# HG changeset patch # User alfadur # Date 1544196756 -10800 # Node ID cc99f7c673c7dfa3a37d91d797b1998d293b5582 # Parent e5db279308d79887344a1f156e94b68599d17e96 try again 🙃 diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/protocol.rs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gameServer2/src/protocol.rs Fri Dec 07 18:32:36 2018 +0300 @@ -0,0 +1,47 @@ +use netbuf; +use std::{ + io::{Read, Result} +}; +use nom::{ + IResult, Err +}; + +pub mod messages; +#[cfg(test)] +pub mod test; +mod parser; + +pub struct ProtocolDecoder { + buf: netbuf::Buf, + consumed: usize, +} + +impl ProtocolDecoder { + pub fn new() -> ProtocolDecoder { + ProtocolDecoder { + buf: netbuf::Buf::new(), + consumed: 0, + } + } + + pub fn read_from(&mut self, stream: &mut R) -> Result { + self.buf.read_from(stream) + } + + pub fn extract_messages(&mut self) -> Vec { + let parse_result = parser::extract_messages(&self.buf[..]); + match parse_result { + Ok((tail, msgs)) => { + self.consumed = self.buf.len() - self.consumed - tail.len(); + msgs + }, + Err(Err::Incomplete(_)) => unreachable!(), + Err(Err::Error(_)) | Err(Err::Failure(_)) => unreachable!(), + } + } + + pub fn sweep(&mut self) { + self.buf.consume(self.consumed); + self.consumed = 0; + } +} diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/protocol/mod.rs --- a/gameServer2/src/protocol/mod.rs Fri Dec 07 18:21:06 2018 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,47 +0,0 @@ -use netbuf; -use std::{ - io::{Read, Result} -}; -use nom::{ - IResult, Err -}; - -pub mod messages; -#[cfg(test)] -pub mod test; -mod parser; - -pub struct ProtocolDecoder { - buf: netbuf::Buf, - consumed: usize, -} - -impl ProtocolDecoder { - pub fn new() -> ProtocolDecoder { - ProtocolDecoder { - buf: netbuf::Buf::new(), - consumed: 0, - } - } - - pub fn read_from(&mut self, stream: &mut R) -> Result { - self.buf.read_from(stream) - } - - pub fn extract_messages(&mut self) -> Vec { - let parse_result = parser::extract_messages(&self.buf[..]); - match parse_result { - Ok((tail, msgs)) => { - self.consumed = self.buf.len() - self.consumed - tail.len(); - msgs - }, - Err(Err::Incomplete(_)) => unreachable!(), - Err(Err::Error(_)) | Err(Err::Failure(_)) => unreachable!(), - } - } - - pub fn sweep(&mut self) { - self.buf.consume(self.consumed); - self.consumed = 0; - } -} diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/server.rs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gameServer2/src/server.rs Fri Dec 07 18:32:36 2018 +0300 @@ -0,0 +1,7 @@ +pub mod core; +pub mod client; +pub mod room; +pub mod network; +pub mod coretypes; +mod actions; +mod handlers; diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/server/core.rs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gameServer2/src/server/core.rs Fri Dec 07 18:32:36 2018 +0300 @@ -0,0 +1,156 @@ +use slab; +use crate::utils; +use super::{ + client::HWClient, room::HWRoom, actions, handlers, + coretypes::{ClientId, RoomId}, + actions::{Destination, PendingMessage} +}; +use crate::protocol::messages::*; +use rand::{RngCore, thread_rng}; +use base64::{encode}; +use log::*; + +type Slab = slab::Slab; + + +pub struct HWServer { + pub clients: Slab, + pub rooms: Slab, + pub lobby_id: RoomId, + pub output: Vec<(Vec, HWServerMessage)>, + pub removed_clients: Vec, +} + +impl HWServer { + pub fn new(clients_limit: usize, rooms_limit: usize) -> HWServer { + let rooms = Slab::with_capacity(rooms_limit); + let clients = Slab::with_capacity(clients_limit); + let mut server = HWServer { + clients, rooms, + lobby_id: 0, + output: vec![], + removed_clients: vec![] + }; + server.lobby_id = server.add_room(); + server + } + + pub fn add_client(&mut self) -> ClientId { + let key: ClientId; + { + let entry = self.clients.vacant_entry(); + key = entry.key(); + let mut salt = [0u8; 18]; + thread_rng().fill_bytes(&mut salt); + + let client = HWClient::new(entry.key(), encode(&salt)); + entry.insert(client); + } + self.send(key, &Destination::ToSelf, HWServerMessage::Connected(utils::PROTOCOL_VERSION)); + key + } + + pub fn client_lost(&mut self, client_id: ClientId) { + actions::run_action(self, client_id, + actions::Action::ByeClient("Connection reset".to_string())); + } + + pub fn add_room(&mut self) -> RoomId { + let entry = self.rooms.vacant_entry(); + let key = entry.key(); + let room = HWRoom::new(entry.key()); + entry.insert(room); + key + } + + pub fn handle_msg(&mut self, client_id: ClientId, msg: HWProtocolMessage) { + debug!("Handling message {:?} for client {}", msg, client_id); + if self.clients.contains(client_id) { + handlers::handle(self, client_id, msg); + } + } + + fn get_recipients(&self, client_id: ClientId, destination: &Destination) -> Vec { + let mut ids = match *destination { + Destination::ToSelf => vec![client_id], + Destination::ToId(id) => vec![id], + Destination::ToAll {room_id: Some(id), ..} => + self.room_clients(id), + Destination::ToAll {protocol: Some(proto), ..} => + self.protocol_clients(proto), + Destination::ToAll {..} => + self.clients.iter().map(|(id, _)| id).collect::>() + }; + if let Destination::ToAll {skip_self: true, ..} = destination { + if let Some(index) = ids.iter().position(|id| *id == client_id) { + ids.remove(index); + } + } + ids + } + + pub fn send(&mut self, client_id: ClientId, destination: &Destination, message: HWServerMessage) { + let ids = self.get_recipients(client_id, &destination); + self.output.push((ids, message)); + } + + pub fn react(&mut self, client_id: ClientId, actions: Vec) { + for action in actions { + actions::run_action(self, client_id, action); + } + } + + pub fn lobby(&self) -> &HWRoom { &self.rooms[self.lobby_id] } + + pub fn has_room(&self, name: &str) -> bool { + self.rooms.iter().any(|(_, r)| r.name == name) + } + + pub fn find_room(&self, name: &str) -> Option<&HWRoom> { + self.rooms.iter().find_map(|(_, r)| Some(r).filter(|r| r.name == name)) + } + + pub fn find_room_mut(&mut self, name: &str) -> Option<&mut HWRoom> { + self.rooms.iter_mut().find_map(|(_, r)| Some(r).filter(|r| r.name == name)) + } + + pub fn find_client(&self, nick: &str) -> Option<&HWClient> { + self.clients.iter().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) + } + + pub fn find_client_mut(&mut self, nick: &str) -> Option<&mut HWClient> { + self.clients.iter_mut().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) + } + + pub fn select_clients(&self, f: F) -> Vec + where F: Fn(&(usize, &HWClient)) -> bool { + self.clients.iter().filter(f) + .map(|(_, c)| c.id).collect() + } + + pub fn room_clients(&self, room_id: RoomId) -> Vec { + self.select_clients(|(_, c)| c.room_id == Some(room_id)) + } + + pub fn protocol_clients(&self, protocol: u16) -> Vec { + self.select_clients(|(_, c)| c.protocol_number == protocol) + } + + pub fn other_clients_in_room(&self, self_id: ClientId) -> Vec { + let room_id = self.clients[self_id].room_id; + self.select_clients(|(id, c)| *id != self_id && c.room_id == room_id ) + } + + pub fn client_and_room(&mut self, client_id: ClientId) -> (&mut HWClient, Option<&mut HWRoom>) { + let c = &mut self.clients[client_id]; + if let Some(room_id) = c.room_id { + (c, Some(&mut self.rooms[room_id])) + } else { + (c, None) + } + } + + pub fn room(&mut self, client_id: ClientId) -> Option<&mut HWRoom> { + self.client_and_room(client_id).1 + } +} diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/server/handlers.rs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gameServer2/src/server/handlers.rs Fri