# HG changeset patch # User nemo # Date 1316269355 14400 # Node ID ba168fa3451a3d6737f8b4d0b74e118d3fa442a5 # Parent 7ce3946154f9597633f483f05554488f1d6f09fb oops, it was already added diff -r 7ce3946154f9 -r ba168fa3451a ChangeLog.txt --- a/ChangeLog.txt Sat Sep 17 10:11:56 2011 -0400 +++ b/ChangeLog.txt Sat Sep 17 10:22:35 2011 -0400 @@ -21,7 +21,6 @@ + Defective mines explode if they take enough damage + Rope head can attach to hogs/crates/barrels again (rope still passes through them) + Control of grenade bounce - + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release). + Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer + Hammer impacts mines/barrels + Seduction is an Area-of-Effect attack now @@ -53,7 +52,8 @@ * Various bug/leak fixes Frontend/Menu and Netgame: - + Drawing straight lines in drawn map mode + + Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release). + + Undo clear in drawn map mode + Autokick ignored players joining your room + Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) + Display player count in lobby