# HG changeset patch # User nemo # Date 1314207233 14400 # Node ID cd10d6cba6449e6bc32c9d792026f7d79babae28 # Parent 244cbc1448bd258e192f69c60566ed5a8a9e19ca add for mine strike too. as cheezemonkey points out, mine bounce is height dependent. diff -r 244cbc1448bd -r cd10d6cba644 hedgewars/uWorld.pas --- a/hedgewars/uWorld.pas Tue Aug 23 16:37:57 2011 -0400 +++ b/hedgewars/uWorld.pas Wed Aug 24 13:33:53 2011 -0400 @@ -1159,7 +1159,7 @@ with CurrentHedgehog^ do if (Gear <> nil) and ((Gear^.State and gstHHChooseTarget) <> 0) then begin - if CurAmmoType = amNapalm then + if (CurAmmoType = amNapalm) or (CurAmmoType = amMineStrike) then DrawLine(-3000, topY-300, 7000, topY-300, 3.0, (Team^.Clan^.Color shr 16), (Team^.Clan^.Color shr 8) and $FF, Team^.Clan^.Color and $FF, $FF); i:= GetAmmoEntry(CurrentHedgehog^)^.Pos; with Ammoz[CurAmmoType] do