Dec 07 18:32:36 2018 +0300 @@ -0,0 +1,44 @@ +use mio; +use std::{io, io::Write}; + +use super::{ + core::HWServer, + actions::{Action, Action::*}, + coretypes::ClientId +}; +use crate::{ + protocol::messages::{ + HWProtocolMessage, + HWServerMessage::* + } +}; +use log::*; + +mod loggingin; +mod lobby; +mod inroom; +mod common; +mod checker; + +pub fn handle(server: &mut HWServer, client_id: ClientId, message: HWProtocolMessage) { + match message { + HWProtocolMessage::Ping => + server.react(client_id, vec![Pong.send_self().action()]), + HWProtocolMessage::Quit(Some(msg)) => + server.react(client_id, vec![ByeClient("User quit: ".to_string() + &msg)]), + HWProtocolMessage::Quit(None) => + server.react(client_id, vec![ByeClient("User quit".to_string())]), + HWProtocolMessage::Malformed => warn!("Malformed/unknown message"), + HWProtocolMessage::Empty => warn!("Empty message"), + _ => { + match server.clients[client_id].room_id { + None => + loggingin::handle(server, client_id, message), + Some(id) if id == server.lobby_id => + lobby::handle(server, client_id, message), + Some(id) => + inroom::handle(server, client_id, id, message) + } + }, + } +} diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/server/handlers/mod.rs --- a/gameServer2/src/server/handlers/mod.rs Fri Dec 07 18:21:06 2018 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,44 +0,0 @@ -use mio; -use std::{io, io::Write}; - -use super::{ - server::HWServer, - actions::{Action, Action::*}, - coretypes::ClientId -}; -use crate::{ - protocol::messages::{ - HWProtocolMessage, - HWServerMessage::* - } -}; -use log::*; - -mod loggingin; -mod lobby; -mod inroom; -mod common; -mod checker; - -pub fn handle(server: &mut HWServer, client_id: ClientId, message: HWProtocolMessage) { - match message { - HWProtocolMessage::Ping => - server.react(client_id, vec![Pong.send_self().action()]), - HWProtocolMessage::Quit(Some(msg)) => - server.react(client_id, vec![ByeClient("User quit: ".to_string() + &msg)]), - HWProtocolMessage::Quit(None) => - server.react(client_id, vec![ByeClient("User quit".to_string())]), - HWProtocolMessage::Malformed => warn!("Malformed/unknown message"), - HWProtocolMessage::Empty => warn!("Empty message"), - _ => { - match server.clients[client_id].room_id { - None => - loggingin::handle(server, client_id, message), - Some(id) if id == server.lobby_id => - lobby::handle(server, client_id, message), - Some(id) => - inroom::handle(server, client_id, id, message) - } - }, - } -} diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/server/mod.rs --- a/gameServer2/src/server/mod.rs Fri Dec 07 18:21:06 2018 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,7 +0,0 @@ -pub mod server; -pub mod client; -pub mod room; -pub mod network; -pub mod coretypes; -mod actions; -mod handlers; diff -r e5db279308d7 -r cc99f7c673c7 gameServer2/src/server/server.rs --- a/gameServer2/src/server/server.rs Fri Dec 07 18:21:06 2018 +0300 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,156 +0,0 @@ -use slab; -use crate::utils; -use super::{ - client::HWClient, room::HWRoom, actions, handlers, - coretypes::{ClientId, RoomId}, - actions::{Destination, PendingMessage} -}; -use crate::protocol::messages::*; -use rand::{RngCore, thread_rng}; -use base64::{encode}; -use log::*; - -type Slab = slab::Slab; - - -pub struct HWServer { - pub clients: Slab, - pub rooms: Slab, - pub lobby_id: RoomId, - pub output: Vec<(Vec, HWServerMessage)>, - pub removed_clients: Vec, -} - -impl HWServer { - pub fn new(clients_limit: usize, rooms_limit: usize) -> HWServer { - let rooms = Slab::with_capacity(rooms_limit); - let clients = Slab::with_capacity(clients_limit); - let mut server = HWServer { - clients, rooms, - lobby_id: 0, - output: