# HG changeset patch # User nemo # Date 1509590994 14400 # Node ID d3113a4cba360715ccce1466553e5bd3b5dc0573 # Parent b35b6978baa4509ccddde7d927a7a85ca39dcb52 initialise previousGameState to something valid and not gsSuspend diff -r b35b6978baa4 -r d3113a4cba36 hedgewars/hwengine.pas --- a/hedgewars/hwengine.pas Wed Nov 01 22:02:52 2017 +0100 +++ b/hedgewars/hwengine.pas Wed Nov 01 22:49:54 2017 -0400 @@ -168,6 +168,7 @@ previousGameState: TGameState; wheelEvent: boolean; begin + previousGameState:= gsStart; isTerminated:= false; PrevTime:= SDL_GetTicks; while (not isTerminated) and allOK do