# HG changeset patch # User nemo # Date 1258815882 0 # Node ID d7531d08caa2282a7c54aa45e22989d4496c3a84 # Parent 9eb131794a6e411e560166f067d5f673d42967cb Set AllInactive to False on falling fire diff -r 9eb131794a6e -r d7531d08caa2 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Fri Nov 20 23:40:24 2009 +0000 +++ b/hedgewars/GSHandlers.inc Sat Nov 21 15:04:42 2009 +0000 @@ -1309,6 +1309,7 @@ if not TestCollisionYwithGear(Gear, 1) then begin + AllInactive:= false; if hwAbs(Gear^.dX) > _0_01 then Gear^.dX:= Gear^.dX * _0_995; if (Gear^.State and gsttmpFlag) <> 0 then Gear^.dY:= Gear^.dY + _2*cGravity else