# HG changeset patch # User sheepluva # Date 1288958635 -3600 # Node ID bf129ab572c6ab8134f845d116c4e2b5eb2ae141 # Parent 222b8016c7733c76e7e154c301b39392ca91578b some changelog changes diff -r 222b8016c773 -r bf129ab572c6 ChangeLog.txt --- a/ChangeLog.txt Fri Nov 05 00:38:30 2010 +0100 +++ b/ChangeLog.txt Fri Nov 05 13:03:55 2010 +0100 @@ -1,6 +1,37 @@ + features * bugfixes +0.9.13 -> 0.9.14: + + New audio tracks + + New forts: EvilChicken, Tank + + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks + + New grave: ring + + Over 30 new hats + + New themes: Art, Brick, Jungle, Stage + + New maps: ShoppaKing, Sticks, TrophyRace (Mission) + + New utilities: Portal Gun, Resurrector + + New weapons: Flamethrower, Hammer, Old Limburger, Piano Strike, Sticky Mines + + Weapons' projectiles will how be launched from their barrels instead of the hog's center + + Bomb clusters/Melon parts inherit some of the original bomb's speed + + Extended game statistics + + Improved health bar updating + + Hogs that blow themselves up will use triggers in they team color + + Settings allow better control over the level of details/effects + + Improved Lua support + + On empty ammo switch to no weapon rather than the first available one (to avoid shooting by accident) + + Display of hints in the frontend + + Some improvements of existing Themes of Maps + + Improved fire effects + + Online game lobby now features game filters + + Other Frontend enhancements + + Additional sounds + + Show special game rules in Esc screen + + Updated translation + + Speed optimizations + + Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows + * Fixed bug that allowed charging a weapon while on rope, leading to frozen timer + * Various bug fixes + 0.9.12 -> 0.9.13: + Speed optimizations + New weapon: Birdy (carries your hog and lets you throw poisonous eggs at your foes)