# HG changeset patch
# User koda
# Date 1288544661 -3600
# Node ID 6c07a302b7c010c46e30cb78039ce048d792b060
# Parent 634a8c8682debc36eaacc288bb3c0255b9feed84# Parent cfdbddc4b385fc825d7a7fcf2149defe70006ae3
merge
diff -r cfdbddc4b385 -r 6c07a302b7c0 hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc Sun Oct 31 12:19:54 2010 -0400
+++ b/hedgewars/GSHandlers.inc Sun Oct 31 18:04:21 2010 +0100
@@ -2090,6 +2090,7 @@
begin
doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound);
DeleteGear(Gear);
+ performRumble();
exit
end;
if (GameTicks and $3F) = 0 then
@@ -3884,7 +3885,8 @@
Gear^.dX.isNegative := not Gear^.dX.isNegative;
Gear^.dY.isNegative := not Gear^.dY.isNegative;
- Gear^.doStep := @doStepSineGunShotWork;
+ Gear^.doStep := @doStepSineGunShotWork;
+ performRumble();
end;
////////////////////////////////////////////////////////////////////////////////
diff -r cfdbddc4b385 -r 6c07a302b7c0 hedgewars/VGSHandlers.inc
--- a/hedgewars/VGSHandlers.inc Sun Oct 31 12:19:54 2010 -0400
+++ b/hedgewars/VGSHandlers.inc Sun Oct 31 18:04:21 2010 +0100
@@ -584,6 +584,7 @@
for i:= 0 to 15 do AddVisualGear(gX, gY, vgtExplPart2);
Gear^.doStep:= @doStepBigExplosionWork;
if Steps > 1 then Gear^.doStep(Gear, Steps-1);
+performRumble();
end;
procedure doStepChunk(Gear: PVisualGear; Steps: Longword);
diff -r cfdbddc4b385 -r 6c07a302b7c0 hedgewars/uGears.pas
--- a/hedgewars/uGears.pas Sun Oct 31 12:19:54 2010 -0400
+++ b/hedgewars/uGears.pas Sun Oct 31 18:04:21 2010 +0100
@@ -102,7 +102,7 @@
implementation
uses uWorld, uMisc, uStore, uConsole, uSound, uTeams, uRandom, uCollisions, uLand, uIO, uLandGraphics,
- uAIMisc, uLocale, uAI, uAmmos, uStats, uVisualGears, uScript, GLunit;
+ uAIMisc, uLocale, uAI, uAmmos, uStats, uVisualGears, uScript, GLunit, uMobile;
const MAXROPEPOINTS = 384;
var RopePoints: record
@@ -121,7 +121,7 @@
procedure doMakeExplosion(X, Y, Radius: LongInt; Mask, Tint: LongWord); forward;
procedure AmmoShove(Ammo: PGear; Damage, Power: LongInt); forward;
//procedure AmmoFlameWork(Ammo: PGear); forward;
-function GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): TPGearArray; forward;
+function GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): TPGearArray; forward;
function CheckGearNear(Gear: PGear; Kind: TGearType; rX, rY: LongInt): PGear; forward;
procedure SpawnBoxOfSmth; forward;
procedure AfterAttack; forward;
@@ -365,7 +365,7 @@
gear^.Elasticity:= _0_55;
gear^.Friction:= _0_995;
if cMinesTime < 0 then
- gear^.Timer:= getrandom(4)*1000
+ gear^.Timer:= getrandom(6)*1000
else
gear^.Timer:= cMinesTime*1;
end;
diff -r cfdbddc4b385 -r 6c07a302b7c0 hedgewars/uMobile.pas
--- a/hedgewars/uMobile.pas Sun Oct 31 12:19:54 2010 -0400
+++ b/hedgewars/uMobile.pas Sun Oct 31 18:04:21 2010 +0100
@@ -22,7 +22,7 @@
interface
{$IFDEF IPHONEOS}
-(* iOS calls written in C/Objc *)
+(* iOS calls written in ObjcExports.m *)
procedure clearView; cdecl; external;
procedure startSpinning; cdecl; external;
procedure stopSpinning; cdecl; external;
@@ -30,9 +30,10 @@
procedure replayFinished; cdecl; external;
procedure updateVisualsNewTurn; cdecl; external;
function isApplePhone: Boolean; cdecl; external;
+procedure AudioServicesPlaySystemSound(num: LongInt); cdecl; external;
{$ENDIF}
function isPhone: Boolean; inline;
-procedure doRumble; inline;
+procedure performRumble; inline;
procedure perfExt_AddProgress; inline;
procedure perfExt_FinishProgress; inline;
procedure perfExt_AmmoUpdate; // don't inline
@@ -51,9 +52,12 @@
exit(false);
end;
-procedure doRumble; inline;
+procedure performRumble; inline;
begin
- // fill me!
