# HG changeset patch # User unc0rr # Date 1211997521 0 # Node ID ba340a7279091cd3b86856d498eb6762d82e8240 # Parent 19003f7fc174c6e2238db43c947881228cf8ae7b - Show crosshair while rope swinging - Increase idle hedgehog animation speed diff -r 19003f7fc174 -r ba340a727909 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Tue May 27 14:32:55 2008 +0000 +++ b/hedgewars/uGears.pas Wed May 28 17:58:41 2008 +0000 @@ -649,7 +649,7 @@ DrawRotatedF(sprHHIdle, hwRound(Gear^.X) + 1 + WorldDx, hwRound(Gear^.Y) - 3 + WorldDy, - (RealTicks div 256 + Gear^.Pos) mod 19, + (RealTicks div 128 + Gear^.Pos) mod 19, hwSign(Gear^.dX), 0); @@ -679,7 +679,7 @@ DrawSprite(sprFinger, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 64 + WorldDy, GameTicks div 32 mod 16); - if (Gear^.State and (gstMoving or gstDrowning)) = 0 then + if (Gear^.State and (gstHHJumping or gstDrowning)) = 0 then if (Gear^.State and gstHHThinking) <> 0 then DrawSprite(sprQuestion, hwRound(Gear^.X) - 10 + WorldDx, hwRound(Gear^.Y) - cHHRadius - 34 + WorldDy, 0) else