# HG changeset patch # User Wuzzy # Date 1479564196 -3600 # Node ID d7d7f3a07db94d1237163c68f11d7647f31e9987 # Parent e0476802c8b5b4934ac2e55357b73fb35b735d91 Add changelog entries for the timer color-coding and countdown sounds diff -r e0476802c8b5 -r d7d7f3a07db9 ChangeLog.txt --- a/ChangeLog.txt Sun May 01 01:18:58 2016 +0200 +++ b/ChangeLog.txt Sat Nov 19 15:03:16 2016 +0100 @@ -15,6 +15,8 @@ + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. + Render graves behind everything else, so that they can't hide mines etc. + Show indicator symbols at bottom right while extra damage or low gravity are active + + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused + + Play countdown sounds at 1-4 seconds turn time + Several new sound effects for weapons and utilities + Small visual effects enhancements + Briefly show theme and music authors in chat at start of game