+{$IFDEF IPHONEOS}
+ // kSystemSoundID_Vibrate = $00000FFF
+ AudioServicesPlaySystemSound($00000FFF);
+{$ENDIF}
end;
procedure perfExt_AddProgress; inline;
diff -r cfdbddc4b385 -r 6c07a302b7c0 hedgewars/uVisualGears.pas
--- a/hedgewars/uVisualGears.pas Sun Oct 31 12:19:54 2010 -0400
+++ b/hedgewars/uVisualGears.pas Sun Oct 31 18:04:21 2010 +0100
@@ -62,7 +62,7 @@
vobVelocity, vobFallSpeed: LongInt;
implementation
-uses uWorld, uMisc, uStore, uTeams, uSound;
+uses uWorld, uMisc, uStore, uTeams, uSound, uMobile;
const cExplFrameTicks = 110;
{$INCLUDE "VGSHandlers.inc"}
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/AboutViewController.m
--- a/project_files/HedgewarsMobile/Classes/AboutViewController.m Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/AboutViewController.m Sun Oct 31 18:04:21 2010 +0100
@@ -37,7 +37,15 @@
NSArray *array = [[NSArray alloc] initWithContentsOfFile:strPath];
self.people = array;
[array release];
-
+
+ NSString *imgName;
+ if (IS_IPAD())
+ imgName = @"smallerBackground~ipad.png";
+ else
+ imgName = @"smallerBackground~iphone.png";
+ UIImage *img = [[UIImage alloc] initWithContentsOfFile:imgName];
+ self.view.backgroundColor = [UIColor colorWithPatternImage:img];
+ [img release];
[super viewDidLoad];
}
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/AboutViewController.xib
--- a/project_files/HedgewarsMobile/Classes/AboutViewController.xib Sun Oct 31 12:19:54 2010 -0400
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,696 +0,0 @@
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-
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-
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diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/AmmoMenuViewController.h
--- a/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.h Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.h Sun Oct 31 18:04:21 2010 +0100
@@ -33,6 +33,7 @@
uint8_t *delay;
BOOL *shouldUpdateImage;
CGPoint startingPoint;
+ CGPoint placingPoint;
BOOL isVisible;
}
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m
--- a/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m Sun Oct 31 18:04:21 2010 +0100
@@ -26,7 +26,9 @@
#import "PascalImports.h"
#define BTNS_PER_ROW 9
-#define DEFAULT_DESCRIPTION NSLocalizedString(@"Hold your finger on a weapon to see what it does",@"")
+#define DEFAULT_DESCRIPTION IS_IPAD() ? \
+ NSLocalizedString(@"Hold your finger on a weapon to see what it does...",@"") : \
+ NSLocalizedString(@"Hold your finger on a weapon to see what it does.\nTap anywhere to dismiss.",@"")
@implementation AmmoMenuViewController
@synthesize imagesArray, buttonsArray, nameLabel, extraLabel, captionLabel, isVisible;
@@ -50,7 +52,8 @@
[self.view.layer setCornerRadius:10];
[self.view.layer setMasksToBounds:YES];
self.view.autoresizingMask = UIViewAutoresizingNone;
-
+ placingPoint = CGPointMake(-1, -1);
+
self.isVisible = NO;
delay = (uint8_t *)calloc(HW_getNumberOfWeapons(), sizeof(uint8_t));
HW_getAmmoDelays(delay);
@@ -68,14 +71,17 @@
-(void) appearInView:(UIView *)container {
[self viewWillAppear:YES];
[container addSubview:self.view];
+
+ if (placingPoint.x == -1 && placingPoint.y == -1)
+ placingPoint = container.center;
if (IS_DUALHEAD() == NO)
- self.view.center = CGPointMake(container.center.y, container.center.x);
+ self.view.center = CGPointMake(placingPoint.y, placingPoint.x);
else {
UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
if (orientation == UIDeviceOrientationLandscapeLeft || orientation == UIDeviceOrientationLandscapeRight)
- self.view.center = CGPointMake(container.center.y, container.center.x);
+ self.view.center = CGPointMake(placingPoint.y, placingPoint.x);
else
- self.view.center = CGPointMake(container.center.x, container.center.y);
+ self.view.center = CGPointMake(placingPoint.x, placingPoint.y);
}
self.isVisible = YES;
}
@@ -84,6 +90,8 @@
if (self.isVisible)
[self.view removeFromSuperview];
self.isVisible = NO;
+ placingPoint.x = self.view.center.y;
+ placingPoint.y = self.view.center.x;
}
#pragma mark -
@@ -268,7 +276,7 @@
-(void) buttonCancelled:(id) sender {
self.nameLabel.text = nil;
- self.extraLabel.text = DEFAULT_DESCRIPTION;
+ self.extraLabel.text = nil;
self.captionLabel.text = nil;
}
@@ -278,7 +286,7 @@
[self loadLabels];
self.nameLabel.text = nil;
- self.extraLabel.text = DEFAULT_DESCRIPTION;
+ self.extraLabel.text = nil;
self.captionLabel.text = nil;
if (theButton.currentTitle == nil) {
HW_setWeapon(theButton.tag);
@@ -289,27 +297,25 @@
}
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
- /*
NSSet *allTouches = [event allTouches];
- if ([touches count] == 1) {
+ if (IS_IPAD() && [touches count] == 1) {
self.view.layer.borderWidth = 3.5;
startingPoint = [[[allTouches allObjects] objectAtIndex:0] locationInView:self.view];
}
- */
+
if (IS_IPAD() == NO)
[self disappear];
}
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
- //self.view.layer.borderWidth = 1.3;
+ self.view.layer.borderWidth = 1.3;
}
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
- /*
NSSet *allTouches = [event allTouches];
- if ([touches count] == 1) {
+ if (IS_IPAD() && [touches count] == 1) {
CGPoint touchedPoint = [[[allTouches allObjects] objectAtIndex:0] locationInView:self.view];
CGFloat deltaX = touchedPoint.x - startingPoint.x;
CGFloat deltaY = touchedPoint.y - startingPoint.y;
