# HG changeset patch # User nemo # Date 1267755670 0 # Node ID b8080097943692c2b838c45f90b192a9ac9462d1 # Parent e0f2b0f97c2bf172ded21e2229b22c3dd51d0555 tweak diff -r e0f2b0f97c2b -r b80800979436 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Fri Mar 05 02:19:42 2010 +0000 +++ b/hedgewars/GSHandlers.inc Fri Mar 05 02:21:10 2010 +0000 @@ -1269,7 +1269,7 @@ doStepFallingGear(Gear); CalcRotationDirAngle(Gear) end; - if hwAbs(Gear^.dX) < _0_001 then Gear^.dX:= _0; + if hwAbs(Gear^.dX) < _0_0002 then Gear^.dX:= _0; if ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke); diff -r e0f2b0f97c2b -r b80800979436 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Fri Mar 05 02:19:42 2010 +0000 +++ b/hedgewars/uGears.pas Fri Mar 05 02:21:10 2010 +0000 @@ -329,7 +329,7 @@ gtExplosives: begin gear^.Radius:= 16; gear^.Elasticity:= _0_4; - gear^.Friction:= _0_995; + gear^.Friction:= _0_999; gear^.Health:= cBarrelHealth end; gtDEagleShot: begin