# HG changeset patch # User inu # Date 1358505009 -3600 # Node ID d63a0f9d2ccb4808fc6ddaa699b57cd19354440e # Parent 5b273af3ac95281f423cb5530dcbe432f1b90564 pt_PT update diff -r 5b273af3ac95 -r d63a0f9d2ccb share/hedgewars/Data/Locale/hedgewars_pt_PT.ts --- a/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Fri Jan 18 00:41:26 2013 +0400 +++ b/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts Fri Jan 18 11:30:09 2013 +0100 @@ -276,7 +276,7 @@ Connection refused - Conexão rejeitada + Ligação rejeitada Room destroyed @@ -284,7 +284,7 @@ Quit reason: - Motivo de saída: + Motivo: You got kicked @@ -349,19 +349,20 @@ Duration: %1m %2s - + Duração: %1m %2s + Video: %1x%2, - Vídeo: %1x%2, + Vídeo: %1x%2, %1 fps, - %1 fps, + %1 fps, Audio: - Audio: + Audio: @@ -492,8 +493,8 @@ The best killer is <b>%1</b> with <b>%2</b> kills in a turn. - O extreminador da ronda foi <b>%1</b> com <b>%2</b> morto num unico turno. - O extreminador da ronda foi <b>%1</b> com <b>%2</b> mortes num unico turno. + O exterminador da ronda foi <b>%1</b> com <b>%2</b> morto num unico turno. + O exterminador da ronda foi <b>%1</b> com <b>%2</b> mortes num unico turno. @@ -543,7 +544,7 @@ PageInfo Open the snapshot folder - Abrir a pasta com as capturas de ecrã + Abrir a pasta de capturas de ecrã @@ -561,7 +562,7 @@ If you're unsure what to do and don't want to waste ammo, skip one round. But don't let too much time pass as there will be Sudden Death! Tips - Se não tens a certeza do que fazer a seguir não desperdiçes munições, passa o turno. Mas não desperdices muito tempo, a Morte Súbita aproxima-se. + Se não tens a certeza do que fazer a seguir, não desperdiçes munições, passa o turno. Mas não percas muito tempo, a Morte Súbita aproxima-se! If you'd like to keep others from using your preferred nickname on the official server, register an account at http://www.hedgewars.org/. @@ -641,7 +642,7 @@ You should never install Hedgewars on computers you don't own (school, university, work, etc.). Please ask the responsible person instead! Tips - Não deves instalar o Hedgewars em computadores que não te pertençam (escola, universidade, trabalho, etc.). Por favor contacta o responsável caso o pretendas fazer. + Não deves instalar o Hedgewars em computadores que não te pertençam (escola, universidade, trabalho, etc.). Por favor contacta o responsável caso o pretendas fazer! Hedgewars can be perfect for short games during breaks. Just ensure you don't add too many hedgehogs or use an huge map. Reducing time and health might help as well. @@ -666,7 +667,7 @@ Create an account on %1 to keep others from using your most favourite nickname while playing on the official server. Tips - Cria uma conta em http://www.hedgewars.org/ para prevenir que outros usem o teu nome de utilizador favorito no servidor oficial. + Cria uma conta em %1 para prevenir que outros usem o teu nome de utilizador favorito no servidor oficial. If your graphics card isn't able to provide hardware accelerated OpenGL, try to update the associated drivers. @@ -756,7 +757,7 @@ You can find your Hedgewars configuration files under "My Documents\Hedgewars". Create backups or take the files with you, but don't edit them by hand. Tips - Podes encontrar os ficheiros de configuração do Hedgewars em "Documentos\Hedgewars". Cria cópias de segurança ou leva os ficheiros contigo, apenas não os edites. + Podes encontrar os ficheiros de configuração do Hedgewars em "Documents\Hedgewars". Cria cópias de segurança ou leva os ficheiros contigo, apenas não os modifiques. You're able to associate Hedgewars related files (savegames and demo recordings) with the game to launch them right from your favorite file or internet browser. @@ -876,7 +877,7 @@ Join or host your own game server in a Local Area Network. - Cria ou junta-te a jogo numa Rede Local + Cria ou junta-te a jogo na Rede Local. @@ -997,11 +998,11 @@ Rules: - Regras + Regras: Weapons: - Armas: + Armamento: Search: @@ -1777,11 +1778,11 @@ Video description: - Descrição do vídeo + Descrição do vídeo: Tags (comma separated): - Tags\Etiquetas (separados por virgula) + Tags\Etiquetas (separados por virgula): Summary @@ -1842,7 +1843,7 @@ QMessageBox Connection to server is lost - Conexão com o servidor perdida + Ligação com o servidor perdida Error @@ -1922,7 +1923,7 @@ Cannot create directory %1 - Não foi possível criar o directório %1 + Não foi possível criar o diretório %1 Failed to open data directory: @@ -2163,7 +2164,7 @@ Open videos directory - Abrir o directório dos vídeos + Abrir o diretório de vídeos Play @@ -2179,23 +2180,23 @@ Restore default coding parameters - + Restaurar os parametros de conversão por omisão Open the video directory in your system - + Abrir o diretório de vídeos do teu sistema Play this video - + Reproduzir este vídeo Delete this video - + Apagar este vídeo Upload this video to your Youtube account - + Enviar este vídeo para a tua conta do Youtube diff -r 5b273af3ac95 -r d63a0f9d2ccb share/hedgewars/Data/Locale/pt_PT.lua --- a/share/hedgewars/Data/Locale/pt_PT.lua Fri Jan 18 00:41:26 2013 +0400 +++ b/share/hedgewars/Data/Locale/pt_PT.lua Fri Jan 18 11:30:09 2013 +0100 @@ -5,57 +5,57 @@ ["011101000"] = "011101000", -- A_Classic_Fairytale:dragon ["011101001"] = "011101001", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united ["30 minutes later..."] = "30 minutos depois...", -- A_Classic_Fairytale:shadow --- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "ácerca de um mês atrás, um cyborg veio e disse-nos que voces é que eram os cabinais!", -- A_Classic_Fairytale:enemy - ["Accuracy Bonus!"] = "Bónus de precisão!", +-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "ácerca de\aproximadamente um mês atrás, um cyborg veio e disse-nos que voces é que eram os cabinais!", -- A_Classic_Fairytale:enemy + ["Accuracy Bonus!"] = "Bónus de Precisão!", ["Ace"] = "Ás", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge ["Achievement Unlocked"] = "Proeza Desbloqueada", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler ["???"] = "???", -- A_Classic_Fairytale:backstab --- ["A Classic Fairytale"] = "Um Classico Conto de Fadas", -- A_Classic_Fairytale:first_blood --- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow --- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy --- ["Adventurous"] = "", -- A_Classic_Fairytale:journey --- ["Africa"] = "", -- Continental_supplies --- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood --- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow --- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy --- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge + ["A Classic Fairytale"] = "Um Clássico Conto de Fadas", -- A_Classic_Fairytale:first_blood +-- ["Actually, you aren't worthy of life! Take this..."] = "Pensando melhor, não mereçes viver\a vida que te foi dada\não mereces o ar que respiras! Toma\Pega isto...", -- A_Classic_Fairytale:shadow + ["A cy-what?"] = "Um cy-quê?", -- A_Classic_Fairytale:enemy + ["Adventurous"] = "Aventureiro", -- A_Classic_Fairytale:journey + ["Africa"] = "África", -- Continental_supplies +-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "Depois do Leaks A Lot ter traido a sua tribo, ele juntou-se aos canibais...", -- A_Classic_Fairytale:first_blood + ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "Depois do choque causado pelo espião inimigo, Leaks A Lot e Nuvem Densa foram caçar para relaxar.", -- A_Classic_Fairytale:shadow +-- ["Again with the 'cannibals' thing!"] = "Outra vez com a cena dos 'canibais'!", -- A_Classic_Fairytale:enemy + ["a Hedgewars challenge"] = "um desafio Hedgewars", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge ["a Hedgewars mini-game"] = "um mini-jogo Hedgewars", -- Space_Invasion, The_Specialists ["Aiming Practice"] = "Pratica a tua pontaria", --Bazooka, Shotgun, SniperRifle --- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood --- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow --- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy --- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey --- ["All walls touched!"] = "", -- WxW --- ["Ammo Depleted!"] = "", --- ["ammo extended!"] = "", --- ["Ammo is reset at the end of your turn."] = "", +-- ["A leap in a leap"] = "Um salto num salto", -- A_Classic_Fairytale:first_blood + ["A little gift from the cyborgs"] = "Um pequeno presente dos cyborgs", -- A_Classic_Fairytale:shadow + ["All gone...everything!"] = "Foi-se...tudo!", -- A_Classic_Fairytale:enemy + ["All right, we just need to get to the other side of the island!"] = "Ok, so precisamos de chegar ao outro lado da ilha!", -- A_Classic_Fairytale:journey + ["All walls touched!"] = "Todas as paredes alcançadas!", -- WxW +-- ["Ammo Depleted!"] = "Munições Esgotadas!", +-- ["ammo extended!"] = "munições adicionadas!", + ["Ammo is reset at the end of your turn."] = "O armamento é reposto no fim do teu turno.", -- ["Ammo Maniac!"] = "", ["Ammo"] = "Munições", --- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy +-- ["And how am I alive?!"] = "E como (raio) estou eu ainda vivo?!", -- A_Classic_Fairytale:enemy -- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood --- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood --- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow + ["And so it began..."] = "E assim começou...", -- A_Classic_Fairytale:first_blood +-- ["...and so the cyborgs took over the world..."] = "...e então os cyborgs tomaram conta\apoderaram-se do mundo...", -- A_Classic_Fairytale:shadow -- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey --- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon --- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey +-- ["And where's all the weed?"] = "E onde está a erva toda?", -- A_Classic_Fairytale:dragon +-- ["And you believed me? Oh, god, that's cute!"] = "E tu acreditaste em mim? Ai Jesus, tão fofo!", -- A_Classic_Fairytale:journey -- ["Anno 1032: [The explosion will make a strong push ~ wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies --- ["Antarctica"] = "", -- Continental_supplies --- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow --- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab --- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy + ["Antarctica"] = "Antártica", -- Continental_supplies + ["Are we there yet?"] = "Já chegámos?", -- A_Classic_Fairytale:shadow +-- ["Are you accusing me of something?"] = "Estás a acusar-me de alguma coisa?", -- A_Classic_Fairytale:backstab +-- ["Are you saying that many of us have died for your entertainment?"] = "Estás a tentar dizer-me que estas quantidade de nós morreu para o teu entertenimento?", -- A_Classic_Fairytale:enemy -- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen -- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon --- ["a shoppa minigame"] = "", -- WxW --- ["Asia"] = "", -- Continental_supplies + ["a shoppa minigame"] = "um minijogo shoppa", -- WxW + ["Asia"] = "Ásia", -- Continental_supplies -- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab --- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon +-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "Como o armamento\munições é escaço, podes querer re-usar as cordas enquanto no ar.|", -- A_Classic_Fairytale:dragon -- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood -- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon -- ["Attack From Rope"] = "", -- WxW --- ["Australia"] = "", -- Continental_supplies --- ["Available points remaining: "] = "", --- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab --- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united + ["Australia"] = "Austrália", -- Continental_supplies +-- ["Available points remaining: "] = "Pontos activos restantes: ", +-- ["Back Breaker"] = "Parte Costas", -- A_Classic_Fairytale:backstab +-- ["Back in the village, after telling the villagers about the threat..."] = "De volta à\Mais tarde na aldeia, depois de ter avisado os aldeões sobre a ameaça...", -- A_Classic_Fairytale:united ["[Backspace]"] = "[Retrocesso (backspace)]", -- ["Backstab"] = "", -- A_Classic_Fairytale:backstab -- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape @@ -89,32 +89,32 @@ -- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab -- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil -- ["Brutus"] = "", -- A_Classic_Fairytale:backstab --- ["Build a track and race."] = "", --- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon +-- ["Build a track and race."] = "Constroi uma pista e compete numa corrida.", +-- ["Bullseye"] = "Em cheio", -- A_Classic_Fairytale:dragon -- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon --- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab --- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy --- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab --- ["But where can we go?"] = "", -- A_Classic_Fairytale:united --- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab --- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy --- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey --- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family --- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood + ["But that's impossible!"] = "Mas isso é impossível!", -- A_Classic_Fairytale:backstab +-- ["But the ones alive are stronger in their heart!"] = "Mas os sobreviventes têm um coração mais forte! (não faz sentido assim...)", -- A_Classic_Fairytale:enemy +-- ["But...we died!"] = "Mas...nós morremos!", -- A_Classic_Fairytale:backstab +-- ["But where can we go?"] = "Mas para onde podemos ir?", -- A_Classic_Fairytale:united +-- ["But why would they help us?"] = "Mas porque nos ajudariam eles?", -- A_Classic_Fairytale:backstab +-- ["But you're cannibals. It's what you do."] = "Mas voçês são canibais. É o que (voçês)fazem.", -- A_Classic_Fairytale:enemy +-- ["But you said you'd let her go!"] = "Mas disseste que a deixarias ir!", -- A_Classic_Fairytale:journey +-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "Trata-me por Beep! Bem, porque eu sou um---a pessoa tão simpática!", -- A_Classic_Fairytale:family + ["Cannibals"] = "Canibais", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood -- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey --- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy +-- ["Cannibals?! You're the cannibals!"] = "Canibais?! Vocês são os canibais!", -- A_Classic_Fairytale:enemy ["CAPTURE THE FLAG"] = "CAPTURAR A BANDEIRA", ["Careless"] = "Descuidado", --- ["Carol"] = "", -- A_Classic_Fairytale:family --- ["CHALLENGE COMPLETE"] = "DESAFIO COMPLETO", -- User_Mission_-_RCPlane_Challenge + ["Carol"] = "Carol", -- A_Classic_Fairytale:family + ["CHALLENGE COMPLETE"] = "DESAFIO COMPLETO", -- User_Mission_-_RCPlane_Challenge ["Change Weapon"] = "Trocar Arma", --- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow --- ["Clumsy"] = "", --- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb --- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb --- ["Codename: Teamwork"] = "", --- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey --- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey + ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "Escolhe o teu lado! Se quiseres juntar-te ao homem estranho, aproxima-te dele! Caso contrario, afastate dele. Se decidires atac...esquece...", -- A_Classic_Fairytale:shadow + ["Clumsy"] = "Desastrado", + ["Cluster Bomb MASTER!"] = "MESTRE da Bomba de Fragmentos!", -- Basic_Training_-_Cluster_Bomb + ["Cluster Bomb Training"] = "Treino com Bomba de Fragmentos!", -- Basic_Training_-_Cluster_Bomb +-- ["Codename: Teamwork"] = "Nome de código: Trabalho em Equipa", + ["Collateral Damage"] = "Dano Colateral", -- A_Classic_Fairytale:journey + ["Collateral Damage II"] = "Dano Colateral II", -- A_Classic_Fairytale:journey -- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood -- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge -- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood @@ -147,9 +147,9 @@ -- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow -- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy -- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow --- ["Demolition is fun!"] = "", --- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united --- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow +-- ["Demolition is fun!"] = "Demolir é divertido!", + ["Dense Cloud"] = "Nuvem Densa", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united + ["Dense Cloud must have already told them everything..."] = "O Nuvem Densa já lhes deve ter dito tudo...", -- A_Classic_Fairytale:shadow -- ["Depleted Kamikaze!"] = "", -- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood -- ["Destroy invaders to score points."] = "", @@ -166,32 +166,32 @@ -- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood -- ["Double Kill!"] = "", -- ["DOUBLE KILL"] = "", -- Mutant --- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy --- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy +-- ["Do you have any idea how valuable grass is?"] = "Tnes alguma ideia do quão aliosa esta erva é?", -- A_Classic_Fairytale:enemy +-- ["Do you think you're some kind of god?"] = "Pensas que és\Axas-te algum tipo de deus?", -- A_Classic_Fairytale:enemy -- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon -- ["Drills"] = "", -- A_Classic_Fairytale:backstab -- ["Drone Hunter!"] = "", --- ["Drop a bomb: [drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies +-- ["Drop a bomb: [drop some heroic wind that will turn into a bomb on impact]"] = "Larga uma bomba: [lança algum horoico vento que se ]", -- Continental_supplies -- ["Drowner"] = "", --- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family --- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey --- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab --- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow --- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon --- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab --- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab --- ["Duration"] = "", -- Continental_supplies --- ["Dust storm: [Deals 20 damage to all enemies in the circle]"] = "", -- Continental_supplies --- ["Each turn you get 1-3 random weapons"] = "", --- ["Each turn you get one random weapon"] = "", +-- ["Dude, all the plants are gone!"] = "Bacano, os planetas desapareceram todos!", -- A_Classic_Fairytale:family +-- ["Dude, can you see Ramon and Spiky?"] = "Bacano, consegues ver o Ramon e o Spiky?", -- A_Classic_Fairytale:journey +-- ["Dude, that's so cool!"] = "Bacano, isso\isto é tão fixe!", -- A_Classic_Fairytale:backstab +-- ["Dude, we really need a new shaman..."] = "Bacano, precisamos mesmo de um xamã...", -- A_Classic_Fairytale:shadow +-- ["Dude, what's this place?!"] = "Bacano, que sitio é este?!", -- A_Classic_Fairytale:dragon +-- ["Dude, where are we?"] = "Bacano, onde estamos?", -- A_Classic_Fairytale:backstab +-- ["Dude, wow! I just had the weirdest high!"] = "Bacano, wow! Acabei de ter o 'high' mais esquesito de sempre.", -- A_Classic_Fairytale:backstab + ["Duration"] = "Duração", -- Continental_supplies +-- ["Dust storm: [Deals 20 damage to all enemies in the circle]"] = "Tempestade de areia: [Causa 20 pontos de dano a toros os inimigos dentro no circulo]", -- Continental_supplies +-- ["Each turn you get 1-3 random weapons"] = "Todos os turnos recebes 1-3 armas aleatórias", +-- ["Each turn you get one random weapon"] = "Todos os turnos recebes uma arma aleatória", -- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab -- ["Eagle Eye: [Blink to the impact ~ one shot]"] = "", -- Continental_supplies --- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil +-- ["Ear Sniffer"] = "Snifa ouvidos\orelhas", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil -- ["Elderbot"] = "", -- A_Classic_Fairytale:family --- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape +-- ["Elimate your captor."] = "Elimina o teu raptor.", -- User_Mission_-_The_Great_Escape ["Eliminate all enemies"] = "Elimina todos os inimigos", ["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Destrói todos os alvos antes do tempo terminar.|Tens munições infinitas para esta missão.", --Bazooka, Shotgun, SniperRifle --- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander +-- ["Eliminate enemy hogs and take their weapons."] = "Elimina os ouriços enimigos e fica-lhes com as armas\apodera-te das armas deles.", -- Highlander ["Eliminate Poison before the time runs out"] = "Elimina o Poison antes do tempo terminar.", ["Eliminate the Blue Team"] = "Elimina a equipa azul", -- ["Eliminate the enemy before the time runs out"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock @@ -201,13 +201,13 @@ -- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen -- ["Energetic Engineer"] = "", ["Enjoy the swim..."] = "Aproveita o mergulho", - ["[Enter]"] = "[Enter]", --- ["Europe"] = "", -- Continental_supplies --- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab --- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy + ["[Enter]"] = "[Enter]", + ["Europe"] = "Europa", -- Continental_supplies +-- [" ever done to you?!"] = " alguma vez te aconteceu?!", -- A_Classic_Fairytale:backstab +-- ["Everyone knows this."] = "Toda a gente sabe isso.", -- A_Classic_Fairytale:enemy -- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon -- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy --- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab +-- ["Exactly, man! That was my dream."] = "Exactamente, homem! Esse era o meu sonho.", -- A_Classic_Fairytale:backstab -- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey -- ["INSANITY"] = "", -- Mutant -- ["Family Reunion"] = "", -- A_Classic_Fairytale:family @@ -218,117 +218,116 @@ -- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family -- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow -- ["Fierce Competition!"] = "", -- Space_Invasion --- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united --- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon --- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood --- ["Fire"] = "", + ["Fiery Water"] = "Água Flamejante", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united + ["Find your tribe!|Cross the lake!"] = "Encontra a tua tribo|Atravessa o lago!", -- A_Classic_Fairytale:dragon +-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "Acaba o teu treino|Ajuda: As animações podem ser saltadas com a tecla [Precisão].", -- A_Classic_Fairytale:first_blood + ["Fire"] = "Fogo", -- ["Fire a mine: [Does what it says ~ Cant be dropped close to an enemy ~ 1 sec]"] = "", -- Continental_supplies --- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united + ["First aid kits?!"] = "Kits de primeiros socorros?!", -- A_Classic_Fairytale:united -- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood -- ["FIRST BLOOD MUTATES"] = "", -- Mutant --- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood +-- ["First Steps"] = "Primeiros Passos", -- A_Classic_Fairytale:first_blood ["Flag captured!"] = "Bandeira capturada!", ["Flag respawned!"] = "Bandeira reiniciada!", ["Flag returned!"] = "Bandeira devolvida!", -- ["Flags, and their home base will be placed where each team ends their first turn."] = "", --- ["Flamer"] = "", --- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab +-- ["Flamer"] = "Azeiteiro", +-- ["Flaming Worm"] = "Minhoca Flamejante", -- A_Classic_Fairytale:backstab -- ["Flare: [fire up some bombs depending on hogs depending on hogs in the circle"] = "", -- Continental_supplies -- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey --- ["For improved features/stability, play 0.9.18+"] = "", -- WxW --- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey --- ["Friendly Fire!"] = "", --- ["fuel extended!"] = "", --- ["GAME BEGUN!!!"] = "", + ["For improved features/stability, play 0.9.18+"] = "Para mais funcionalidades e maior estabilidade, joga 0.9.18+", -- WxW + ["Free Dense Cloud and continue the mission!"] = "Liberta o Nuvem Densa e continua a tua missão!", -- A_Classic_Fairytale:journey +-- ["Friendly Fire!"] = "Fogo amigável!", +-- ["fuel extended!"] = "combustivel aumentado!", +-- ["GAME BEGUN!!!"] = "O JOGO COMEÇOU!!!", ["Game Modifiers: "] = "Modificadores de Jogo: ", ["GAME OVER!"] = "GAME OVER!", -- ["Game Started!"] = "", --- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy + ["Game? Was this a game to you?!"] = "Jogo? Isto foi um jogo para ti?!", -- A_Classic_Fairytale:enemy -- ["GasBomb"] = "", -- Continental_supplies -- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen --- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey +-- ["Get Dense Cloud out of the pit!"] = "Tira o Nuvem Densa do precipicio(?)", -- A_Classic_Fairytale:journey ["Get on over there and take him out!"] = "Chega-te aqui e acaba com ele!", -- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood -- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape --- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood --- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey +-- ["Get that crate!"] = "Vai buscar aquela caixa!", -- A_Classic_Fairytale:first_blood +-- ["Get the crate on the other side of the island!|"] = "Vai buscar a caixa no outro lado da ilha!