@@ -318,11 +324,10 @@
self.view.frame = CGRectMake(self.view.frame.origin.x + deltaX, self.view.frame.origin.y + deltaY,
self.view.frame.size.width, self.view.frame.size.height);
}
- */
}
-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
- //[self touchesEnded:touches withEvent:event];
+ [self touchesEnded:touches withEvent:event];
}
#pragma mark -
@@ -362,7 +367,3 @@
}
@end
-
-void updateVisualsNewTurn (void) {
- [[NSNotificationCenter defaultCenter] postNotificationName:@"updateAmmoVisuals" object:nil];
-}
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/HelpPageInGameViewController.xib
--- a/project_files/HedgewarsMobile/Classes/HelpPageInGameViewController.xib Sun Oct 31 12:19:54 2010 -0400
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,889 +0,0 @@
-
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- 788
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- IBFirstResponder
- IBIPadFramework
-
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- 292
-
- YES
-
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- 292
- {{0, -1}, {1024, 768}}
-
- NO
- NO
- IBIPadFramework
-
- NSImage
- helpingame.png
-
-
-
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- 292
- {{79, 473}, {150, 22}}
-
- NO
- YES
- 7
- NO
- IBIPadFramework
- Direction buttons
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- 10
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-
- NO
- YES
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- NO
- IBIPadFramework
- With these buttons you can move your hog, aim and control certain weapons.
-
- Helvetica
- 16
- 16
-
-
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- 1
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- 0
-
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- 292
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-
- NO
- YES
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- NO
- IBIPadFramework
- Don't let your turn time run out!
-
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-
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- 10
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- 292
- {{780, 248}, {240, 128}}
-
- NO
- NO
- IBIPadFramework
-
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-
-
-
-
- 292
- {{790, 256}, {109, 22}}
-
- NO
- YES
- 7
- NO
- IBIPadFramework
- Ammo Menu
-
-
-
- 1
- 10
-
-
-
- 292
- {{790, 282}, {214, 84}}
-
- NO
- YES
- 7
- NO
- IBIPadFramework
- This menu contains all the weapons you can use. Drag your finger on a weapon for more details on what it does!
-
-
-
- 1
- 10
- 0
-
-
-
- 292
- {{780, 97}, {186, 22}}
-
- NO
- YES
- 7
- NO
- IBIPadFramework
- Pause / Open ammos
-
-
-
- 1
- 10
-
-
-
- 292
- {{782, 118}, {187, 43}}
-
- NO
- YES
- 7
- NO
- IBIPadFramework
- Tap to pause or open the ammo menu.
-
-
-
- 1
- 10
- 0
-
-
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diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/HelpPageLobbyViewController.xib
--- a/project_files/HedgewarsMobile/Classes/HelpPageLobbyViewController.xib Sun Oct 31 12:19:54 2010 -0400
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
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- UIKit.framework/Headers/UINibLoading.h
-
-
-
- NSObject
-
- IBFrameworkSource
- UIKit.framework/Headers/UIResponder.h
-
-
-
- UIControl
- UIView
-
- IBFrameworkSource
- UIKit.framework/Headers/UIControl.h
-
-
-
- UIImageView
- UIView
-
- IBFrameworkSource
- UIKit.framework/Headers/UIImageView.h
-
-
-
- UILabel
- UIView
-
- IBFrameworkSource
- UIKit.framework/Headers/UILabel.h
-
-
-
- UIResponder
- NSObject
-
-
-
- UISearchBar
- UIView
-
- IBFrameworkSource
- UIKit.framework/Headers/UISearchBar.h
-
-
-
- UISearchDisplayController
- NSObject
-
- IBFrameworkSource
- UIKit.framework/Headers/UISearchDisplayController.h
-
-
-
- UIView
-
- IBFrameworkSource
- UIKit.framework/Headers/UITextField.h
-
-
-
- UIView
- UIResponder
-
- IBFrameworkSource
- UIKit.framework/Headers/UIView.h
-
-
-
- UIViewController
-
- IBFrameworkSource
- UIKit.framework/Headers/UINavigationController.h
-
-
-
- UIViewController
-
- IBFrameworkSource
- UIKit.framework/Headers/UIPopoverController.h
-
-
-
- UIViewController
-
- IBFrameworkSource
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-
-
-
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-
- IBFrameworkSource
- UIKit.framework/Headers/UITabBarController.h
-
-
-
- UIViewController
- UIResponder
-
- IBFrameworkSource
- UIKit.framework/Headers/UIViewController.h
-
-
-
-
- 0
- IBIPadFramework
-
- com.apple.InterfaceBuilder.CocoaTouchPlugin.iPhoneOS
-
-
-
- com.apple.InterfaceBuilder.CocoaTouchPlugin.InterfaceBuilder3
-
-
- YES
- ../Hedgewars.xcodeproj
- 3
-
- YES
-
- YES
- helpabove.png
- helpbottom.png
- helpleft.png
- helpplain.png
- helpright.png
-
-
- YES
- {295, 156}
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- {308, 144}
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-
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diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/ObjcExports.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/ObjcExports.h Sun Oct 31 18:04:21 2010 +0100
@@ -0,0 +1,32 @@
+/*
+ * Hedgewars-iOS, a Hedgewars port for iOS devices
+ * Copyright (c) 2009-2010 Vittorio Giovara
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * File created on 30/10/2010.