vec![], - removed_clients: vec![] - }; - server.lobby_id = server.add_room(); - server - } - - pub fn add_client(&mut self) -> ClientId { - let key: ClientId; - { - let entry = self.clients.vacant_entry(); - key = entry.key(); - let mut salt = [0u8; 18]; - thread_rng().fill_bytes(&mut salt); - - let client = HWClient::new(entry.key(), encode(&salt)); - entry.insert(client); - } - self.send(key, &Destination::ToSelf, HWServerMessage::Connected(utils::PROTOCOL_VERSION)); - key - } - - pub fn client_lost(&mut self, client_id: ClientId) { - actions::run_action(self, client_id, - actions::Action::ByeClient("Connection reset".to_string())); - } - - pub fn add_room(&mut self) -> RoomId { - let entry = self.rooms.vacant_entry(); - let key = entry.key(); - let room = HWRoom::new(entry.key()); - entry.insert(room); - key - } - - pub fn handle_msg(&mut self, client_id: ClientId, msg: HWProtocolMessage) { - debug!("Handling message {:?} for client {}", msg, client_id); - if self.clients.contains(client_id) { - handlers::handle(self, client_id, msg); - } - } - - fn get_recipients(&self, client_id: ClientId, destination: &Destination) -> Vec { - let mut ids = match *destination { - Destination::ToSelf => vec![client_id], - Destination::ToId(id) => vec![id], - Destination::ToAll {room_id: Some(id), ..} => - self.room_clients(id), - Destination::ToAll {protocol: Some(proto), ..} => - self.protocol_clients(proto), - Destination::ToAll {..} => - self.clients.iter().map(|(id, _)| id).collect::>() - }; - if let Destination::ToAll {skip_self: true, ..} = destination { - if let Some(index) = ids.iter().position(|id| *id == client_id) { - ids.remove(index); - } - } - ids - } - - pub fn send(&mut self, client_id: ClientId, destination: &Destination, message: HWServerMessage) { - let ids = self.get_recipients(client_id, &destination); - self.output.push((ids, message)); - } - - pub fn react(&mut self, client_id: ClientId, actions: Vec) { - for action in actions { - actions::run_action(self, client_id, action); - } - } - - pub fn lobby(&self) -> &HWRoom { &self.rooms[self.lobby_id] } - - pub fn has_room(&self, name: &str) -> bool { - self.rooms.iter().any(|(_, r)| r.name == name) - } - - pub fn find_room(&self, name: &str) -> Option<&HWRoom> { - self.rooms.iter().find_map(|(_, r)| Some(r).filter(|r| r.name == name)) - } - - pub fn find_room_mut(&mut self, name: &str) -> Option<&mut HWRoom> { - self.rooms.iter_mut().find_map(|(_, r)| Some(r).filter(|r| r.name == name)) - } - - pub fn find_client(&self, nick: &str) -> Option<&HWClient> { - self.clients.iter().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) - } - - pub fn find_client_mut(&mut self, nick: &str) -> Option<&mut HWClient> { - self.clients.iter_mut().find_map(|(_, c)| Some(c).filter(|c| c.nick == nick)) - } - - pub fn select_clients(&self, f: F) -> Vec - where F: Fn(&(usize, &HWClient)) -> bool { - self.clients.iter().filter(f) - .map(|(_, c)| c.id).collect() - } - - pub fn room_clients(&self, room_id: RoomId) -> Vec { - self.select_clients(|(_, c)| c.room_id == Some(room_id)) - } - - pub fn protocol_clients(&self, protocol: u16) -> Vec { - self.select_clients(|(_, c)| c.protocol_number == protocol) - } - - pub fn other_clients_in_room(&self, self_id: ClientId) -> Vec { - let room_id = self.clients[self_id].room_id; - self.select_clients(|(id, c)| *id != self_id && c.room_id == room_id ) - } - - pub fn client_and_room(&mut self, client_id: ClientId) -> (&mut HWClient, Option<&mut HWRoom>) { - let c = &mut self.clients[client_id]; - if let Some(room_id) = c.room_id { - (c, Some(&mut self.rooms[room_id])) - } else { - (c, None) - } - } - - pub fn room(&mut self, client_id: ClientId) -> Option<&mut HWRoom> { - self.client_and_room(client_id).1 - } -}