# HG changeset patch # User sheepluva # Date 1289264182 -3600 # Node ID c802849e94aaea172d74e4460b9b63ae14636f0b # Parent e0de341a75ab10bc0f24a2a8a9e2a40f78edc86f changelog diff -r e0de341a75ab -r c802849e94aa ChangeLog.txt --- a/ChangeLog.txt Mon Nov 08 19:36:51 2010 -0500 +++ b/ChangeLog.txt Tue Nov 09 01:56:22 2010 +0100 @@ -12,6 +12,9 @@ + New utilities: Portal Gun, Resurrector + New weapons: Flamethrower, Hammer, Old Limburger, Piano Strike, Sticky Mines + Weapons' projectiles will how be launched from their barrels instead of the hog's center + + Flying Saucers may be used for moving below the water surface + + New default game schemes: Clean Slate, Fort Mode, Timeless + + New default weapon set: Clean Slate + Bomb clusters/Melon parts inherit some of the original bomb's speed + Extended game statistics + Improved health bar updating @@ -21,7 +24,9 @@ + On empty ammo switch to no weapon rather than the first available one (to avoid shooting by accident) + Display of hints in the frontend + Some improvements of existing Themes of Maps + + Land destruction effects added + Improved fire effects + + Improved Melon explosion effects + Online game lobby now features game filters + Other Frontend enhancements + Additional sounds @@ -29,6 +34,8 @@ + Updated translation + Speed optimizations + Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows + + Added support for graphics cards/drivers that have a 512x512 pixel textures limit + + Team colors are more distinguishable from each other now * Fixed bug that allowed charging a weapon while on rope, leading to frozen timer * Various bug fixes