+ */
+
+
+#define ANIMATION_DURATION 0.25
+#define CONFIRMATION_TAG 5959
+#define GRENADE_TAG 9595
+#define REPLAYBLACKVIEW_TAG 9955
+#define ACTIVITYINDICATOR_TAG 987654
+
+void objcExportsInit();
+BOOL isGameRunning();
+void setGameRunning(BOOL value);
+NSInteger cachedGrenadeTime();
+void setGrenadeTime(NSInteger value);
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/ObjcExports.m
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/ObjcExports.m Sun Oct 31 18:04:21 2010 +0100
@@ -0,0 +1,145 @@
+/*
+ * Hedgewars-iOS, a Hedgewars port for iOS devices
+ * Copyright (c) 2009-2010 Vittorio Giovara
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * File created on 30/10/2010.
+ */
+
+
+#import "ObjcExports.h"
+
+#pragma mark -
+#pragma mark internal variables
+// actual game started (controls should be enabled)
+BOOL gameRunning;
+// black screen present
+BOOL savedGame;
+// cache the grenade time
+NSInteger grenadeTime;
+
+#pragma mark -
+#pragma mark functions called like oop
+void objcExportsInit() {
+ gameRunning = NO;
+ savedGame = NO;
+ grenadeTime = 2;
+}
+
+BOOL inline isGameRunning() {
+ return gameRunning;
+}
+
+void inline setGameRunning(BOOL value) {
+ gameRunning = value;
+}
+
+NSInteger cachedGrenadeTime() {
+ return grenadeTime;
+}
+
+void inline setGrenadeTime(NSInteger value) {
+ grenadeTime = value;
+}
+
+#pragma mark -
+#pragma mark functions called by pascal code
+void startSpinning() {
+ gameRunning = NO;
+ UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
+ UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
+ indicator.tag = ACTIVITYINDICATOR_TAG;
+ int offset;
+ if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationLandscapeLeft)
+ offset = -120;
+ else
+ offset = 120;
+ if (IS_DUALHEAD())
+ indicator.center = CGPointMake(theWindow.frame.size.width/2, theWindow.frame.size.height/2 + offset);
+ else
+ indicator.center = CGPointMake(theWindow.frame.size.width/2 + offset, theWindow.frame.size.height/2);
+ indicator.hidesWhenStopped = YES;
+ [indicator startAnimating];
+ [theWindow addSubview:indicator];
+ [indicator release];
+}
+
+void stopSpinning() {
+ UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
+ UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[theWindow viewWithTag:ACTIVITYINDICATOR_TAG];
+ [indicator stopAnimating];
+ HW_zoomSet(1.7);
+ if (savedGame == NO)
+ gameRunning = YES;
+}
+
+void clearView() {
+ UIWindow *theWindow = (IS_DUALHEAD()) ? [SDLUIKitDelegate sharedAppDelegate].uiwindow : [[UIApplication sharedApplication] keyWindow];
+ UIButton *theButton = (UIButton *)[theWindow viewWithTag:CONFIRMATION_TAG];
+ UISegmentedControl *theSegment = (UISegmentedControl *)[theWindow viewWithTag:GRENADE_TAG];
+
+ [UIView beginAnimations:@"remove button" context:NULL];
+ [UIView setAnimationDuration:ANIMATION_DURATION];
+ theButton.alpha = 0;
+ theSegment.alpha = 0;
+ [UIView commitAnimations];
+
+ if (theButton)
+ [theWindow performSelector:@selector(removeFromSuperview) withObject:theButton afterDelay:ANIMATION_DURATION];
+ if (theSegment)
+ [theWindow performSelector:@selector(removeFromSuperview) withObject:theSegment afterDelay:ANIMATION_DURATION];
+
+ grenadeTime = 2;
+}
+
+void replayBegan() {
+ UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
+ UIView *blackView = [[UIView alloc] initWithFrame:theWindow.frame];
+ blackView.backgroundColor = [UIColor blackColor];
+ blackView.alpha = 0.6;
+ blackView.tag = REPLAYBLACKVIEW_TAG;
+ blackView.exclusiveTouch = NO;
+ blackView.multipleTouchEnabled = NO;
+ blackView.userInteractionEnabled = NO;
+
+ UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
+ indicator.center = theWindow.center;
+ [indicator startAnimating];
+ [blackView addSubview:indicator];
+ [indicator release];
+ [theWindow addSubview:blackView];
+ [blackView release];
+
+ savedGame = YES;
+ stopSpinning();
+}
+
+void replayFinished() {
+ UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
+ UIView *blackView = (UIView *)[theWindow viewWithTag:REPLAYBLACKVIEW_TAG];
+
+ [UIView beginAnimations:@"removing black" context:NULL];
+ [UIView setAnimationDuration:1];
+ blackView.alpha = 0;
+ [UIView commitAnimations];
+ [theWindow performSelector:@selector(removeFromSuperview) withObject:blackView afterDelay:1];
+
+ gameRunning = YES;
+ savedGame = NO;
+}
+
+void updateVisualsNewTurn(void) {
+ [[NSNotificationCenter defaultCenter] postNotificationName:@"updateAmmoVisuals" object:nil];
+}
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/OverlayViewController.h
