# HG changeset patch # User Wuzzy # Date 1518158294 -3600 # Node ID e65aa3c3d4e6453651c005053484cad646fad351 # Parent e0da398805b6f76a3c3c2cbcad239e327cd2d5d6 Refactor scripts to use SpawnSupplyCrate (where it makes sense) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Maps/CTF_Blizzard/map.lua --- a/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Feb 09 07:38:14 2018 +0100 @@ -538,21 +538,21 @@ r = GetRandom(8) if r == 0 then - SpawnUtilityCrate(0,0,amSwitch) + SpawnSupplyCrate(0,0,amSwitch) elseif r == 1 then - SpawnUtilityCrate(0,0,amTeleport) + SpawnSupplyCrate(0,0,amTeleport) elseif r == 2 then - SpawnUtilityCrate(0,0,amJetpack) + SpawnSupplyCrate(0,0,amJetpack) elseif r == 3 then - SpawnUtilityCrate(0,0,amExtraTime) + SpawnSupplyCrate(0,0,amExtraTime) elseif r == 4 then - SpawnUtilityCrate(0,0,amGirder) + SpawnSupplyCrate(0,0,amGirder) elseif r == 5 then - SpawnAmmoCrate(0,0,amDynamite) + SpawnSupplyCrate(0,0,amDynamite) elseif r == 6 then - SpawnAmmoCrate(0,0,amFlamethrower) + SpawnSupplyCrate(0,0,amFlamethrower) elseif r == 7 then - SpawnUtilityCrate(0,0,amPortalGun) + SpawnSupplyCrate(0,0,amPortalGun) end end @@ -618,8 +618,8 @@ --spawn starting ufos and or super weapons - SpawnAmmoCrate(2048,1858,amJetpack) - --SpawnUtilityCrate(2048,1858,amExtraTime) + SpawnSupplyCrate(2048,1858,amJetpack) + --SpawnSupplyCrate(2048,1858,amExtraTime) --set flag spawn points and spawn the flags fSpawnX[0] = 957 diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Fri Feb 09 07:38:14 2018 +0100 @@ -617,12 +617,12 @@ end function SpawnPlatformCrates() - SpawnAmmoCrate(2494, 1262, amMine) - SpawnAmmoCrate(2574, 1279, amSMine) - SpawnAmmoCrate(2575, 1267, amMine) - SpawnAmmoCrate(2617, 1259, amSMine) - SpawnAmmoCrate(2579, 1254, amMine) - SpawnAmmoCrate(2478, 1243, amMine) + SpawnSupplyCrate(2494, 1262, amMine) + SpawnSupplyCrate(2574, 1279, amSMine) + SpawnSupplyCrate(2575, 1267, amMine) + SpawnSupplyCrate(2617, 1259, amSMine) + SpawnSupplyCrate(2579, 1254, amMine) + SpawnSupplyCrate(2478, 1243, amMine) end function AfterWave2DeadAnim() @@ -847,21 +847,21 @@ -----------------------------Misc-------------------------------------- function SpawnCrates() - SpawnAmmoCrate(0, 0, amDrill) - SpawnAmmoCrate(0, 0, amGrenade) - SpawnAmmoCrate(0, 0, amBazooka) - SpawnAmmoCrate(0, 0, amDynamite) - SpawnAmmoCrate(0, 0, amGrenade) - SpawnAmmoCrate(0, 0, amMine) - SpawnAmmoCrate(0, 0, amShotgun) - SpawnAmmoCrate(0, 0, amFlamethrower) - SpawnAmmoCrate(0, 0, amMolotov) - SpawnAmmoCrate(0, 0, amSMine) - SpawnAmmoCrate(0, 0, amMortar) - SpawnUtilityCrate(0, 0, amRope) - SpawnUtilityCrate(0, 0, amRope) - SpawnUtilityCrate(0, 0, amParachute) - SpawnUtilityCrate(0, 0, amParachute) + SpawnSupplyCrate(0, 0, amDrill) + SpawnSupplyCrate(0, 0, amGrenade) + SpawnSupplyCrate(0, 0, amBazooka) + SpawnSupplyCrate(0, 0, amDynamite) + SpawnSupplyCrate(0, 0, amGrenade) + SpawnSupplyCrate(0, 