|", -- A_Classic_Fairytale:journey -- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope -- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family --- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge + ["GG!"] = "GG! (Excelente jogo!)", -- User_Mission_-_Rope_Knock_Challenge -- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab -- ["Glark"] = "", -- A_Classic_Fairytale:shadow --- ["Goal"] = "", +-- ["Goal"] = "Objectivo\Fim", ["GO! GO! GO!"] = "GO! GO! GO!", --- ["Good birdy......"] = "Lindo\Bom passarito......" (needs ingame confirmation), --- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape --- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united --- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey + ["Good birdy......"] = "Lindo passarito......", + ["Good Dude"] = "Boa Bacano", -- User_Mission_-_The_Great_Escape + ["Good idea, they'll never find us there!"] = "Boa ideia, eles nunca nos vão encontrar aqui!", -- A_Classic_Fairytale:united + ["Good luck...or else!"] = "Boa sorte...caso contrário!", -- A_Classic_Fairytale:journey ["Good luck out there!"] = "Boa sorte aí fora!", --- ["Good so far!"] = "", --- ["Good to go!"] = "", --- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood --- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab + ["Good so far!"] = "Até agora tudo bem!", +-- ["Good to go!"] = "Pronto para seguir!", + ["Go on top of the flower"] = "Vai para cima da flor", -- A_Classic_Fairytale:first_blood + ["Go, quick!"] = "Vai, rápido!", -- A_Classic_Fairytale:backstab -- ["Gorkij"] = "", -- A_Classic_Fairytale:journey --- ["Go surf!"] = "", -- WxW --- ["GOTCHA!"] = "", --- ["Grab Mines/Explosives"] = "", --- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow --- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope +-- ["Go surf!"] = "Vai 'surfar'!", -- WxW +-- ["GOTCHA!"] = "APANHEI-TE!", +-- ["Grab Mines/Explosives"] = "Agarra Minas/Explosivos", +-- ["Great choice, Steve! Mind if I call you that?"] = "Excelente escolha, Steve! Importas-te que te chame\trate assim?", -- A_Classic_Fairytale:shadow +-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = Bom trabalho! Agora dá-lhe com o teu bastão de basebal! [Ajuada: Podes trocar de arma com o 'Click Direito'!]"", -- Basic_Training_-_Rope -- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow --- ["Green lipstick bullet: [Is poisonous]"] = "", -- Continental_supplies +-- ["Green lipstick bullet: [Is poisonous]"] = "Batom bala verde: [É venenoso]", -- Continental_supplies -- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon -- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow --- ["Grenade Training"] = "", -- Basic_Training_-_Grenade +-- ["Grenade Training"] = "Treino com Granadas", -- Basic_Training_-_Grenade -- ["Grenadiers"] = "", -- Basic_Training_-_Grenade --- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab +-- ["Guys, do you think there's more of them?"] = "Pessoal, axam que ainda há mais?\ha mais deles?", -- A_Classic_Fairytale:backstab ["HAHA!"] = "HAHA!", -- A_Classic_Fairytale:enemy ["Haha!"] = "Haha!", -- A_Classic_Fairytale:united ["Hahahaha!"] = "Hahahaha!", --- ["Haha, now THAT would be something!"] = "", --- ["Hannibal"] = "", -- A_Classic_Fairytale:epil --- ["Hapless Hogs"] = "", --- [" Hapless Hogs left!"] = "", - --- [" HAS MUTATED"] = "", -- Mutant +-- ["Haha, now THAT would be something!"] = "Haha, agora ISSO seria espetacular!\é que era!", +-- ["Hannibal"] = "Hannibal", -- A_Classic_Fairytale:epil +-- ["Hapless Hogs"] = "Ouriços Desafortunados", +-- [" Hapless Hogs left!"] = " Ouriços Desafortunados restantes!", +-- [" HAS MUTATED"] = " MUTOU", -- Mutant -- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen --- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow --- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy --- ["Health crates extend your time."] = "", +-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "Não tenhas ilusoes, a tua tribo está morta, indiferentes à tua escolha.", -- A_Classic_Fairytale:shadow +-- ["Have we ever attacked you first?"] = "Alguma vez te atacamos primeiro?", -- A_Classic_Fairytale:enemy + ["Health crates extend your time."] = "As caixas de vida prolongam o teu tempo.", -- ["Heavy"] = "", -- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united --- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy +-- ["Hedge-cogs"] = "Engrenagens-ouriço", -- A_Classic_Fairytale:enemy -- ["Hedgehog projectile: [fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies - ["Hedgewars-Basketball"] = "Hedgewars-Basketball", + ["Hedgewars-Basketball"] = "Hedgewars-Basquetebol", ["Hedgewars-Knockball"] = "Hedgewars-Knockball", --- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab --- ["Heh, it's not that bad."] = "", --- ["Hello again, "] = "Olá novamente\outra vez, ", -- A_Classic_Fairytale:family --- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey --- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey --- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey --- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood --- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey --- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab --- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family --- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood --- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape --- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood +-- ["Hedgibal Lecter"] = "Hedgibal Lecter", -- A_Classic_Fairytale:backstab +-- ["Heh, it's not that bad."] = "Heh, não é assim tão mau.\Podia ser pior.", + ["Hello again, "] = "Olá novamente, ", -- A_Classic_Fairytale:family + ["Help me, Leaks!"] = "Ajuda-me, Leaks!", -- A_Classic_Fairytale:journey + ["Help me, please!!!"] = "Ajuda-me, por favor!!!", -- A_Classic_Fairytale:journey + ["Help me, please!"] = "Ajuda-me, por favor!", -- A_Classic_Fairytale:journey +-- ["He moves like an eagle in the sky."] = "Ele move-se tal\como uma águia no ceu.", -- A_Classic_Fairytale:first_blood +-- ["He must be in the village already."] = "Ele já deve estar\ter chegado à na aldeia.", -- A_Classic_Fairytale:journey +-- ["Here, let me help you!"] = "Aqui, deixa-me ajudar-te!", -- A_Classic_Fairytale:backstab +-- ["Here, let me help you save her!"] = "Aqui, deixa-me ajudar-te a salva-la!", -- A_Classic_Fairytale:family +-- ["Here...pick your weapon!"] = "Aqui\Pega...agarra a tua arma!", -- A_Classic_Fairytale:first_blood +-- ["Hero Team"] = "Equipa Heroi", -- User_Mission_-_The_Great_Escape + ["He's so brave..."] = "Ele é tão corajoso...", -- A_Classic_Fairytale:first_blood -- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab --- ["Hey, guys!"] = ",pessoal!", -- A_Classic_Fairytale:backstab --- ["Hey guys!"] = "pessoal!", -- A_Classic_Fairytale:united --- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey + ["Hey, guys!"] = "Hey, pessoal!", -- A_Classic_Fairytale:backstab + ["Hey guys!"] = "Hey pessoal!", -- A_Classic_Fairytale:united +-- ["Hey! This is cheating!"] = "Hey! Isto\Isso é batota!", -- A_Classic_Fairytale:journey -- ["HIGHLANDER"] = "", -- Highlander -- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood --- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood +-- ["Hint: Double Jump - Press [Backspace] twice"] = "Dica: Duplo Salto - Carrega [Retroceder] duas vezes", -- A_Classic_Fairytale:first_blood -- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey -- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey -- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey --- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood +-- ["His arms are so strong!"] = "Os braços dele são tão fortes!", -- A_Classic_Fairytale:first_blood -- ["Hit Combo!"] = "", -- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy ["Hmmm..."] = "Hmmm...", -- ["Hmmm, I'll have to find some way of moving him off this anti-portal surface..."] = "", -- portal --- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy + ["Hmmm...it's a draw. How unfortunate!"] = "Hmmm...é um empate. Que azar!", -- A_Classic_Fairytale:enemy -- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood -- ["Hogminator"] = "", -- A_Classic_Fairytale:family -- ["Hogs in sight!"] = "", -- Continental_supplies @@ -336,156 +335,155 @@ -- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy ["Hooray!"] = "Hurra!", -- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family --- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey +-- ["How can I ever repay you for saving my life?"] = "Como posso eu (possivelmente) recompensar-te por teres salvo a minha vida?", -- A_Classic_Fairytale:journey -- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon -- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood -- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united -- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey -- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey --- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon --- [" HP"] = "", -- Mutant +-- ["However, my mates don't agree with me on letting you go..."] = "No entanto, os meus colegas não concordam com eu deixar-vos ir...", -- A_Classic_Fairytale:dragon + [" HP"] = " HP", -- Mutant ["Hunter"] = "Comando", --Bazooka, Shotgun, SniperRifle --- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab --- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood --- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow --- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy --- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab --- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow --- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family --- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey --- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy +-- ["I believe there's more of them."] = "Acredito que existem mais deles.", -- A_Classic_Fairytale:backstab +-- ["I can see you have been training diligently."] = "Consigo ver que tens treinado diligentemente.", -- A_Classic_Fairytale:first_blood + ["I can't believe it worked!"] = "Mal posso acreditar que funcionou!", -- A_Classic_Fairytale:shadow + ["I can't believe this!"] = "Não posso acreditar nisto!", -- A_Classic_Fairytale:enemy + ["I can't believe what I'm hearing!"] = "Não posso acreditar no que estou a ouvir!", -- A_Classic_Fairytale:backstab + ["I can't wait any more, I have to save myself!"] = "Não tenho paciencia para esperar mais, tenho de me salvar a mim mesmo!", -- A_Classic_Fairytale:shadow +-- ["I could just teleport myself there..."] = "Podia simplesmente teletransportar-me para la...", -- A_Classic_Fairytale:family +-- ["I'd better get going myself."] = "Seria melhor se fosse sozinho.", -- A_Classic_Fairytale:journey +-- ["I didn't until about a month ago."] = "Nem pensei nisso até ao mês passado.", -- A_Classic_Fairytale:enemy -- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope --- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab --- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab +-- ["I feel something...a place! They will arrive near the circles!"] = "Eu sinti algo...um lugar! Eles vão chegar perto dos circulos!", -- A_Classic_Fairytale:backstab +-- ["If only I had a way..."] = "Ao menos se eu tivesse uma maneira...", -- A_Classic_Fairytale:backstab -- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood --- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab +-- ["I forgot that she's the daughter of the chief, too..."] = "Esqueci-me\Tinha-me esquecido que ela também é filha do chefe...", -- A_Classic_Fairytale:backstab -- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united --- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow +-- ["If you agree to provide the information we need, you will be spared!"] = "Se concordares em fornecer a informação que precisamos, serás poupado!", -- A_Classic_Fairytale:shadow -- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey -- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow --- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey --- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow --- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow - --- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon --- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow --- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow --- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab --- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow --- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood --- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab --- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family --- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey --- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow --- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood --- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab --- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon --- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab --- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood --- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy --- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family --- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family --- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family --- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united --- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood --- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united --- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow --- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab --- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey --- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united --- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab --- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab --- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab --- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon +-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "Se ficares preso, usa o teu Desert Eagle ou recomeça a missão!