# HG changeset patch # User Wuzzy # Date 1525284588 -7200 # Node ID ced5dc3079a33dc9c521092433009abd0b59c18d # Parent 377d25d47ca9f977cd3bb59bd1b47fe9debe642d Minor improvements in tutorial mission texts to make stuff clearer diff -r 377d25d47ca9 -r ced5dc3079a3 share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Wed May 02 18:48:58 2018 +0200 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Wed May 02 20:09:48 2018 +0200 @@ -124,7 +124,8 @@ loc("Hold the Attack key pressed for more power.").."|".. loc("Attack: [Space]").."|".. loc("Aim: [Up]/[Down]").."|".. - loc("Change direction: [Left]/[Right]"), 2, 20000) + loc("Change direction: [Left]/[Right]").."|".. + loc("Note: Walking is disabled in this mission."), 2, 20000) spawnTargets() elseif gamePhase == 2 then ShowMission(loc("Basic Grenade Training"), loc("Timer"), diff -r 377d25d47ca9 -r ced5dc3079a3 share/hedgewars/Data/Missions/Training/Basic_Training_-_Movement.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Movement.lua Wed May 02 18:48:58 2018 +0200 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Movement.lua Wed May 02 20:09:48 2018 +0200 @@ -307,7 +307,8 @@ elseif gear == crates[4] then ShowMission(loc("Basic Movement Training"), loc("Back Jumping (1/2)"), loc("For the next crate, you have to do back jumps.") .. "|" .. - loc("High Jump: [Backspace]").."|"..loc("Back Jump: [Backspace] ×2"), 2, 5000) + loc("To reach higher ground, walk to a ledge, look to the left, then do a back jump.") .. "|" .. + loc("High Jump: [Backspace]").."|"..loc("Back Jump: [Backspace] ×2"), 2, 6600) elseif gear == crates[7] then ShowMission(loc("Basic Movement Training"), loc("Back Jumping (2/2)"), loc("To get over the next obstacle, you need to perform your back jump precisely.").."|".. @@ -338,7 +339,8 @@ loc("Now try to get out of this bounce house|and take the next crate."), 2, 8000) elseif gear == crates[9] then ShowMission(loc("Basic Movement Training"), loc("Health"), loc("You just got yourself some extra health.|The more health your hedgehogs have, the better!").."|".. - loc("Now go to the next crate."), 2, 900000) + loc("Now go to the next crate.").."|".. + loc("Look around: [Mouse movement]"), 2, 10000) elseif gear == crates[10] then ShowMission(loc("Basic Movement Training"), loc("Turning Around"), loc("By the way, you can turn around without walking|by holding down Precise when you hit a walk control.").."|"..