# HG changeset patch # User Wuzzy # Date 1535798599 -7200 # Node ID b83154cc8fadcb328ecc526f539602b977bfc5cf # Parent 2fa83c3e9f093d9efb1d310afca9511ccd72c549 Prevent pause/synchronizing/AFK mode text being rendered at the same time diff -r 2fa83c3e9f09 -r b83154cc8fad hedgewars/uWorld.pas --- a/hedgewars/uWorld.pas Sat Sep 01 01:18:07 2018 +0200 +++ b/hedgewars/uWorld.pas Sat Sep 01 12:43:19 2018 +0200 @@ -1630,11 +1630,11 @@ // various captions if fastUntilLag then - DrawTextureCentered(0, (cScreenHeight shr 1), SyncTexture); -if isPaused then + DrawTextureCentered(0, (cScreenHeight shr 1), SyncTexture) +else if isAFK then + DrawTextureCentered(0, (cScreenHeight shr 1), AFKTexture) +else if isPaused then DrawTextureCentered(0, (cScreenHeight shr 1), PauseTexture); -if isAFK then - DrawTextureCentered(0, (cScreenHeight shr 1), AFKTexture); if not isFirstFrame and (missionTimer <> 0) or isShowMission or isPaused or fastUntilLag or (GameState = gsConfirm) then begin if (ReadyTimeLeft = 0) and (missionTimer > 0) then