# HG changeset patch # User koda # Date 1288304718 -7200 # Node ID c76c895825ab5bf25c6d741fe8db5a84c498cb14 # Parent ca0600ab38bf63bc82f55571bb8d03a417ccad21# Parent 3a42cd3cc27f5c4606daf90b3b0442f22ea1452c merge diff -r ca0600ab38bf -r c76c895825ab hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Fri Oct 29 00:24:17 2010 +0200 +++ b/hedgewars/GSHandlers.inc Fri Oct 29 00:25:18 2010 +0200 @@ -3051,7 +3051,7 @@ Gear^.X := HHGear^.X; Gear^.Y := HHGear^.Y; // For some reason I need to reapply followgear here, something else grabs it otherwise. - if not bShowAmmoMenu then FollowGear := HHGear; + if not bShowAmmoMenu and not CurrentTeam^.ExtDriven then FollowGear := HHGear; if ((Gear^.State and gsttmpFlag) = 0) or (HHGear^.dY < _0) then doStepHedgehogMoving(HHGear); diff -r ca0600ab38bf -r c76c895825ab hedgewars/uGears.pas --- a/hedgewars/uGears.pas Fri Oct 29 00:24:17 2010 +0200 +++ b/hedgewars/uGears.pas Fri Oct 29 00:25:18 2010 +0200 @@ -1307,7 +1307,7 @@ if not Gear^.Invulnerable then Gear^.State:= (Gear^.State or gstMoving) and (not gstWinner); Gear^.Active:= true; - FollowGear:= Gear + if Gear^.Kind <> gtFlame then FollowGear:= Gear end; if ((Mask and EXPLPoisoned) <> 0) and (Gear^.Kind = gtHedgehog) then PHedgehog(Gear^.Hedgehog)^.Effects[hePoisoned] := true;