# HG changeset patch # User Wuzzy # Date 1545372253 -3600 # Node ID e5f1431aea1e458d0dfe13a48025cbbe37a6a1c8 # Parent 7bb7e5e54f70cdcde7ec50a18a9cc7f06d0ba13d ASA death01: Use unique team names for professor teams diff -r 7bb7e5e54f70 -r e5f1431aea1e share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Dec 21 06:33:33 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Dec 21 07:04:13 2018 +0100 @@ -43,6 +43,7 @@ local teamA = {} local teamB = {} local teamC = {} +local teamD = {} -- hedgehogs values hero.name = loc("Hog Solo") hero.x = 520 @@ -82,8 +83,10 @@ teamA.color = -6 teamB.name = loc("PAotH") teamB.color = teamA.color -teamC.name = loc("Professor") +teamC.name = loc("Professor's Team") teamC.color = -2 +teamD.name = loc("Professor") +teamD.color = -2 -------------- LuaAPI EVENT HANDLERS ------------------ @@ -109,7 +112,7 @@ hero.name = GetHogName(hero.gear) AnimSetGearPosition(hero.gear, hero.x, hero.y) - -- PAotH + -- PAotH (passive team) teamB.name = AddTeam(teamB.name, teamB.color, "Earth", "Island", "Default", "cm_galaxy") paoth1.gear = AddHog(paoth1.name, 0, 100, "hair_yellow") AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) @@ -120,7 +123,7 @@ HogTurnLeft(paoth2.gear, true) SetGearAIHints(paoth2.gear, aihDoesntMatter) - -- Professor and Thugs + -- Professor's Team (computer enemy) teamC.name = AddTeam(teamC.name, teamC.color, "eyecross", "Island", "Default", "cm_sine") professor.bot = AddHog(professor.name, 1, 300, "tophats") AnimSetGearPosition(professor.bot, paoth1.x - 100, paoth1.y) @@ -132,8 +135,10 @@ HogTurnLeft(thugs[i].gear, not thugs[i].turnLeft) end - teamC.name = AddTeam(teamC.name, teamC.color, "star", "Island", "Default", "cm_sine") + -- Professor (special team for cut sequence only) + teamD.name = AddTeam(teamD.name, teamD.color, "star", "Island", "Default", "cm_sine") professor.human = AddHog(professor.name, 0, 300, "tophats") + -- hog will be removed and replaced by professor.bot after cut sequence AnimSetGearPosition(professor.human, hero.x + 70, hero.y) HogTurnLeft(professor.human, true)