0, amMine) + SpawnSupplyCrate(0, 0, amShotgun) + SpawnSupplyCrate(0, 0, amFlamethrower) + SpawnSupplyCrate(0, 0, amMolotov) + SpawnSupplyCrate(0, 0, amSMine) + SpawnSupplyCrate(0, 0, amMortar) + SpawnSupplyCrate(0, 0, amRope) + SpawnSupplyCrate(0, 0, amRope) + SpawnSupplyCrate(0, 0, amParachute) + SpawnSupplyCrate(0, 0, amParachute) SetHealth(SpawnHealthCrate(0, 0), 25) SetHealth(SpawnHealthCrate(0, 0), 25) SetHealth(SpawnHealthCrate(0, 0), 25) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Fri Feb 09 07:38:14 2018 +0100 @@ -346,9 +346,9 @@ function SpawnCrateByID(id) if cratePos[id][2] == true then - crates[id] = SpawnUtilityCrate(unpack(cratePos[id][1])) + crates[id] = SpawnSupplyCrate(unpack(cratePos[id][1])) else - crates[id] = SpawnAmmoCrate(unpack(cratePos[id][1])) + crates[id] = SpawnSupplyCrate(unpack(cratePos[id][1])) end return crates[id] end @@ -398,8 +398,8 @@ HideHedge(cyborg) TurnTimeLeft = TurnTime SetGearMessage(native, 0) - SpawnUtilityCrate(1184, 399, amPortalGun, 100) - SpawnUtilityCrate(2259, 755, amTeleport, 2) + SpawnSupplyCrate(1184, 399, amPortalGun, 100) + SpawnSupplyCrate(2259, 755, amTeleport, 2) SpawnHealthCrate(secondPos[1][1] + 50, secondPos[1][2] - 20) ShowMission(loc("Dragon's Lair"), loc("The what?!"), loc("Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|").. loc("Portal hint: One goes to the destination, the other one is the entrance.|").. @@ -563,7 +563,7 @@ end end HideHedge(cyborg) - jetCrate = SpawnUtilityCrate(3915, 1723, amJetpack) + jetCrate = SpawnSupplyCrate(3915, 1723, amJetpack) --[[ Block the left entrance. Otherwise the player could rope out of the map and diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua Fri Feb 09 07:38:14 2018 +0100 @@ -314,21 +314,21 @@ end function PutWeaponCrates() - SpawnAmmoCrate(2399, 622, amNapalm, 2) - SpawnAmmoCrate(2199, -18, amBee, 2) - SpawnAmmoCrate(2088, 430, amBee, 2) - SpawnAmmoCrate(237, 20, amMortar, 4) - SpawnAmmoCrate(312, 1107, amMolotov, 3) - SpawnAmmoCrate(531, 1123, amWatermelon, 2) - SpawnAmmoCrate(1253, 1444, amFlamethrower, 5) - SpawnAmmoCrate(994, 1364, amBaseballBat, 3) - SpawnAmmoCrate(1104, 1553, amMine, 6) - SpawnAmmoCrate(2277, 803, amDynamite, 2) - SpawnAmmoCrate(1106, 184, amRCPlane, 3) - SpawnAmmoCrate(1333, 28, amSMine, 4) - SpawnAmmoCrate(90, 279, amAirAttack, 2) - SpawnAmmoCrate(288, 269, amBee, 2) - SpawnAmmoCrate(818, 1633, amBaseballBat, 2) + SpawnSupplyCrate(2399, 622, amNapalm, 2) + SpawnSupplyCrate(2199, -18, amBee, 2) + SpawnSupplyCrate(2088, 430, amBee, 2) + SpawnSupplyCrate(237, 20, amMortar, 4) + SpawnSupplyCrate(312, 1107, amMolotov, 3) + SpawnSupplyCrate(531, 1123, amWatermelon, 2) + SpawnSupplyCrate(1253, 1444, amFlamethrower, 5) + SpawnSupplyCrate(994, 1364, amBaseballBat, 3) + SpawnSupplyCrate(1104, 1553, amMine, 6) + SpawnSupplyCrate(2277, 803, amDynamite, 2) + SpawnSupplyCrate(1106, 184, amRCPlane, 3) + SpawnSupplyCrate(1333, 