# HG changeset patch # User sheepluva # Date 1445802027 -3600 # Node ID d9622394ec9c2974a84b9b4d9e6c0ac26c4060ff # Parent 413714b915d22df994588dccdc72c3e386688a72 changelog update diff -r 413714b915d2 -r d9622394ec9c ChangeLog.txt --- a/ChangeLog.txt Sat Oct 24 00:21:15 2015 +0200 +++ b/ChangeLog.txt Sun Oct 25 20:40:27 2015 +0100 @@ -2,10 +2,11 @@ * bugfixes 0.9.21 -> 0.9.22 + + New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs) + Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. + Map previews can now take script parameters into account and preview waypoints in TechRacer + Added a couple new flags - + Small improvements to the interface and in-game chat + + Various tweaks to the interface and in-game chat + Divided teams options will now just be ignored when more/less than 2 teams, instead of displaying a fatal error + Added 6 TechRacer maps to TechMaps + Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King @@ -13,10 +14,20 @@ + Improved "Art" theme. * Generated bridges/girders are now connected better to the land mass * Fixed rubberband sprite + * Fixed Wind-Indicator being wrong in certain situations + * Melon Bomb Pieces now bounce on Rubberband + * Reduced menu music volume * The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless) * Hammer now does more damage when the Extra-Damage utility is used * Many other bug fixes +Lua-API: + + New map parameter: MapFeatureSize -- numeric representation of detail slider below map preview; use within onGameInit()/onPreviewInit() + + New function: SetMaxBuildDistance([ distInPx ]) -- specify how many pixels away a hedgehog can still place girders/etc. set to 0 for no limit; call with no param to reset to default + + New hook: onSuddenDeath() -- called by engine when sudden death begins + * Previously missing gear states are now available (gstSubmersible, gstFrozen and gstNoGravity) + * Fixed OnHogAttack giving the incorrect AmmoType (amNothing) under certain conditions + 0.9.20 -> 0.9.21: + New type of randomly generated maps: Perlin Maps. + Old Random generated maps are more diverse now.