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.h Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.h Sun Oct 31 18:04:21 2010 +0100
@@ -79,11 +79,3 @@
-(void) cleanup;
@end
-
-// actual game started (controls should be enabled)
-BOOL isGameRunning;
-void setGameRunning(BOOL value);
-// black screen present
-BOOL isReplay;
-// cache the grenade time
-NSInteger cachedGrenadeTime;
\ No newline at end of file
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/OverlayViewController.m
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sun Oct 31 18:04:21 2010 +0100
@@ -20,7 +20,6 @@
#import "OverlayViewController.h"
-#import "SDL_uikitappdelegate.h"
#import "InGameMenuViewController.h"
#import "HelpPageViewController.h"
#import "AmmoMenuViewController.h"
@@ -29,17 +28,13 @@
#import "CGPointUtils.h"
#import "SDL_config_iphoneos.h"
#import "SDL_mouse.h"
+#import "ObjcExports.h"
#define HIDING_TIME_DEFAULT [NSDate dateWithTimeIntervalSinceNow:2.7]
#define HIDING_TIME_NEVER [NSDate dateWithTimeIntervalSinceNow:10000]
#define doDim() [dimTimer setFireDate: (IS_DUALHEAD()) ? HIDING_TIME_NEVER : HIDING_TIME_DEFAULT]
#define doNotDim() [dimTimer setFireDate:HIDING_TIME_NEVER]
-#define CONFIRMATION_TAG 5959
-#define GRENADE_TAG 9595
-#define REPLAYBLACKVIEW_TAG 9955
-#define ACTIVITYINDICATOR_TAG 987654
-#define ANIMATION_DURATION 0.25
#define removeConfirmationInput() [[self.view viewWithTag:CONFIRMATION_TAG] removeFromSuperview];
@implementation OverlayViewController
@@ -112,10 +107,7 @@
#pragma mark View Management
-(id) initWithCoder:(NSCoder *)aDecoder {
if ((self = [super initWithCoder:aDecoder])) {
- isGameRunning = NO;
- isReplay = NO;
- cachedGrenadeTime = 2;
-
+ objcExportsInit();
isAttacking = NO;
wasVisible = NO;
isPopoverVisible = NO; // it is called "popover" even on the iphone
@@ -288,7 +280,7 @@
#pragma mark overlay user interaction
// nice transition for dimming, should be called only by the timer himself
-(void) dimOverlay {
- if (isGameRunning) {
+ if (isGameRunning()) {
[UIView beginAnimations:@"overlay dim" context:NULL];
[UIView setAnimationDuration:0.6];
self.view.alpha = 0.2;
@@ -304,7 +296,7 @@
// dim the overlay when there's no more input for a certain amount of time
-(IBAction) buttonReleased:(id) sender {
- if (isGameRunning == NO)
+ if (isGameRunning() == NO)
return;
UIButton *theButton = (UIButton *)sender;
@@ -337,7 +329,7 @@
-(IBAction) buttonPressed:(id) sender {
[self activateOverlay];
- if (isGameRunning == NO)
+ if (isGameRunning() == NO)
return;
if (isPopoverVisible)
@@ -422,9 +414,9 @@
-(void) setGrenadeTime:(id) sender {
UISegmentedControl *theSegment = (UISegmentedControl *)sender;
- if (cachedGrenadeTime != theSegment.selectedSegmentIndex) {
+ if (cachedGrenadeTime() != theSegment.selectedSegmentIndex) {
HW_setGrenadeTime(theSegment.selectedSegmentIndex + 1);
- cachedGrenadeTime = theSegment.selectedSegmentIndex;
+ setGrenadeTime(theSegment.selectedSegmentIndex);
}
}
@@ -490,7 +482,7 @@
NSSet *allTouches = [event allTouches];
UITouch *first, *second;
- if (isGameRunning == NO)
+ if (isGameRunning() == NO)
return;
// hide in-game menu
@@ -529,7 +521,7 @@
NSSet *allTouches = [event allTouches];
CGPoint currentPosition = [[[allTouches allObjects] objectAtIndex:0] locationInView:self.view];
- if (isGameRunning == NO)
+ if (isGameRunning() == NO)
return;
switch ([allTouches count]) {
@@ -582,7 +574,7 @@
[grenadeTime addTarget:self action:@selector(setGrenadeTime:) forControlEvents:UIControlEventValueChanged];
grenadeTime.frame = CGRectMake(screen.size.height / 2 - 125, screen.size.width, 250, 50);
- grenadeTime.selectedSegmentIndex = cachedGrenadeTime;
+ grenadeTime.selectedSegmentIndex = cachedGrenadeTime();
grenadeTime.tag = GRENADE_TAG;
[self.view addSubview:grenadeTime];
[grenadeTime release];
@@ -621,7 +613,7 @@
int x, y, dx, dy;
UITouch *touch, *first, *second;
- if (isGameRunning == NO)
+ if (isGameRunning() == NO)
return;
switch ([allTouches count]) {
@@ -674,97 +666,4 @@
}
}
-#pragma mark -
-#pragma mark Functions called by pascal code
-void inline setGameRunning(BOOL value) {
- isGameRunning = value;
-}
-
-// called by uStore from AddProgress
-void startSpinning() {
- setGameRunning(NO);
- UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
- UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
- indicator.tag = ACTIVITYINDICATOR_TAG;
- int offset;
- if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationLandscapeLeft)
- offset = -120;
- else
- offset = 120;
- if (IS_DUALHEAD())
- indicator.center = CGPointMake(theWindow.frame.size.width/2, theWindow.frame.size.height/2 + offset);