|", -- A_Classic_Fairytale:journey +-- ["If you know what I mean..."] = "Se percebes o que quero dizer...", -- A_Classic_Fairytale:shadow + ["If you say so..."] = "Se tu o dizes...", -- A_Classic_Fairytale:shadow + ["I guess you'll have to kill them."] = "Parece que vais ter de os matar.", -- A_Classic_Fairytale:dragon + ["I have come to make you an offering..."] = "Eu estou aqui para te fazer uma proposta...", -- A_Classic_Fairytale:shadow + ["I have no idea where that mole disappeared...Can you see it?"] = "Não faço ideia para onde se meteu aquela toupeira...Consegues vê-la?", -- A_Classic_Fairytale:shadow + ["I have to follow that alien."] = "Tenho de seguir aquele alienígena.", -- A_Classic_Fairytale:backstab + ["I have to get back to the village!"] = "Tenho de voltar para a aldeia!", -- A_Classic_Fairytale:shadow + ["I hope you are prepared for a small challenge, young one."] = "Espero que estejas preparado para um pequeno desafio jovem.", -- A_Classic_Fairytale:first_blood + ["I just don't want to sink to your level."] = "So não quero descer ao teu nível.", -- A_Classic_Fairytale:backstab + ["I just found out that they have captured your princess!"] = "Acabei de descobrir que eles capturaram a princesa!", -- A_Classic_Fairytale:family + ["I just wonder where Ramon and Spiky disappeared..."] = "Só gostava de saber para onde o Ramom e o Spiky desapareceram...", -- A_Classic_Fairytale:journey + ["I'll hold them off while you return to the village!"] = "Eu mantenho-os ocupados enquanto regressas à aldeia!", -- A_Classic_Fairytale:shadow + ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "Imagina que aqueles alvos são os lobos que mataram os teus pais! Descarrega toda a tua raiva neles!", -- A_Classic_Fairytale:first_blood + ["I'm...alive? How? Why?"] = "Eu estou...vivo? Como? Por quê?", -- A_Classic_Fairytale:backstab + ["I'm a ninja."] = "Sou um ninja.", -- A_Classic_Fairytale:dragon + ["I marked the place of their arrival. You're welcome!"] = "Eu marquei o local onde vão chegar. Não é preciso agradecer!", -- A_Classic_Fairytale:backstab + ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "Tenho a certeza que isto é um mal entendido, camaradas ouriços!", -- A_Classic_Fairytale:first_blood + ["I mean, none of you ceased to live."] = "Quer dizer, nenhum de vocês cesou de viver.", -- A_Classic_Fairytale:enemy + ["I'm getting old for this!"] = "Estou a ficar velho para isto.", -- A_Classic_Fairytale:family + ["I'm getting thirsty..."] = "Estou a ficar com sede...", -- A_Classic_Fairytale:family + ["I'm here to help you rescue her."] = "Estou aqui para te ajudar a salva-la.", -- A_Classic_Fairytale:family + ["I'm not sure about that!"] = "Não tenho a certeza quanto a isso!", -- A_Classic_Fairytale:united + ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "Impressionante...ainda estás seco tal e qual um cadáver de um falcão depois de uma semana no deserto...", -- A_Classic_Fairytale:first_blood + ["I'm so scared!"] = "Tenho tanto medo!", -- A_Classic_Fairytale:united + ["Incredible..."] = "Incrível...", -- A_Classic_Fairytale:shadow + ["I need to find the others!"] = "Preciso de encontrar os outros!", -- A_Classic_Fairytale:backstab + ["I need to get to the other side of this island, fast!"] = "Preciso de chegar ao outro lado da ilha, rápido!", -- A_Classic_Fairytale:journey + ["I need to move the tribe!"] = "Preciso de mover a tribo!", -- A_Classic_Fairytale:united +-- ["I need to prevent their arrival!"] = "Não posso deixar\permitir\Preciso de prevenir que cheguem!", -- A_Classic_Fairytale:backstab + ["I need to warn the others."] = "Preciso de avisar os outros.", -- A_Classic_Fairytale:backstab + ["In fact, you are the only one that's been acting strangely."] = "Na realidade, és o único que se tem comportado de forma estranha.", -- A_Classic_Fairytale:backstab + ["In order to get to the other side, you need to collect the crates first.|"] = "De forma a conseguir chegar ao outro lado, tens primeiro de obter todas as caixas.", -- A_Classic_Fairytale:dragon ["Instructor"] = "Instrutor", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings --- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy --- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab --- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow + ["Interesting idea, haha!"] = "Interessante ideia, haha!", -- A_Classic_Fairytale:enemy + ["Interesting! Last time you said you killed a cannibal!"] = "Interessante! Da ultima vez disseste que tinhas morto um canibal!", -- A_Classic_Fairytale:backstab +-- ["In the meantime, take these and return to your \"friend\"!"] = "Entretanto, pega\toma isto e volta para o teu \"amigo\"!", -- A_Classic_Fairytale:shadow ["invaders destroyed"] = "invasores destruidos", --- ["Invasion"] = "", -- A_Classic_Fairytale:united --- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow --- ["I see..."] = "", -- A_Classic_Fairytale:shadow --- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood --- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood --- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab --- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab --- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon --- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon --- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon --- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab --- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow --- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy --- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood --- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family --- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab --- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab --- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy --- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab --- ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "", --- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon --- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family --- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow --- ["It's over..."] = "", -- A_Classic_Fairytale:shadow --- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey --- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy --- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow --- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab --- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united --- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey --- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab --- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon --- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow --- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family --- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey --- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen --- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon --- ["John"] = "", -- A_Classic_Fairytale:journey --- ["Judas"] = "", -- A_Classic_Fairytale:backstab --- ["Jumping is disabled"] = "", --- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy --- ["Just on a walk."] = "", -- A_Classic_Fairytale:united --- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family + ["Invasion"] = "Invasão", -- A_Classic_Fairytale:united + ["I saw it with my own eyes!"] = "Eu vi-o com os meus próprios olhos!", -- A_Classic_Fairytale:shadow + ["I see..."] = "Estou a ver...", -- A_Classic_Fairytale:shadow +-- ["I see you have already taken the leap of faith."] = "Vejo que ja deste um salto de fé", -- A_Classic_Fairytale:first_blood +-- ["I see you would like his punishment to be more...personal..."] = "Estou a ver que gostarias que o seu fosse mais... pessoal...", -- A_Classic_Fairytale:first_blood +-- ["I sense another wave of cannibals heading my way!"] = "Sinto que outro ataque de canibais vem na minha direcção!", -- A_Classic_Fairytale:backstab +-- ["I sense another wave of cannibals heading our way!"] = "Sinto que outro ataque de canibais vem\se move na nossa direcção!", -- A_Classic_Fairytale:backstab + ["I shouldn't have drunk that last pint."] = "Não devia ter bebido aquele ultimo caneco.", -- A_Classic_Fairytale:dragon +-- ["Is this place in my head?"] = "Este lugar é na minha cabeça?", -- A_Classic_Fairytale:dragon + ["It doesn't matter. I won't let that alien hurt my daughter!"] = "Não quero saber. Não vou deixar aquele alienígena magoar a minha filha!", -- A_Classic_Fairytale:dragon + ["I think we are safe here."] = "Penso que estamos seguros aqui.", -- A_Classic_Fairytale:backstab + ["I thought their shaman died when he tried our medicine!"] = "Pensava que o xamã deles tinha morrido quando experimentou o nosso remédio!", -- A_Classic_Fairytale:shadow +-- ["It is called 'Hogs of Steel'."] = "É chamado 'Hogs of Steel'.", -- A_Classic_Fairytale:enemy + ["It is time to practice your fighting skills."] = "Está na hora de praticar os habilidades em combate.", -- A_Classic_Fairytale:first_blood + ["It must be a childhood trauma..."] = "Deve ser um trauma de criança...", -- A_Classic_Fairytale:family + ["It must be the aliens!"] = "Devem ser os alienígenas!", -- A_Classic_Fairytale:backstab + ["It must be the aliens' deed."] = "Devem ser obra dos alienígenas!", -- A_Classic_Fairytale:backstab + ["It must be the cyborgs again!"] = "Devem ser os cyborgs novamente!", -- A_Classic_Fairytale:enemy +-- ["I told you, I just found them."] = "Eu disse-te que os tinha acabado de encontrar.\que simplesmente os encontrei.", -- A_Classic_Fairytale:backstab + ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Ainda bem que ainda faltam 99 turnos para MORTE SÚBITA...", + ["It's always up to women to clear up the mess men created!"] = "Está sempre a cargo das mulheres, limpar a confusão que os homens criaram!", -- A_Classic_Fairytale:dragon +-- ["It's a shame, I forgot how to do that!"] = "É uma pena, esqueci-me de como fazer isso\tal coisa!", -- A_Classic_Fairytale:family + ["It's impossible to communicate with the spirits without a shaman."] = "É impossível comunicar com os espiritos sem um xamã.", -- A_Classic_Fairytale:shadow +-- ["It's over..."] = "Acabou...\Finalmente acabou...", -- A_Classic_Fairytale:shadow +-- ["It's time you learned that your actions have consequences!"] = "Está na hora de aprenderes que as tua ações teem consequencias!", -- A_Classic_Fairytale:journey +-- ["It's worth more than wood!"] = "É mais valioso\Vale mais que madeira!", -- A_Classic_Fairytale:enemy +-- ["It wants our brains!"] = "Quer os nosso cérebros!", -- A_Classic_Fairytale:shadow + ["It was not a dream, unwise one!"] = "Não foi um sonho, ó insensato!", -- A_Classic_Fairytale:backstab + ["I've seen this before. They just appear out of thin air."] = "Eu já vi isto antes. Eles aparecem do nada.", -- A_Classic_Fairytale:united + ["I want to play a game..."] = "Eu quero jogar um jogo...", -- A_Classic_Fairytale:journey +-- ["I want to see how it handles this!"] = "Quero ver como ele trata da situação!", -- A_Classic_Fairytale:backstab + ["I wish to help you, "] = "Desejo ajudar-te, ", -- A_Classic_Fairytale:dragon + ["I wonder where Dense Cloud is..."] = "Pergunto-me onde estará o Nuvem Densa...", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow + ["I wonder why I'm so angry all the time..."] = "Pergunto-me porque estou sempre tão zangado...", -- A_Classic_Fairytale:family + ["I won't let you kill her!"] = "Não te vou permitir que a mates!", -- A_Classic_Fairytale:journey + ["Jack"] = "Jack", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen + ["Jeremiah"] = "Jeremiah", -- A_Classic_Fairytale:dragon + ["John"] = "John", -- A_Classic_Fairytale:journey + ["Judas"] = "Judas", -- A_Classic_Fairytale:backstab + ["Jumping is disabled"] = "Saltar está desactivado", + ["Just kidding, none of you have died!"] = "Estou só a brincar, nenhum de vocês morreu!", -- A_Classic_Fairytale:enemy +-- ["Just on a walk."] = "Só a passear\dar um passeio.", -- A_Classic_Fairytale:united + ["Just wait till I get my hands on that trauma! ARGH!"] = "Espera até eu pôr as mãos naquele trauma! ARGH!", -- A_Classic_Fairytale:family ["Kamikaze Expert!"] = "Kamikaze profissional!", --- ["Keep it up!"] = "Continua assim!", --- ["Kerguelen"] = "", -- Continental_supplies + ["Keep it up!"] = "Continua assim!", + ["Kerguelen"] = "", -- Continental_supplies -- ["Killing spree!"] = "", --- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood --- ["KILLS"] = "", --- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon --- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood --- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab --- ["Last Target!"] = "", --- ["Leader"] = "", -- A_Classic_Fairytale:enemy +-- ["KILL IT!"] = "MATA-O!", -- A_Classic_Fairytale:first_blood +-- ["KILLS"] = "VITIMAS", + ["Kill the aliens!"] = "Mata os alienígenas!", -- A_Classic_Fairytale:dragon + ["Kill the cannibal!"] = "Destrói o canibal!", -- A_Classic_Fairytale:first_blood +-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "Acaba com o traídor...ou poupa a sua vida!