# HG changeset patch # User Wuzzy # Date 1479998746 -3600 # Node ID d4860f0ce4a0f558d7a7e5c8afbd001a90a99916 # Parent 7df7c58ea965464813402ab02273309e67525493 Update changelog for Wxw updates diff -r 7df7c58ea965 -r d4860f0ce4a0 ChangeLog.txt --- a/ChangeLog.txt Thu Nov 24 15:09:26 2016 +0100 +++ b/ChangeLog.txt Thu Nov 24 15:45:46 2016 +0100 @@ -54,6 +54,29 @@ * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message * Fixed TechRacer not recording finish if time was >= 100s +WxW: + + Support for multiple sets of walls per map + + Add optional “Crate Before Attack” rule + + Add optional “All But Last” rule + + Add optional “Kill The Leader” rule + + Script parameter support (see Lua file comment for documentation) + + Possible to set max. number of weapons in game (script parameter only) + + Menu can be disabled (with script parameter “menu=false”) for insant game start + + Possible to set number of crates per turn + + Ropes, ShoppaKing, ShoppaHell and ShoppaNeon can now be played with the classic left and right walls + + Allows almost all game modifiers to be changed, the only exception is crate probabilities + + New wall sets for Ropes, ShoppaNeon, ShoppaDesert, ShoppaWild, ShoppaKing and ShoppaHell. + + Basic support for a bunch of Shoppa maps + + Fully functional even without a map border + + More sound effects + + More helpful mission display after configuration has been accepted + + Hide “Surf Before Crate” setting if surfing is disabled for this map, or the bottom is active and water never rises + + Hide walls setting if script does not provide walls for map yet + + Freeze crates at turn start if Walls Before Crate or Surf Before Crate is enabled (they unfreeze if you met requirements) + + Allow toggling the radar with Switch Hog key while roping or rope selected + * No smoke when hog is near near a WxW wall but walls need not to be touched + * Fix other player being able to change the menu config in the short period before the first turn + Tumbler: + Script parameter support: + spawnbarrels: New barrels per turn