- else
- indicator.center = CGPointMake(theWindow.frame.size.width/2 + offset, theWindow.frame.size.height/2);
- indicator.hidesWhenStopped = YES;
- [indicator startAnimating];
- [theWindow addSubview:indicator];
- [indicator release];
-}
-
-// called by uStore from FinishProgress and by OverlayViewController by replayBegan
-void stopSpinning() {
- UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
- UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[theWindow viewWithTag:ACTIVITYINDICATOR_TAG];
- [indicator stopAnimating];
- HW_zoomSet(1.7);
- if (isReplay == NO)
- setGameRunning(YES);
-}
-
-// called by CCHandlers from chNextTurn
-void clearView() {
- UIWindow *theWindow = (IS_DUALHEAD()) ? [SDLUIKitDelegate sharedAppDelegate].uiwindow : [[UIApplication sharedApplication] keyWindow];
- UIButton *theButton = (UIButton *)[theWindow viewWithTag:CONFIRMATION_TAG];
- UISegmentedControl *theSegment = (UISegmentedControl *)[theWindow viewWithTag:GRENADE_TAG];
-
- [UIView beginAnimations:@"remove button" context:NULL];
- [UIView setAnimationDuration:ANIMATION_DURATION];
- theButton.alpha = 0;
- theSegment.alpha = 0;
- [UIView commitAnimations];
-
- if (theButton)
- [theWindow performSelector:@selector(removeFromSuperview) withObject:theButton afterDelay:ANIMATION_DURATION];
- if (theSegment)
- [theWindow performSelector:@selector(removeFromSuperview) withObject:theSegment afterDelay:ANIMATION_DURATION];
-
- cachedGrenadeTime = 2;
-}
-
-// called by hwengine
-void replayBegan() {
- UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
- UIView *blackView = [[UIView alloc] initWithFrame:theWindow.frame];
- blackView.backgroundColor = [UIColor blackColor];
- blackView.alpha = 0.6;
- blackView.tag = REPLAYBLACKVIEW_TAG;
- blackView.exclusiveTouch = NO;
- blackView.multipleTouchEnabled = NO;
- blackView.userInteractionEnabled = NO;
- UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
- indicator.center = theWindow.center;
- [indicator startAnimating];
- [blackView addSubview:indicator];
- [indicator release];
- [theWindow addSubview:blackView];
- [blackView release];
- isReplay = YES;
- stopSpinning();
-}
-
-// called by uGame
-void replayFinished() {
- UIWindow *theWindow = [[UIApplication sharedApplication] keyWindow];
- UIView *blackView = (UIView *)[theWindow viewWithTag:REPLAYBLACKVIEW_TAG];
-
- [UIView beginAnimations:@"removing black" context:NULL];
- [UIView setAnimationDuration:1];
- blackView.alpha = 0;
- [UIView commitAnimations];
- [theWindow performSelector:@selector(removeFromSuperview) withObject:blackView afterDelay:1];
-
- setGameRunning(YES);
- isReplay = NO;
-}
-
@end
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m
--- a/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m Sun Oct 31 18:04:21 2010 +0100
@@ -28,7 +28,6 @@
#import "jumphack.h"
#import "SDL_video.h"
#import "SDL_mixer.h"
-
#import "PascalImports.h"
#import "CommodityFunctions.h"
#import "GameSetup.h"
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/SavedGamesViewController.m
--- a/project_files/HedgewarsMobile/Classes/SavedGamesViewController.m Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/SavedGamesViewController.m Sun Oct 31 18:04:21 2010 +0100
@@ -41,6 +41,14 @@
-(void) viewDidLoad {
self.tableView.backgroundView = nil;
+ NSString *imgName;
+ if (IS_IPAD())
+ imgName = @"mediumBackground~ipad.png";
+ else
+ imgName = @"smallerBackground~iphone.png";
+ UIImage *img = [[UIImage alloc] initWithContentsOfFile:imgName];
+ self.view.backgroundColor = [UIColor colorWithPatternImage:img];
+ [img release];
[super viewDidLoad];
}
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Classes/SavedGamesViewController.xib
--- a/project_files/HedgewarsMobile/Classes/SavedGamesViewController.xib Sun Oct 31 12:19:54 2010 -0400
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,619 +0,0 @@
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diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
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6183D83D11E2BCE200A88903 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = Default.png; path = Resources/Icons/Default.png; sourceTree = ""; };
- 61842B23122B619D0096E335 /* HelpPageInGameViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; path = HelpPageInGameViewController.xib; sourceTree = ""; };
+ 61842B23122B619D0096E335 /* HelpPageInGameViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = HelpPageInGameViewController.xib; path = ../Resources/HelpPageInGameViewController.xib; sourceTree = ""; };