|Mata-o ou pressiona [Precisão]!", -- A_Classic_Fairytale:backstab +-- ["Last Target!"] = "Ultimo Alvo!", +-- ["Leader"] = "Lider", -- A_Classic_Fairytale:enemy -- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen --- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united --- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey --- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood --- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey + ["Leaks A Lot"] = "Leaks A Lot", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united +-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "O Leaks A Lot, deprimido por ter morto a sua amada, não conseguiu salvar a aldeia...", -- A_Classic_Fairytale:journey + ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "Leaks A Lot deu a sua vida pela tribo! Ele devia ter sobrevivido!", -- A_Classic_Fairytale:first_blood + ["Leaks A Lot must survive!"] = "Leaks A Lot tem de sobreviver!", -- A_Classic_Fairytale:journey -- ["Led Heart"] = "", -- A_Classic_Fairytale:queen --- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen + ["Lee"] = "Lee", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen ["[Left Shift]"] = "[Shift Esquerdo]", --- ["Let a Continent provide your weapons!"] = "", -- Continental_supplies --- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey --- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey --- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow --- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey --- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab --- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab --- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab + ["Let a Continent provide your weapons!"] = "Deixa um Continente fornecer-vos armamento!", -- Continental_supplies +-- ["Let me test your skills a little, will you?"] = "Pemite-me testar as tuas habilidades um pouco\por um bocadinho.<, ok?>", -- A_Classic_Fairytale:journey + ["Let's go home!"] = "Vamos para casa!", -- A_Classic_Fairytale:journey + ["Let's head back to the village!"] = "Vamos voltar para a aldeia!", -- A_Classic_Fairytale:shadow + ["Let's see what your comrade does now!"] = "Vamos ver o que o teu camarada faz agora.", -- A_Classic_Fairytale:journey + ["Let's show those cannibals what we're made of!"] = "Vamos mostrar àqueles canibais do que somos feitos!", -- A_Classic_Fairytale:backstab +-- ["Let them have a taste of my fury!"] = "Deixa-os provar a minha fúria!", -- A_Classic_Fairytale:backstab + ["Let us help, too!"] = "Deixa-nos ajudar também!", -- A_Classic_Fairytale:backstab -- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united - ["Listen up, maggot!!"] = "Oiçam bem suas larvas!!", --- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow + ["Listen up, maggot!!"] = "Ouvem bem, verme!!", +-- ["Little did they know that this hunt will mark them forever..."] = "Nunca eles imaginariam que esta caça os marcaria para sempre...", -- A_Classic_Fairytale:shadow -- ["Lively Lifeguard"] = "", --- ["Lonely Cries: [Rise the water if no hog is in the circle and deal 1 damage to all hogs]"] = "", -- Continental_supplies --- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab --- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab --- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy +-- ["Lonely Cries: [Rise the water if no hog is in the circle and deal 1 damage to all hogs]"] = "Choros Solitarios: [Aumente o nível da água]", -- Continental_supplies + ["Look, I had no choice!"] = "Olha, eu não tive escolha!", -- A_Classic_Fairytale:backstab +-- ["Look out! There's more of them!"] = "Cuidado! Existem mais!", -- A_Classic_Fairytale:backstab +-- ["Look out! We're surrounded by cannibals!"] = "Cuidado! Estamos rodeados de cabinais!", -- A_Classic_Fairytale:enemy -- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy --- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united --- ["LUDICROUS KILL"] = "", -- Mutant +-- ["Luckily, I've managed to snatch some of them."] = "Por sorte, consegui alguns deles.", -- A_Classic_Fairytale:united + ["LUDICROUS KILL"] = "LUDICROUS KILL", -- Mutant -- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab -- ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies --- ["MEGA KILL"] = "", -- Mutant + ["MEGA KILL"] = "MEGA KILL", -- Mutant -- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab -- ["Mindy"] = "", -- A_Classic_Fairytale:united -- ["Mine Deployer"] = "", @@ -494,16 +492,16 @@ ["MISSION FAILED"] = "MISSÃO FALHADA", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork ["MISSION SUCCESSFUL"] = "MISSÃO COMPLETA", -- User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork ["MISSION SUCCESS"] = "MISSÃO COMPLETA", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork --- ["Molotov"] = "", -- Continental_supplies --- ["MONSTER KILL"] = "", -- Mutant --- ["More Natives"] = "", -- A_Classic_Fairytale:epil + ["Molotov"] = "", -- Continental_supplies + ["MONSTER KILL"] = "MONSTER KILL", -- Mutant + ["More Natives"] = "Mais Nativos", -- A_Classic_Fairytale:epil ["Movement: [Up], [Down], [Left], [Right]"] = "Movimento: [Cima], [Baixo], [Esquerda], [Direita]", --- ["Multi-shot!"] = "", +-- ["Multi-shot!"] = "Multiplo-tiro!", -- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen -- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow --- ["-------"] = "", -- Mutant + ["-------"] = "-------", -- Mutant -- ["Nade Boy"] = "", -- Basic_Training_-_Grenade --- ["Name"] = "", -- A_Classic_Fairytale:queen + ["Name"] = "Nome", -- A_Classic_Fairytale:queen -- ["Nameless Heroes"] = "", -- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen -- ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies @@ -512,65 +510,63 @@ -- ["NEW CLAN RECORD: "] = "", ["NEW fastest lap: "] = "NOVA volta recorde: ", -- ["New Mines Per Turn"] = "", --- ["NEW RACE RECORD: "] = "", +-- ["NEW RACE RECORD: "] = "NOVO RECORDE PARA ESTA PISTA: ", -- ["Newton's Hammock"] = "", --- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy --- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon --- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy +-- ["Nicely done, meatbags!"] = "Muito bom trabalho\Muito bem, (seus )sacos de carne!", -- A_Classic_Fairytale:enemy + ["Nice work, "] = "Bom trabalho, ", -- A_Classic_Fairytale:dragon + ["Nice work!"] = "Bom trabalho!", -- A_Classic_Fairytale:enemy -- ["Nilarian"] = "", -- A_Classic_Fairytale:queen --- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow --- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey + ["No, I came back to help you out..."] = "Não, voltei para te ajudar...", -- A_Classic_Fairytale:shadow +-- ["No...I wonder where they disappeared?!"] = "Não... Pegunto-me para onde desapareceram?!", -- A_Classic_Fairytale:journey -- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey -- ["NomNom"] = "", -- A_Classic_Fairytale:united --- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow --- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey --- ["NORMAL"] = "", -- Continental_supplies --- ["North America"] = "", -- Continental_supplies --- ["Not all hogs are born equal."] = "", -- Highlander +-- ["Nope. It was one fast mole, that's for sure."] = "Não. Mas foi uma toupeira muito rápida de certeza.", -- A_Classic_Fairytale:shadow + ["No! Please, help me!"] = "Não! Por favor, ajuda-me!", -- A_Classic_Fairytale:journey + ["NORMAL"] = "NORMAL", -- Continental_supplies + ["North America"] = "América do Norte", -- Continental_supplies +-- ["Not all hogs are born equal."] = "Nem todos os ouriços nascem iguais\da mesma maneira.", -- Highlander -- ["NOT ENOUGH WAYPOINTS"] = "", --- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab + ["Not now, Fiery Water!"] = "Agora não Água Flamejante!", -- A_Classic_Fairytale:backstab ["Not So Friendly Match"] = "Partida não muito amigável", -- Basketball, Knockball --- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow --- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united +-- ["Not you again! My head still hurts from last time!"] = "Tu outra vez?! A minha cabeça ainda doi da ultima vez!", -- A_Classic_Fairytale:shadow + ["No, we made sure of that!"] = "Não, certificamo-nos disso!", -- A_Classic_Fairytale:united -- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope --- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey --- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow --- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon + ["No! What have I done?! What have YOU done?!"] = "Não! O que fiz eu?! O que fizeste TU?!", -- A_Classic_Fairytale:journey + ["No. Where did he come from?"] = "Não. De onde raio é que ele apareceu?", -- A_Classic_Fairytale:shadow + ["Now how do I get on the other side?!"] = "Agora, como chego ao outro lado?!", -- A_Classic_Fairytale:dragon -- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab -- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow --- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon --- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family --- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey --- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood --- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab + ["Obstacle course"] = "Pista de obstáculos", -- A_Classic_Fairytale:dragon + ["Of course I have to save her. What did I expect?!"] = "Claro que tenho de a salvar. Estavas à espera do quê?!", -- A_Classic_Fairytale:family +-- ["OH, COME ON!"] = "OH, VÁ LÁ!", -- A_Classic_Fairytale:journey + ["Oh, my!"] = "Uau!", -- A_Classic_Fairytale:first_blood + ["Oh, my! This is even more entertaining than I've expected!"] = "Uau! Isto é mais interessante do que eu esperava!", -- A_Classic_Fairytale:backstab ["Oh no! Just try again!"] = "Oh não! Tenta novamente!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork -- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united ["Oh no! Time's up! Just try again."] = "Oh não! Terminou o tempo! Tenta novamente.", --Bazooka, Shotgun, SniperRifle -- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb -- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab --- ["Olive"] = "", -- A_Classic_Fairytale:united --- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood --- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood --- ["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "", -- Mutant + ["Olive"] = "Azeitona", -- A_Classic_Fairytale:united + ["Omnivore"] = "Omnívoro", -- A_Classic_Fairytale:first_blood +-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "Era uma vez, numa ilha de grandes recursos naturais, viviam duas tribos com um profundo conflituo...", -- A_Classic_Fairytale:first_blood + ["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "UM OURIÇO POR EQUIPA! A REMOVER OS OURIÇOS EM EXCESSO", -- Mutant -- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood --- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united --- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood + ["Oops...I dropped them."] = "Oops...deixei-os cair.", -- A_Classic_Fairytale:united + ["Open that crate and we will continue!"] = "Abre a caixa e podemos prosseguir!", -- A_Classic_Fairytale:first_blood ["Operation Diver"] = "Operação Mergulho", ["Opposing Team: "] = "Equipa adversária", -- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen --- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge --- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy --- ["Parachute"] = "", -- Continental_supplies + ["Ouch!"] = "Ouch!", -- User_Mission_-_Rope_Knock_Challenge + ["Our tribe, our beautiful island!"] = "A nossa tribo, a nossa bela ilha!", -- A_Classic_Fairytale:enemy + ["Parachute"] = "Pára-quedas", -- Continental_supplies ["Pathetic Hog #%d"] = "Ouriço patético #%d", --- ["Pathetic Resistance"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock --- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood --- ["Per-Hog Ammo"] = "", +-- ["Pathetic Resistance"] = "Pátetica Resistencia", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock + ["Perfect! Now try to get the next crate without hurting yourself!"] = "Perfeito! Agora tenta obter a proxima caixa sem te aleijares!", -- A_Classic_Fairytale:first_blood +-- ["Per-Hog Ammo"] = "Armamento por-Ouriço", -- ["- Per team weapons|- 9 weaponschemes|- Unique new weapons| |Select continent first round with the Weapon Menu or by ([switch/tab]=Increase,[precise/left shift]=Decrease) on Skip|Some weapons have a second option. Find them with [switch/tab]"] = "", -- Continental_supplies - --- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow --- ["Piñata bullet: [Contains some sweet candy!]"] = "", -- Continental_supplies + ["Pfew! That was close!"] = "Ufa! Foi por um triz.", -- A_Classic_Fairytale:shadow +-- ["Piñata bullet: [Contains some sweet candy!]"] = "Bala pinhata: [Contem goluzeimas\doces!]", -- Continental_supplies -- ["Pings left:"] = "", -- Space_Invasion - -- ["Place more waypoints using the 'Air Attack' weapon."] = "", -- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge -- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge @@ -585,19 +581,19 @@ -- ["Portal mission"] = "", -- portal ["Power Remaining"] = "Energia Restante", ["Prepare yourself"] = "Prepara-te!", --- ["Press [Enter] to accept this configuration."] = "", -- WxW --- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood --- ["Press [Precise] to skip intro"] = "", + ["Press [Enter] to accept this configuration."] = "Pressiona [Enter] para aceitar esta configuração.", -- WxW + ["Press [Left] or [Right] to move around, [Enter] to jump"] = "Pressiona [Esquerda] ou [Direita] para te moveres, [Enter] para saltar", -- A_Classic_Fairytale:first_blood +-- ["Press [Precise] to skip intro"] = "Pressiona [] para saltar a introdução", -- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb -- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow -- ["Race complexity limit reached."] = "", -- ["RACER"] = "", --- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen + ["Rachel"] = "Rachel", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen -- ["Radar Ping"] = "", -- Space_Invasion -- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united -- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow -- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge --- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow +-- ["Really?! You thought you could harm me with your little toys?"] = "A SÉRIO?! Pensavas que me podias fazer mal com os teus pequenos brinquedos?", -- A_Classic_Fairytale:shadow -- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab -- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab -- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope @@ -610,36 +606,36 @@ -- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow -- ["Round Limit:"] = "", -- ["Round Limit"] = "", --- ["Rounds Complete: "] = "", --- ["Rounds Complete"] = "", +-- ["Rounds Complete: "] = "Rondas Completas: ", +-- ["Rounds Complete"] = "Rondas Completas", ["RULES OF THE GAME [Press ESC to view]"] = "REGRAS DE JOGO [Pressiona ESC para as visualizar]", --- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen +-- ["Rusty Joe"] = "Joe Emferrujado", -- A_Classic_Fairytale:queen -- ["s|"] = "", -- ["Sabotage: [Sabotage all hogs in the circle and deal ~10 dmg]"] = "", -- Continental_supplies -- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united --- ["Salvation"] = "", -- A_Classic_Fairytale:family +-- ["Salvation"] = "Salvação", -- A_Classic_Fairytale:family -- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon --- ["Save as many hapless hogs as possible!"] = "", + ["Save as many hapless hogs as possible!"] = "Salva o máximo de ouriços desafortunados possível!", -- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey --- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow +-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "Salva o Leaks A Lot! Ajuda: A abilidade\ferramente Switch(?) pode ser-te util.", -- A_Classic_Fairytale:shadow -- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family -- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey -- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab --- ["Score"] = "", -- Mutant - ["SCORE"] = "RESULTADOS", + ["Score"] = "Resultado", -- Mutant + ["SCORE"] = "RESULTADO", -- ["Scream from a Walrus: [Deal 20 damage + 10% of your hogs health to all hogs around you and get half back]"] = "", -- Continental_supplies ["sec"] = "seg", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag --- ["Seduction"] = "", -- Continental_supplies + ["Seduction"] = "Sedução", -- Continental_supplies -- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab -- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood ["See ya!"] = "Chau!", -- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon --- ["Select continent!"] = "", -- Continental_supplies --- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood + ["Select continent!"] = "Seleciona o continente!", -- Continental_supplies +-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "Seleciona a dificuldade: [Esquerda] - facil ou [Direita] - dificil", -- A_Classic_Fairytale:first_blood ["selected!"] = "seleccionado!", --- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey --- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family --- ["Shield boosted! +30 power"] = "Escudo melhorado! +30 energia (-unconfirmed)", + ["... share your beauty with the world every morning, my princess!"] = "... partilha a tua beleza com o mundo todas as manhãs, minha princesa!", -- A_Classic_Fairytale:journey + ["She's behind that tall thingy."] = "Ela está atráz daquela coisa alta.", -- A_Classic_Fairytale:family +-- ["Shield boosted! +30 power"] = "Escudo reparado\aumentado! +30 energia (-unconfirmed)", ["Shield Depleted"] = "Escudo Esgotado", ["Shield is fully recharged!"] = "Escudo completamente recarregado!", -- ["Shield Master!"] = "", @@ -647,7 +643,7 @@ ["Shield OFF:"] = "Escudo DESLIGADO:", ["Shield ON:"] = "Escudo LIGADO:", -- ["Shield Seeker!"] = "", --- ["Shotgun"] = "", -- Continental_supplies + ["Shotgun"] = "Caçadeira", -- Continental_supplies ["Shotgun Team"] = "Caçadores", ["Shotgun Training"] = "Treino com Caçadeira", -- ["shots remaining."] = "tiros restantes.", @@ -656,7 +652,7 @@ -- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy ["%s is out and Team %d|scored a penalty!| |Score:"] = "%s está fora e a equipa %d|perde um ponto!| |Pontuação:", -- Basketball, Knockball ["%s is out and Team %d|scored a point!| |Score:"] = "%s está fora e a equipa %d|soma um ponto!| |Pontuação:", -- Basketball, Knockball --- ["Slippery"] = "", -- A_Classic_Fairytale:journey +-- ["Slippery"] = "Escorregadio", -- A_Classic_Fairytale:journey -- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy -- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy -- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy @@ -667,23 +663,23 @@ -- ["Sniper!"] = "", -- Space_Invasion ["Sniper Training"] = "Treino com Sniper", ["Sniperz"] = "Sniperz", --- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood --- ["South America"] = "", -- Continental_supplies --- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow --- ["Spawn the crate, and attack!"] = "", -- WxW --- ["Special Weapons:"] = "", -- Continental_supplies --- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow + ["So humiliating..."] = "Tão humilhante...", -- A_Classic_Fairytale:first_blood + ["South America"] = "América do Sul", -- Continental_supplies + ["So? What will it be?"] = "Então? O que vai ser?", -- A_Classic_Fairytale:shadow +-- ["Spawn the crate, and attack!"] = "Faz aparecer a caixa, e ataca!", -- WxW +-- ["Special Weapons:"] = "Armas Especiais:", -- Continental_supplies +-- ["Spiky Cheese"] = "Queijo \"Picante\"", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow -- ["Spleenlover"] = "", -- A_Classic_Fairytale:united --- ["Sponge"] = "", +-- ["Sponge"] = "Esponja", -- ["Spooky Tree"] = "", ["s"] = "s", -- GaudyRacer, Space_Invasion -- ["STATUS UPDATE"] = "", -- GaudyRacer, Space_Invasion --- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen --- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood --- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["Steel Eye"] = "Olho de Ferro", -- A_Classic_Fairytale:queen +-- ["Step By Step"] = "Passo a Passo", -- A_Classic_Fairytale:first_blood + ["Steve"] = "Steve", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen -- ["Sticky Mine"] = "", -- Continental_supplies -- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow --- ["Structure"] = "", -- Continental_supplies + ["Structure"] = "Estrutura", -- Continental_supplies -- ["Super Weapons"] = "", -- WxW -- ["Surf Before Crate"] = "", -- WxW -- ["Surfer! +15 points!"] = "", -- Space_Invasion @@ -694,28 +690,28 @@ -- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon -- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon ["Team %d: "] = "Equipa %d: ", --- ["Team Scores"] = "", -- Control, Space_Invasion --- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon --- ["Thanks!"] = "", -- A_Classic_Fairytale:family --- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family --- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey --- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey --- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united +-- ["Team Scores"] = "Pontuações Equipa", -- Control, Space_Invasion +-- ["Teleport hint: just use the mouse to select the destination!"] = "Ajuda com o Teleporte: usa o rato para selecionar o teu destino!", -- A_Classic_Fairytale:dragon + ["Thanks!"] = "Obrigada!", -- A_Classic_Fairytale:family + ["Thank you, my hero!"] = "Obrigada, meu herói!", -- A_Classic_Fairytale:family + ["Thank you, oh, thank you, Leaks A Lot!"] = "Obrigada, oh, obrigada, Leaks A Lot!", -- A_Classic_Fairytale:journey + ["Thank you, oh, thank you, my heroes!"] = "Obrigada, oh, obrigada, meus heróis!", -- A_Classic_Fairytale:journey + ["That is, indeed, very weird..."] = "Isto é, de facto, muito estranho...", -- A_Classic_Fairytale:united -- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy -- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab -- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab --- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow +-- ["That shaman sure knows what he's doing!"] = "Aquele xamã sabe mesmo o que está a fazer!", -- A_Classic_Fairytale:shadow -- ["That Sinking Feeling"] = "", --- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy --- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family --- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united +-- ["That's not our problem!"] = "Não temos nada a ver com o teu problema.\Esse problema não tem nada a ver comnosco!", -- A_Classic_Fairytale:enemy + ["That's typical of you!"] = "Típico vindo de ti!", -- A_Classic_Fairytale:family +-- ["That was just mean!"] = "Isso foi desnecessariamente mau! -errr má tradução", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united ["That was pointless."] = "Isso foi completamente desnecessario.", --- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab +-- ["The answer is...entertaintment. You'll see what I mean."] = "A resposta é...entertenimento. Já vais perceber ao que me refiro\quero dizer.", -- A_Classic_Fairytale:backstab -- ["The anti-portal zone is all over the floor, and I have nothing to kill him...Droping something could hurt him enough to kill him..."] = "", -- portal -- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood -- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united -- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood --- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow +-- ["The Dilemma"] = "O Dilema", -- A_Classic_Fairytale:shadow -- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon ["The enemy is hiding out on yonder ducky!"] = "O inimigo está escondido ali a diante ao pé do patinho!", -- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy @@ -723,10 +719,10 @@ -- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow ["The flag will respawn next round."] = "A bandeira ira reaparecer no próximo turno.", -- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab --- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood +-- ["The giant umbrella from the last crate should help break the fall."] = "O guarda-chuva gigante que estava na ultima caixa deve ajudar a amparar a tua queda.", -- A_Classic_Fairytale:first_blood -- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape --- ["The guardian"] = "", -- A_Classic_Fairytale:shadow --- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow +-- ["The guardian"] = "O guardião", -- A_Classic_Fairytale:shadow +-- ["The Individualist"] = "O Individualista", -- A_Classic_Fairytale:shadow -- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united -- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey -- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood @@ -742,7 +738,7 @@ -- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey -- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood -- ["The Savior"] = "", -- A_Classic_Fairytale:journey --- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab +-- ["These primitive people are so funny!"] = "Esta gente primitiva é tão divertida!", -- A_Classic_Fairytale:backstab -- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow -- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow -- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood @@ -754,32 +750,32 @@ -- ["The Union"] = "", -- A_Classic_Fairytale:enemy -- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey -- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow --- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood +-- ["The wasted youth"] = "A juventude desperdiçada", -- A_Classic_Fairytale:first_blood -- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood --- ["The what?!"] = "", -- A_Classic_Fairytale:dragon --- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood + ["The what?!"] = "Os quê?!", -- A_Classic_Fairytale:dragon +-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "O vento sussura que tu estás pronto para te familiarizares com as ferramentas agora...", -- A_Classic_Fairytale:first_blood -- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy -- ["They Call Me Bullseye!"] = "", -- Space_Invasion --- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united + ["They have weapons we've never seen before!"] = "Eles têm armas que nunca vimos antes!", -- A_Classic_Fairytale:united -- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united --- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united + ["They killed "] = "Eles mataram ", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united -- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy --- ["They never learn"] = "", -- A_Classic_Fairytale:journey --- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy + ["They never learn"] = "Eles nunca aprendem", -- A_Classic_Fairytale:journey + ["They told us to wear these clothes. They said that this is the newest trend."] = "Eles