# HG changeset patch # User unc0rr # Date 1200833426 0 # Node ID bea32693bd7ab244b18762af8af8c61b3e3fe3bb # Parent f93a38d2c98269d2969910ac4f32c323222c3bd9 - Fix layout on options page - New ammo icon for selecting weapon scheme widget - Don't spread WeaponItems over the SelWeaponWidget diff -r f93a38d2c982 -r bea32693bd7a QTfrontend/hedgewars.qrc --- a/QTfrontend/hedgewars.qrc Sun Jan 20 12:43:36 2008 +0000 +++ b/QTfrontend/hedgewars.qrc Sun Jan 20 12:50:26 2008 +0000 @@ -2,7 +2,7 @@ ../share/hedgewars/Data/Graphics/AmmoMenu/Ammos.png res/hh25x25.png - res/M2Round2.jpg + res/ammopic.png res/infinity.png res/botlevels/0.png res/botlevels/1.png diff -r f93a38d2c982 -r bea32693bd7a QTfrontend/pages.cpp --- a/QTfrontend/pages.cpp Sun Jan 20 12:43:36 2008 +0000 +++ b/QTfrontend/pages.cpp Sun Jan 20 12:50:26 2008 +0000 @@ -289,8 +289,9 @@ pageLayout->setColumnStretch(2, 100); pageLayout->setRowStretch(0, 0); pageLayout->setRowStretch(1, 0); - pageLayout->setRowStretch(2, 100); - pageLayout->setRowStretch(3, 0); + pageLayout->setRowStretch(2, 0); + pageLayout->setRowStretch(3, 100); + pageLayout->setRowStretch(4, 0); groupBox = new QGroupBox(this); groupBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); @@ -304,7 +305,7 @@ CBTeamName = new QComboBox(groupBox); GBTlayout->addWidget(CBTeamName, 0, 1); - BtnEditTeam = addButton("Edit team", GBTlayout, 0, 2); + BtnEditTeam = addButton("Edit team", GBTlayout, 0, 2); AGGroupBox = new QGroupBox(this); AGGroupBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); diff -r f93a38d2c982 -r bea32693bd7a QTfrontend/res/M2Round2.jpg Binary file QTfrontend/res/M2Round2.jpg has changed diff -r f93a38d2c982 -r bea32693bd7a QTfrontend/selectWeapon.cpp --- a/QTfrontend/selectWeapon.cpp Sun Jan 20 12:43:36 2008 +0000 +++ b/QTfrontend/selectWeapon.cpp Sun Jan 20 12:50:26 2008 +0000 @@ -47,7 +47,7 @@ lbl->setGeometry(0, 0, 30, 30); hbLayout->addWidget(lbl); - item=new WeaponItem(QImage(":/res/hh25x25.png"), this); + item=new WeaponItem(QImage(":/res/ammopic.png"), this); item->setItemsNum(wNum); item->setInfinityState(true); hbLayout->addWidget(item); @@ -93,8 +93,9 @@ ++k; } + pLayout->setRowStretch(5, 100); m_name = new QLineEdit(this); - pLayout->addWidget(m_name, i, 0, 1, 4); + pLayout->addWidget(m_name, i, 0, 1, 5); } void SelWeaponWidget::setWeapons(const QString& ammo)