61842B3D122B65BD0096E335 /* helpabove.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpabove.png; path = Resources/Overlay/helpabove.png; sourceTree = ""; };
61842B3F122B66280096E335 /* helpleft.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpleft.png; path = Resources/Overlay/helpleft.png; sourceTree = ""; };
618736B8118CA28600123B23 /* GearDrawing.inc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = GearDrawing.inc; path = ../../hedgewars/GearDrawing.inc; sourceTree = SOURCE_ROOT; };
@@ -878,7 +882,7 @@
6199E81912463EC400DADF8C /* SystemConfiguration.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SystemConfiguration.framework; path = System/Library/Frameworks/SystemConfiguration.framework; sourceTree = SDKROOT; };
6199E836124647DE00DADF8C /* SupportViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SupportViewController.h; sourceTree = ""; };
6199E837124647DE00DADF8C /* SupportViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SupportViewController.m; sourceTree = ""; };
- 6199E838124647DE00DADF8C /* SupportViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; path = SupportViewController.xib; sourceTree = ""; };
+ 6199E838124647DE00DADF8C /* SupportViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = SupportViewController.xib; path = ../Resources/SupportViewController.xib; sourceTree = ""; };
6199E86C12464A8E00DADF8C /* surpise.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = surpise.png; path = Resources/surpise.png; sourceTree = ""; };
619C09E911E8B8D600F1DF16 /* title_small.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = title_small.png; path = "Resources/Frontend-iPhone/title_small.png"; sourceTree = ""; };
619C5AC0124F7DDF00D041AE /* Lua.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Lua.xcodeproj; path = ../../../Library/Lua/Lua.xcodeproj; sourceTree = SOURCE_ROOT; };
@@ -888,6 +892,8 @@
61A117FE1168322700359010 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
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61C079E311F35A300072BF46 /* EditableCellView.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = EditableCellView.m; sourceTree = ""; };
+ 61D2059F127CDD1100ABD83E /* ObjcExports.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ObjcExports.h; path = Classes/ObjcExports.h; sourceTree = ""; };
+ 61D205A0127CDD1100ABD83E /* ObjcExports.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = ObjcExports.m; path = Classes/ObjcExports.m; sourceTree = ""; };
61DE8F201257EB1100B80214 /* AmmoMenuViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AmmoMenuViewController.h; sourceTree = ""; };
61DE8F211257EB1100B80214 /* AmmoMenuViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = AmmoMenuViewController.m; sourceTree = ""; };
61E1F4F711D004240016A5AA /* adler32.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = adler32.pas; path = ../../hedgewars/adler32.pas; sourceTree = SOURCE_ROOT; };
@@ -902,7 +908,7 @@
61EF920B11DF57AC003441C4 /* joyButton_forwardjump.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = joyButton_forwardjump.png; path = Resources/Overlay/joyButton_forwardjump.png; sourceTree = ""; };
61F2E7CB1205EDE0005734F7 /* AboutViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AboutViewController.h; sourceTree = ""; };
61F2E7CC1205EDE0005734F7 /* AboutViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = AboutViewController.m; sourceTree = ""; };
- 61F2E7CD1205EDE0005734F7 /* AboutViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; path = AboutViewController.xib; sourceTree = ""; };
+ 61F2E7CD1205EDE0005734F7 /* AboutViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = AboutViewController.xib; path = ../Resources/AboutViewController.xib; sourceTree = ""; };
61F2E7EB12060E31005734F7 /* checkbox.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = checkbox.png; path = Resources/checkbox.png; sourceTree = ""; };
61F7A43111E290650040BA66 /* Icon-72.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon-72.png"; path = "Resources/Icons/Icon-72.png"; sourceTree = ""; };
61F7A43211E290650040BA66 /* Icon-Small-50.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon-Small-50.png"; path = "Resources/Icons/Icon-Small-50.png"; sourceTree = ""; };
@@ -1015,6 +1021,8 @@
6165922611CA9BD500D6E256 /* CommodityFunctions.m */,
6165922C11CA9BD500D6E256 /* UIImageExtra.h */,
6165922D11CA9BD500D6E256 /* UIImageExtra.m */,
+ 61D2059F127CDD1100ABD83E /* ObjcExports.h */,
+ 61D205A0127CDD1100ABD83E /* ObjcExports.m */,
);
name = "Other Sources";
sourceTree = "";
@@ -1328,14 +1336,16 @@
isa = PBXGroup;
children = (
