# HG changeset patch # User belphegorr # Date 1345407643 -10800 # Node ID e2632a18bb4c7712a74e28ae5f3ab0fd2da38d6a # Parent 16c36f62247b66648cfbd5eedd346c10276ab7c9 Mission 3: reduced enemy turn time, fixed other HideHog problems diff -r 16c36f62247b -r e2632a18bb4c share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/journey.lua --- a/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/journey.lua Sun Aug 19 23:05:41 2012 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/journey.lua Sun Aug 19 23:20:43 2012 +0300 @@ -19,7 +19,7 @@ startEventXDuo = 3300 startDensePosDuo = {3454, 1471} startCyborgPosDuo = {3202, 1307} -midDensePosDuo = {1464, 1408} +midDensePosDuo = {1464, 1410} midCyborgPosDuo = {1264, 1390} --///////////////////////////////VARIABLES/////////////////////////// @@ -234,7 +234,7 @@ function AfterOutPitAnim() SetupCourseDuo() - RestoreHog(cannibals[5]) + RestoreHedge(cannibals[5]) AddAmmo(cannibals[5], amDEagle, 0) HideHedge(cannibals[5]) AddEvent(CheckTookFire, {}, DoTookFire, {}, 0) @@ -306,7 +306,7 @@ PlaceGirder(952, 650, 0) fireCrate = SpawnAmmoCrate(1846, 1100, amFirePunch) - SpawnUtilityCrate(1900, 1149, amPickHammer) + SpawnUtilityCrate(1900, 1100, amPickHammer) SpawnAmmoCrate(950, 674, amDynamite) SpawnUtilityCrate(994, 825, amRope) SpawnUtilityCrate(570, 1357, amLowGravity) @@ -469,6 +469,7 @@ table.insert(outPitAnimAL, {func = AnimCustomFunction, args = {dense, RestoreCyborgOnly, {unpack(midCyborgPosDuo)}}, swh = false}) table.insert(outPitAnimAL, {func = AnimTurn, args = {cyborg, "Right"}}) table.insert(outPitAnimAL, {func = AnimTeleportGear, args = {dense, unpack(midDensePosDuo)}}) + table.insert(outPitAnimAL, {func = AnimTurn, args = {dense, "Left"}}) table.insert(outPitAnimAL, {func = AnimSay, args = {dense, loc("OH, COME ON!"), SAY_SHOUT, 3000}}) table.insert(outPitAnimAL, {func = AnimSay, args = {cyborg, loc("Let's see what your comrade does now!"), SAY_SAY, 5000}}) table.insert(outPitAnimAL, {func = AnimSwitchHog, args = {dense}}) @@ -531,6 +532,7 @@ table.insert(outPitAnimRL, {func = AnimCustomFunction, args = {dense, RestoreCyborgOnly, {unpack(midCyborgPosDuo)}}, swh = false}) table.insert(outPitAnimRL, {func = AnimTurn, args = {cyborg, "Right"}}) table.insert(outPitAnimRL, {func = AnimTeleportGear, args = {dense, unpack(midDensePosDuo)}}) + table.insert(outPitAnimRL, {func = AnimTurn, args = {dense, "Left"}}) table.insert(outPitAnimRL, {func = AnimSay, args = {dense, loc("OH, COME ON!"), SAY_SHOUT, 3000}}) table.insert(outPitAnimRL, {func = AnimSay, args = {cyborg, loc("Let's see what your comrade does now!"), SAY_SAY, 5000}}) table.insert(outPitAnimRL, {func = AnimSwitchHog, args = {dense}}) @@ -1034,6 +1036,7 @@ end end SetInputMask(band(0xFFFFFFFF, bnot(gmLeft + gmRight + gmLJump + gmHJump))) + TurnTimeLeft = 20000 else SetInputMask(0xFFFFFFFF) TurnsLeft = TurnsLeft - 1