disseram-nos para usar estas roupas. Eles disseram que isto era a última moda.", -- A_Classic_Fairytale:enemy -- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy -- ["Thighlicker"] = "", -- A_Classic_Fairytale:united -- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood --- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy --- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon --- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow --- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab --- ["This one's tricky."] = "", --- ["This rain is really something..."] = "", --- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy --- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family +-- ["This island is the only place left on Earth with grass on it!"] = "Esta ilha é o último lugar que resta na Terra com erva nele!", -- A_Classic_Fairytale:enemy + ["This is typical!"] = "Típico", -- A_Classic_Fairytale:dragon +-- ["This must be some kind of sorcery!"] = "Isto deve ser algum tipo de feitiçaria!", -- A_Classic_Fairytale:shadow +-- ["This must be the caves!"] = "Isto devem ser as cavernas!", -- A_Classic_Fairytale:backstab +-- ["This one's tricky."] = "Este é complicado(?)", + ["This rain is really something..."] = "Esta chuva é mesmo qualquer coisa...", + ["This will be fun!"] = "Isto vai ser divertido!", -- A_Classic_Fairytale:enemy + ["Those aliens are destroying the island!"] = "Aqueles alienígenas estão a destruir a ilha!", -- A_Classic_Fairytale:family -- ["Timed Kamikaze!"] = "", --- ["Time Extended!"] = "", --- ["Time Extension"] = "", + ["Time Extended!"] = "Tempo Prolongado!", + ["Time Extension"] = "Extensão de tempo", ["TIME: "] = "TEMPO: ", -- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope ["Toggle Shield"] = "Ligar\Desligar Escudo", @@ -791,11 +787,11 @@ -- ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork -- ["TRACK COMPLETED"] = "PISTA COMPLETA", -- ["TRACK FAILED!"] = "PISTA", --- ["training"] = "", -- portal --- ["Traitors"] = "", -- A_Classic_Fairytale:epil --- ["Tribe"] = "", -- A_Classic_Fairytale:backstab + ["training"] = "treino", -- portal + ["Traitores"] = "Traidores", -- A_Classic_Fairytale:epil + ["Tribe"] = "Tribo", -- A_Classic_Fairytale:backstab ["TrophyRace"] = "TrophyRace", --- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united + ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "Tenta protejer o chefe! Não perdes se ele morrer, mas é recomendado que ele sobreviva.", -- A_Classic_Fairytale:united ["T_T"] = "T_T", -- ["Tumbling Time Extended!"] = "", -- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon @@ -803,12 +799,12 @@ -- ["Turn Time"] = "", -- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey -- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow --- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy --- ["ULTRA KILL"] = "", -- Mutant --- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow +-- ["Uhmm...ok no."] = "Uhm...ok não.", -- A_Classic_Fairytale:enemy + ["ULTRA KILL"] = "ULTRA KILL", -- Mutant + ["Under Construction"] = "Em Construção", -- A_Classic_Fairytale:shadow -- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon --- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family --- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united + ["Unit 0x0007"] = "Unidade 0x0007", -- A_Classic_Fairytale:family + ["Unit 334a$7%;.*"] = "Unidade 334a$7%;.*", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united ["Unit 3378"] = "Unidade 3378", ["Unit 835"] = "Unidade 835", -- ["United We Stand"] = "", -- A_Classic_Fairytale:united @@ -817,169 +813,168 @@ -- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge ["Unstoppable!"] = "Imparável!", -- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge --- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood --- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon --- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood + ["[Up], [Down] to aim, [Space] to shoot!"] = "[Cima], [Baixo] para apontar, [Espaço] para disparar!", -- A_Classic_Fairytale:first_blood +-- ["Use it wisely!"] = "Usa com moderação\sábiamente", -- A_Classic_Fairytale:dragon +-- ["Use it with precaution!"] = "Usa com cuidado!", -- A_Classic_Fairytale:first_blood -- ["User Challenge"] = "", - -- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon --- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood --- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge +-- ["Use the rope to get on the head of the mole, young one!"] = "Usa a corda para chegar à cabeça da toupeira, jovem!", -- A_Classic_Fairytale:first_blood + ["Use the rope to knock your enemies to their doom."] = "Usa a corda para empurrar os teus inimigos para o seu fim.", -- User_Mission_-_Rope_Knock_Challenge ["Use your rope to get from start to finish as fast as you can!"] = "Utilizando a corda, percorre o percurso do inicio ao fim o mais rápido que conseguires!", --- ["Vedgies"] = "", -- A_Classic_Fairytale:journey --- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy --- ["Victory!"] = "", -- Basic_Training_-_Rope + ["Vedgies"] = "Vegetais", -- A_Classic_Fairytale:journey + ["Vegan Jack"] = "Jack Vegetariano", -- A_Classic_Fairytale:enemy + ["Victory!"] = "Vitória!", -- Basic_Training_-_Rope ["Victory for the "] = "Vitória para a", -- CTF_Blizzard, Capture_the_Flag --- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood --- ["Walls Left"] = "", -- WxW --- ["Walls Required"] = "", -- WxW --- ["WALL TO WALL"] = "", -- WxW + ["Violence is not the answer to your problems!"] = "Violência não é a resposta para os teus problemas!", -- A_Classic_Fairytale:first_blood +-- ["Walls Left"] = "Faltam $1 paredes", -- WxW + ["Walls Required"] = "Paredes Necessárias", -- WxW + ["WALL TO WALL"] = "WALL TO WALL", -- WxW -- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge -- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge --- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood --- ["Waypoint placed."] = "", +-- ["Watch your steps, young one!"] = "Cuidado onde pões os pés, jovem!", -- A_Classic_Fairytale:first_blood +-- ["Waypoint placed."] = "Waypoint colocado.", -- ["Way-Points Remaining"] = "", --- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow --- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood +-- ["Weaklings"] = "Fracotes", -- A_Classic_Fairytale:shadow +-- ["We all know what happens when you get frightened..."] = "Todos sabemos o que acontece quando te sentes assustado...", -- A_Classic_Fairytale:first_blood -- ["Weapons Reset"] = "", -- ["Weapons reset."] = "", -- Highlander --- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab --- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow --- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united --- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy --- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey --- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy --- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united --- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy --- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey + ["We are indeed."] = "Somos mesmo.", -- A_Classic_Fairytale:backstab +-- ["We can't defeat them!"] = "Não podemos\conseguimos derrotalos!", -- A_Classic_Fairytale:shadow +-- ["We can't hold them up much longer!"] = "Não conseguimos aguentalos por muito mais.", -- A_Classic_Fairytale:united +-- ["We can't let them take over our little island!"] = "Não os podemos deixar apoderarem-se\que se apoderem da nossa pequena ilha!", -- A_Classic_Fairytale:enemy + ["We have no time to waste..."] = "Não temos tempo a perder...", -- A_Classic_Fairytale:journey +-- ["We have nowhere else to live!"] = "Não temos mais onde viver!", -- A_Classic_Fairytale:enemy + ["We have to protect the village!"] = "Temos de protejer a aldeia!", -- A_Classic_Fairytale:united +-- ["We have to unite and defeat those cylergs!"] = "Temos de nos unir e derrotar estes ciber-pernudos!", -- A_Classic_Fairytale:enemy + ["Welcome, Leaks A Lot!"] = "Bem vindo, Leaks a Lot!", -- A_Classic_Fairytale:journey ["Well done."] = "Bom trabalho.", -- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy --- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab --- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon +-- ["We'll spare your life for now!"] = "Vamos poupar a tua vida para ja!", -- A_Classic_Fairytale:backstab +-- ["Well, that was a waste of time."] = "Bem, isto foi um desperdicio de tempo.", -- A_Classic_Fairytale:dragon -- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey --- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy --- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab --- ["We need to move!"] = "", -- A_Classic_Fairytale:united --- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab --- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow +-- ["Well, yes. This was a cyborg television show."] = "Bem, claro. Isto era um programa de televisão para cyborgs.", -- A_Classic_Fairytale:enemy +-- ["We made sure noone followed us!"] = "Certificamo-nos que ninguem nos seguiu!", -- A_Classic_Fairytale:backstab +-- ["We need to move!"] = "Temos de nos mover!", -- A_Classic_Fairytale:united +-- ["We need to prevent their arrival!"] = "Temos de prevenir que cheguem!", -- A_Classic_Fairytale:backstab + ["We need to warn the village."] = "Temos de avisar a aldeia.", -- A_Classic_Fairytale:shadow -- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow --- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family --- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey --- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood --- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy +-- ["We were trying to save her and we got lost."] = "Estavamos a tentar salva-la e acabamos por nos perder.", -- A_Classic_Fairytale:family +-- ["We won't let you hurt her!"] = "Não vamos deixar que a magoes!", -- A_Classic_Fairytale:journey +-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "O quê? Um canibal? Aqui? Não ha tempo a perder! Vem, estás preparado.", -- A_Classic_Fairytale:first_blood + ["What a douche!"] = "Que otário!", -- A_Classic_Fairytale:enemy -- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family --- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood --- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey --- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow --- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon +-- ["What are you doing at a distance so great, young one?"] = "O que estás a tão grande distancia, jovem?", -- A_Classic_Fairytale:first_blood +-- ["What are you doing? Let her go!"] = "Que estás a fazer? Larga-a!", -- A_Classic_Fairytale:journey + ["What a ride!"] = "Que viagem!", -- A_Classic_Fairytale:shadow + ["What a strange cave!"] = "Que caverna estranha!", -- A_Classic_Fairytale:dragon -- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab --- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood --- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow --- [" What !! For all of this struggle i just win some ... TIME o0"] = "", -- portal --- ["What has "] = "", -- A_Classic_Fairytale:backstab --- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab --- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy --- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab --- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy --- ["When?"] = "", -- A_Classic_Fairytale:enemy --- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon --- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow --- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab --- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon --- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow --- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow --- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow --- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab --- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy --- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab --- ["Where have you been?"] = "", -- A_Classic_Fairytale:united --- ["? Why?"] = "", -- A_Classic_Fairytale:backstab --- ["Why "] = "", -- A_Classic_Fairytale:backstab --- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united --- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey --- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family --- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family --- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood --- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow --- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy --- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab --- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab + ["What do my faulty eyes observe? A spy!"] = "O que vêm observam os meus defeituoso olhos? Um espião!", -- A_Classic_Fairytale:first_blood +-- ["Whatever floats your boat..."] = "O que quer que seja que faz o teu barco flutuar... (preciso melhor expressão verdadeiramente portuguesa)", -- A_Classic_Fairytale:shadow + [" What !! For all of this struggle i just win some ... TIME o0"] = " O quê !! Por todo este esforço tudo o que ganho é ... TEMPO o0", -- portal +-- ["What has "] = "Foi aquilo ", -- A_Classic_Fairytale:backstab + ["What? Here? How did they find us?!"] = "O quê? Aqui? Como raio nos encontraram?!", -- A_Classic_Fairytale:backstab +-- ["What is this place?"] = "O que é este sitio?