611DA1CF124E5C6300008271 /* plus.png */,
- 611DA030124E2BC500008271 /* background_med.png */,
+ 611DA030124E2BC500008271 /* mediumBackground~ipad.png */,
611E0EE511FB20610077A41E /* ammoButton.png */,
611E0EE611FB20610077A41E /* cornerButton.png */,
61EF920511DF57AC003441C4 /* arrowDown.png */,
61EF920611DF57AC003441C4 /* arrowLeft.png */,
61EF920711DF57AC003441C4 /* arrowRight.png */,
61EF920811DF57AC003441C4 /* arrowUp.png */,
- 611EEA7D122B09C200DF6938 /* background_small.png */,
+ 614AE659127D090A0070BF5F /* smallerBackground@2x-iphone.png */,
+ 614AE65A127D090A0070BF5F /* smallerBackground~ipad.png */,
+ 614AE65B127D090A0070BF5F /* smallerBackground~iphone.png */,
61EF920911DF57AC003441C4 /* joyButton_attack.png */,
61EF920A11DF57AC003441C4 /* joyButton_backjump.png */,
61EF920B11DF57AC003441C4 /* joyButton_forwardjump.png */,
@@ -2124,7 +2134,6 @@
611EE974122A9C4100DF6938 /* clickSound.wav in Resources */,
611EE9D9122AA10A00DF6938 /* backSound.wav in Resources */,
611EE9DA122AA10A00DF6938 /* selSound.wav in Resources */,
- 611EEA7E122B09C200DF6938 /* background_small.png in Resources */,
611EEAEF122B2A4D00DF6938 /* HelpPageLobbyViewController.xib in Resources */,
611EEBC1122B34A800DF6938 /* helpingame.png in Resources */,
611EEBC4122B355700DF6938 /* helpbottom.png in Resources */,
@@ -2136,7 +2145,7 @@
6199E83A124647DE00DADF8C /* SupportViewController.xib in Resources */,
6199E86D12464A8E00DADF8C /* surpise.png in Resources */,
611D9BFC12497E9800008271 /* SavedGamesViewController.xib in Resources */,
- 611DA031124E2BC500008271 /* background_med.png in Resources */,
+ 611DA031124E2BC500008271 /* mediumBackground~ipad.png in Resources */,
611DA1D0124E5C6300008271 /* plus.png in Resources */,
6147DAD31253DCDE0010357E /* savesButton.png in Resources */,
610D5FB21270E2660033333A /* Icon-Small@2x.png in Resources */,
@@ -2149,6 +2158,8 @@
61A670FA12747E0000B06CE7 /* playButton.png in Resources */,
61A670FB12747E0D00B06CE7 /* title_small.png in Resources */,
61A6710612747E4000B06CE7 /* backgroundCenter.png in Resources */,
+ 614AE65D127D090A0070BF5F /* smallerBackground~ipad.png in Resources */,
+ 614AE65E127D090A0070BF5F /* smallerBackground~iphone.png in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -2280,6 +2291,7 @@
619C5BA2124FA59000D041AE /* MapPreviewButtonView.m in Sources */,
61DE8F221257EB1100B80214 /* AmmoMenuViewController.m in Sources */,
61399013125D19C0003C2DC0 /* uMobile.pas in Sources */,
+ 61D205A1127CDD1100ABD83E /* ObjcExports.m in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Hedgewars_Prefix.pch
--- a/project_files/HedgewarsMobile/Hedgewars_Prefix.pch Sun Oct 31 12:19:54 2010 -0400
+++ b/project_files/HedgewarsMobile/Hedgewars_Prefix.pch Sun Oct 31 18:04:21 2010 +0100
@@ -23,6 +23,7 @@
#import "PascalImports.h"
#import "UIImageExtra.h"
#import "CommodityFunctions.h"
+#import "SDL_uikitappdelegate.h"
#import "SDL.h"
#import "SDL_video.h"
#import "SDL_net.h"
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Resources/AboutViewController.xib
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
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diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Resources/Frontend-iPad/bricks.png
Binary file project_files/HedgewarsMobile/Resources/Frontend-iPad/bricks.png has changed
diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Resources/HelpPageInGameViewController.xib
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/HelpPageInGameViewController.xib Sun Oct 31 18:04:21 2010 +0100
@@ -0,0 +1,889 @@
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+
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+ helpingame.png
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+ With these buttons you can move your hog, aim and control certain weapons.
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+ Don't let your turn time run out!
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+
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+ Ammo Menu
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+ YES
+ 7
+ NO
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+ This menu contains all the weapons you can use. Drag your finger on a weapon for more details on what it does!
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diff -r cfdbddc4b385 -r 6c07a302b7c0 project_files/HedgewarsMobile/Resources/HelpPageLobbyViewController.xib
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/HelpPageLobbyViewController.xib Sun Oct 31 18:04:21 2010 +0100
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