# HG changeset patch # User alfadur # Date 1543445021 -10800 # Node ID ce2e67c5af14acf54a1b006138c0b54bae0aafe6 # Parent 94e50f346c571c1f0f019d671dc362a6eab27651 add frozen airmines to collision array to make them shovable by blowtorch diff -r 94e50f346c57 -r ce2e67c5af14 hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Thu Nov 29 01:34:58 2018 +0300 +++ b/hedgewars/uGearsHandlersMess.pas Thu Nov 29 01:43:41 2018 +0300 @@ -6471,6 +6471,7 @@ begin iter^.Damage:= 0; iter^.State:= iter^.State or gstFrozen; + AddCI(iter); if (hwRound(iter^.X) < RightX) and (hwRound(iter^.X) > 0) and (hwRound(iter^.Y) < LAND_HEIGHT) and (hwRound(iter^.Y) > 0) then begin