\Que (raio de) sitio é este?", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy +-- ["What shall we do with the traitor?"] = "O que fazemos com o traidor?", -- A_Classic_Fairytale:backstab +-- ["WHAT?! You're the ones attacking us!"] = "O QUÊ?! Voces é que nos atacaram\estão a atacar!", -- A_Classic_Fairytale:enemy + ["When?"] = "Quando?", -- A_Classic_Fairytale:enemy + ["When I find it..."] = "Quando o encontrar...", -- A_Classic_Fairytale:dragon + ["Where are all these crates coming from?!"] = "De onde vêm todas estas caixas?!", -- A_Classic_Fairytale:shadow + ["Where are they?!"] = "Onde estão eles?!", -- A_Classic_Fairytale:backstab + ["Where did that alien run?"] = "Para onde fugiu aquele alienígena?", -- A_Classic_Fairytale:dragon + ["Where did you get the exploding apples?"] = "Onde arranjaste as maçãs explosivas?", -- A_Classic_Fairytale:shadow + ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "Onde arranjaste as maçãs explosivas e o arco mágico que dispara muitas flechas?", -- A_Classic_Fairytale:shadow + ["Where did you get the magic bow that shoots many arrows?"] = "Onde arranjaste o arco mágico que dispara muitas flechas?", -- A_Classic_Fairytale:shadow +-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "Onde arranjaste as armas na floresta, Nuvem Densa?", -- A_Classic_Fairytale:backstab + ["Where do you get that?!"] = "Onde arranjaste isso?!", -- A_Classic_Fairytale:enemy + ["Where have you been?!"] = "Onde estiveste?!", -- A_Classic_Fairytale:backstab + ["Where have you been?"] = "Onde estiveste?", -- A_Classic_Fairytale:united + ["? Why?"] = "? Por quê?", -- A_Classic_Fairytale:backstab + ["Why "] = "Por quê ", -- A_Classic_Fairytale:backstab + ["! Why?!"] = "! Por quê?!", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united + ["Why are you doing this?"] = "Porque estás a fazer isto?", -- A_Classic_Fairytale:journey + ["Why are you helping us, uhm...?"] = "Porque nos estás a ajudar, uhm...?", -- A_Classic_Fairytale:family + ["Why can't he just let her go?!"] = "Porque não podemos simplesmente deixá-la ir?!", -- A_Classic_Fairytale:family + ["Why do men keep hurting me?"] = "Porque é que os homens continuam a magoar-me?", -- A_Classic_Fairytale:first_blood + ["Why do you not like me?"] = "Porque não gostas de mim?", -- A_Classic_Fairytale:shadow + ["Why do you want to take over our island?"] = "Porque querem apoderar-se da nossa ilha?", -- A_Classic_Fairytale:enemy + ["Why me?!"] = "Por quê eu?!", -- A_Classic_Fairytale:backstab + ["Why would they do this?"] = "Porque fariam eles isto?", -- A_Classic_Fairytale:backstab -- ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies -- ["- Will refresh Parachute each turn."] = "", -- Continental_supplies -- ["- Will refresh portalgun each turn."] = "", -- Continental_supplies --- ["Will this ever end?"] = "", --- ["WINNER IS "] = "", -- Mutant +-- ["Will this ever end?"] = "Será que isto alguma vez vai acabar?", + ["WINNER IS "] = "O VENCEDOR É ", -- Mutant ["WINNING TIME: "] = "TEMPO VENCEDOR: ", --- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen +-- ["Wise Oak"] = "Carvalho Sábio", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen -- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey -- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon --- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood --- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab --- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow --- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy + ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "Não te preocupes, pois este animal é perfeitamente pacífico! Não há qualquer fazão para receio...", -- A_Classic_Fairytale:first_blood + ["Wow, what a dream!"] = "Wow, mas que sonho!", -- A_Classic_Fairytale:backstab + ["Y3K1337"] = "Y3K1337", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow +-- ["Yay, we won!"] = "Boa, ganhamos!", -- A_Classic_Fairytale:enemy -- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon --- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow --- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab --- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon --- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey --- ["Yes!"] = "", -- A_Classic_Fairytale:enemy --- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood --- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family --- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow --- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy --- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united --- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon --- ["You can't fire a portal on the blue surface"] = "", -- portal +-- ["Yeah...I think it's a 'he', lol."] = "Sim...penso que é um \"ele\", lol.", -- A_Classic_Fairytale:shadow + ["Yeah, sure! I died. Hillarious!"] = "Sim, claro! Morri. Que piada!", -- A_Classic_Fairytale:backstab +-- ["Yeah, take that!"] = "Sim, toma isto!", -- A_Classic_Fairytale:dragon + ["Yeah? Watcha gonna do? Cry?"] = "Ai sim? E o que vais fazer? Chorar?", -- A_Classic_Fairytale:journey + ["Yes!"] = "Sim!", -- A_Classic_Fairytale:enemy +-- ["Yes, yeees! You are now ready to enter the real world!"] = "Sim, SIM! Estás agora pronto para entrar no mundo real!", -- A_Classic_Fairytale:first_blood +-- ["Yo, dude, we're here, too!"] = "Yo, bacano, também estamos aqui!\chagámos, também!", -- A_Classic_Fairytale:family + ["You are given the chance to turn your life around..."] = "Foi-te oferecida uma oportunidade para mudar a tua vida...", -- A_Classic_Fairytale:shadow +-- ["You are playing with our lives here!"] = "Estas a bincar com as nossas vidas com isto!", -- A_Classic_Fairytale:enemy +-- ["! You bastards!"] = "! Seus bastardos!", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united +-- ["You bear impressive skills, "] = "As tuas habilidades são impressionantes, ", -- A_Classic_Fairytale:dragon +-- ["You can't fire a portal on the blue surface"] = "Não podes disparar um portal na superficie azul", -- portal -- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey ["You'd almost swear the water was rising!"] = "Quase eras capaz jurar que a água estava a subir!", --- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey --- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope +-- ["You'd better watch your steps..."] = "É melhor teres cuidado onde pôes os pés...", -- A_Classic_Fairytale:journey +-- ["You did not make it in time, try again!"] = "Não chegaste a tempo, tenta novamente!", -- Basic_Training_-_Rope -- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab --- ["You have "] = "", -- A_Classic_Fairytale:dragon +-- ["You have "] = "Tens ", -- A_Classic_Fairytale:dragon -- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab -- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope -- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope --- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united --- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey --- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab --- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy --- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy +-- ["You have chosen the perfect moment to leave."] = "Escolheste o momento perfeito para ir embora\sair.", -- A_Classic_Fairytale:united +-- ["You have failed to complete your task, young one!"] = "Não foste capaz de completar a tua tarefa, jovem!", -- A_Classic_Fairytale:journey +-- ["You have failed to save the tribe!"] = "Não foste capaz de salvar a tribo!", -- A_Classic_Fairytale:backstab +-- ["You have finally figured it out!"] = "Finalmente percebeste!", -- A_Classic_Fairytale:enemy +-- ["You have kidnapped our whole tribe!"] = "Tu raptaste toda a nossa tribo!", -- A_Classic_Fairytale:enemy -- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab -- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood -- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy ["You have SCORED!!"] = "Marcaste!!", --- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb --- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy --- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab --- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow --- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab --- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab --- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab --- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy --- ["You may only attack from a rope!"] = "", -- WxW --- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy + ["You have to destroy 12 targets in 180 seconds"] = "Tens de destruir 12 alvos em 180 segundos", -- Basic_Training_-_Cluster_Bomb +-- ["You have won the game by proving true cooperative skills!"] = "Ganhaste o jogo demonstrando a tua excelente habilidade em cooperar!", -- A_Classic_Fairytale:enemy + ["You just appeared out of thin air!"] = "Simplesmente apareceste do nada!", -- A_Classic_Fairytale:backstab + ["You just committed suicide..."] = "Acabaste de cometer suicídio...", -- A_Classic_Fairytale:shadow + ["You killed my father, you monster!"] = "Tu mataste o meu pai, seu monstro!", -- A_Classic_Fairytale:backstab +-- ["You know...taking a stroll."] = "Tu sabes...a passear.", -- A_Classic_Fairytale:backstab +-- ["You know what? I don't even regret anything!"] = "Sabes que mais? Nem me arrependo de nada disto!", -- A_Classic_Fairytale:backstab +-- ["You'll see what I mean!"] = "Já vais perceber o que quero dizer!", -- A_Classic_Fairytale:enemy + ["You may only attack from a rope!"] = "Só podes atacar da corda!", -- WxW + ["You meatbags are pretty slow, you know!"] = "Voçês sacos de carne são muito lentos, sabiam?", -- A_Classic_Fairytale:enemy -- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab -- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united -- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood --- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy --- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow --- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab +-- ["Your deaths will be avenged, cannibals!"] = "As vossas mortes serão vingadas canibais!", -- A_Classic_Fairytale:enemy + ["Your death will not be in vain, Dense Cloud!"] = "A tua morte não será em vão, Nuvem Densa!", -- A_Classic_Fairytale:shadow + ["You're...alive!? But we saw you die!"] = "Estás...vivo!? Mas nós vimos-te morrer!", -- A_Classic_Fairytale:backstab -- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab --- ["You're funny!"] = "", -- A_Classic_Fairytale:journey --- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope --- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow --- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab --- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow --- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey --- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood --- ["You saved"] = "", --- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy +-- ["You're funny!"] = "És engraçado!", -- A_Classic_Fairytale:journey +-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "Estás a ficar muito bom!", -- Basic_Training_-_Rope +-- ["You're pathetic! You are not worthy of my attention..."] = "És patetico! Não és digno da minha atenção...", -- A_Classic_Fairytale:shadow +-- ["You're probably wondering why I bought you back..."] = "Deves-te estar(?) a perguntar-te porque te trouxe de volta...", -- A_Classic_Fairytale:backstab + ["You're terrorizing the forest...We won't catch anything like this!"] = "Estás a aterrorizar a floresta...Não vamos conseguir apanhar nada assim!", -- A_Classic_Fairytale:shadow + ["Your hogs must survive!"] = "Os teus ouriços têm de sobreviver!", -- A_Classic_Fairytale:journey +-- ["Your movement skills will be evaluated now."] = "A tua habilidade para te movimentares serão agora avaliadas.", -- A_Classic_Fairytale:first_blood +-- ["You saved"] = "Salvaste", +-- ["You've been assaulting us, we have been just defending ourselves!"] = "Voces têm-nos atacado, apenas nos estamos a defender!", -- A_Classic_Fairytale:enemy ["You've failed. Try again."] = "Falhaste. Tenta novamente.", ["You've reached the goal!| |Time: "] = "Chegaste ao fim!| |Tempo: ", --- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow --- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab --- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family + ["You will be avenged!"] = "Serás vingado!", -- A_Classic_Fairytale:shadow + ["You won't believe what happened to me!"] = "Não vais acreditar no que se passou comigo!", -- A_Classic_Fairytale:backstab +-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "Yuck! Aposto que eles vão continuar a venerala mesmo depois de eu ter salvo a aldeia deles~~~~~~", -- A_Classic_Fairytale:family -- ["Zealandia"] = "", -- Continental_supplies ["'Zooka Team"] = "Bazuqueiros", --- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen + ["Zork"] = "Zork", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen }