# HG changeset patch # User Wuzzy # Date 1507304163 -7200 # Node ID d3fb69e31165b49ab42214e743db4a85a267e2ea # Parent 545e1198e8b9594c4455c48902985576faa743fa Less stupid resetPosition comment in uCursor.pas diff -r 545e1198e8b9 -r d3fb69e31165 hedgewars/uCursor.pas --- a/hedgewars/uCursor.pas Fri Oct 06 17:32:02 2017 +0200 +++ b/hedgewars/uCursor.pas Fri Oct 06 17:36:03 2017 +0200 @@ -19,12 +19,11 @@ procedure resetPosition; begin // Move curser by 1px in case it's already centered. - // Due to switch to SDL2, the game camera in the Alpha for 0.9.23 - // screwed up if the game started with the mouse already being - // centered. + // The game camera in the Alpha for 0.9.23 screwed up if + // the game started with the mouse already being centered. + // This fixes it, but we might have overlooked a related + // bug somewhere else. // No big deal since this function is (so far) only called once. - // This fixes it, but we might have overlooked an SDL2-related - // bug somewhere else. SDL_WarpMouse((cScreenWidth div 2) + 1, cScreenHeight div 2); SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2); end;