28, amSMine, 4) + SpawnSupplyCrate(90, 279, amAirAttack, 2) + SpawnSupplyCrate(288, 269, amBee, 2) + SpawnSupplyCrate(818, 1633, amBaseballBat, 2) end -----------------------------Events------------------------------------ function CheckNativesDead() diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Fri Feb 09 07:38:14 2018 +0100 @@ -235,13 +235,13 @@ end function SetupPlace3() - SpawnUtilityCrate(2086, 1887, amRope, 1) - SpawnAmmoCrate(2147, 728, amBlowTorch, 2) - SpawnAmmoCrate(2778, 1372, amPickHammer, 3) - SpawnAmmoCrate(2579, 1886, amPickHammer, 3) - SpawnUtilityCrate(2622, 1893, amGirder, 1) - SpawnUtilityCrate(2671, 1883, amPortalGun, 3) - SpawnUtilityCrate(2831, 1384, amGirder, 3) + SpawnSupplyCrate(2086, 1887, amRope, 1) + SpawnSupplyCrate(2147, 728, amBlowTorch, 2) + SpawnSupplyCrate(2778, 1372, amPickHammer, 3) + SpawnSupplyCrate(2579, 1886, amPickHammer, 3) + SpawnSupplyCrate(2622, 1893, amGirder, 1) + SpawnSupplyCrate(2671, 1883, amPortalGun, 3) + SpawnSupplyCrate(2831, 1384, amGirder, 3) SetTimer(AddGear(2725, 1387, gtMine, 0, 0, 0, 0), 5000) SetTimer(AddGear(2760, 1351, gtMine, 0, 0, 0, 0), 5000) @@ -299,17 +299,17 @@ PlaceGirder(648, 1427, 5) PlaceGirder(2110, 980, 0) - SpawnAmmoCrate(814, 407, amBazooka, 4) - clusterCrate = SpawnAmmoCrate(862, 494, amClusterBomb, 4) - SpawnAmmoCrate(855, 486, amBee, 3) - grenadeCrate1 = SpawnAmmoCrate(849, 459, amGrenade, 4) - SpawnAmmoCrate(2077, 847, amWatermelon, 3) - grenadeCrate2 = SpawnAmmoCrate(2122, 847, amGrenade, 3) + SpawnSupplyCrate(814, 407, amBazooka, 4) + clusterCrate = SpawnSupplyCrate(862, 494, amClusterBomb, 4) + SpawnSupplyCrate(855, 486, amBee, 3) + grenadeCrate1 = SpawnSupplyCrate(849, 459, amGrenade, 4) + SpawnSupplyCrate(2077, 847, amWatermelon, 3) + grenadeCrate2 = SpawnSupplyCrate(2122, 847, amGrenade, 3) - SpawnAmmoCrate(747, 1577, amPickHammer, 1) - SpawnUtilityCrate(496, 1757, amGirder, 2) - SpawnUtilityCrate(1809, 1880, amGirder, 1) - SpawnUtilityCrate(530, 1747, amPortalGun, 1) + SpawnSupplyCrate(747, 1577, amPickHammer, 1) + SpawnSupplyCrate(496, 1757, amGirder, 2) + SpawnSupplyCrate(1809, 1880, amGirder, 1) + SpawnSupplyCrate(530, 1747, amPortalGun, 1) end -----------------------------Events------------------------------------ @@ -353,17 +353,17 @@ return end if index == 1 then - SpawnAmmoCrate(1700, 407, amBazooka, 3) + SpawnSupplyCrate(1700, 407, amBazooka, 3) elseif index == 2 then - SpawnAmmoCrate(1862, 494, amClusterBomb, 3) + SpawnSupplyCrate(1862, 494, amClusterBomb, 3) elseif index == 3 then - SpawnAmmoCrate(1855, 486, amBee, 1) + SpawnSupplyCrate(1855, 486, amBee, 1) elseif index == 4 then - SpawnAmmoCrate(1849, 459, amGrenade, 3) + SpawnSupplyCrate(1849, 459, amGrenade, 3) elseif index == 5 then - SpawnAmmoCrate(2122, 847, amGrenade, 3) + SpawnSupplyCrate(2122, 847, amGrenade, 3) elseif index == 6 then - SpawnAmmoCrate(2077, 847, amWatermelon, 1) + SpawnSupplyCrate(2077, 847, amWatermelon, 1) end end @@ -403,14 +403,14 @@ if (GetX(natives[1]) == nil) then return end - clusterCrate = SpawnAmmoCrate(GetX(natives[1]) - 50, GetY(natives[1]) - 50, amClusterBomb, 3) + clusterCrate = SpawnSupplyCrate(GetX(natives[1]) - 50, GetY(natives[1]) - 50, amClusterBomb, 3) end function DoOutOfGrenade() if (GetX(natives[1]) == nil) then return end - grenadeCrate2 = SpawnAmmoCrate(GetX(natives[1]) - 50, GetY(natives[1]) - 50, amGrenade, 3) + grenadeCrate2 = SpawnSupplyCrate(GetX(natives[1]) - 50, GetY(natives[1]) - 50, amGrenade, 3) end function CheckNeedToHide() diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Fri Feb 09 07:38:14 2018 +0100 @@ -418,7 +418,7 @@ end function DoOnShroom() - ropeCrate1 = SpawnUtilityCrate(2751, 1194, amRope, 100) + ropeCrate1 = SpawnSupplyCrate(2751, 1194, amRope, 100) SetGearMessage(CurrentHedgehog, 0) AddAnim(onShroomAnim) AddEvent(CheckOnFlower, {}, DoOnFlower, {}, 0) @@ -430,7 +430,7 @@ function DoOnFlower() AddAmmo(youngh, amRope, 100) - paraCrate = SpawnUtilityCrate(3245, 1758, amParachute, 100) + paraCrate = SpawnSupplyCrate(3245, 1758, amParachute, 100) SetGearMessage(CurrentHedgehog, 0) AddAnim(onFlowerAnim) AddEvent(CheckTookParaCrate, {}, DoTookParaCrate, {}, 0) @@ -462,7 +462,7 @@ function DoPastMoleHead() -- Initiate parachute challenge RemoveEventFunc(CheckOnMoleHead) - ropeCrate2 = SpawnUtilityCrate(2782, 1720, amRope, 100) + ropeCrate2 = SpawnSupplyCrate(2782, 1720, amRope, 100) rope2InProgress = true AddAmmo(youngh, amRope, 0) SetGearMessage(CurrentHedgehog, 0) @@ -475,7 +475,7 @@ function DoOnMoleHead() -- Initiate parachute challenge RemoveEventFunc(CheckPastMoleHead) - ropeCrate2 = SpawnUtilityCrate(2782, 1720, amRope, 100) + ropeCrate2 = SpawnSupplyCrate(2782, 1720, amRope, 100) rope2InProgress = true AddAmmo(youngh, amRope, 0) SetGearMessage(CurrentHedgehog, 0) @@ -493,7 +493,7 @@ AddAmmo(youngh, amRope, 100) SetGearMessage(CurrentHedgehog, 0) AddAnim(tookRope2Anim) - punchCrate = SpawnAmmoCrate(2460, 1321, amFirePunch, 100) + punchCrate = SpawnSupplyCrate(2460, 1321, amFirePunch, 100) AddEvent(CheckTookPunch, {}, DoTookPunch, {}) end @@ -524,7 +524,7 @@ AddAnim(challengeAnim) targetsDestroyed = 0 AddFunction({func = SetChoice, args = {}}) - ropeCrate3 = SpawnUtilityCrate(2000, 1200, amRope, 100) + ropeCrate3 = SpawnSupplyCrate(2000, 1200, amRope, 100) AddEvent(CheckTookRope3, {}, AddAmmo, {youngh, amRope, 100}, 0) AddEvent(CheckCratesColled, {}, DoCratesColled, {}, 0) AddEvent(CheckChallengeWon, {}, DoChallengeWon, {}, 0) @@ -555,7 +555,7 @@ end function DoChallengeWon() - desertCrate = SpawnAmmoCrate(1240, 1212, amDEagle, 100) + desertCrate = SpawnSupplyCrate(1240, 1212, amDEagle, 100) SetGearMessage(CurrentHedgehog, 0) AddAnim(challengeCompletedAnim) AddEvent(CheckDesertColled, {}, DoDesertColled, {}, 0) @@ -633,9 +633,9 @@ function DoCloseToCannibal() SetGearMessage(CurrentHedgehog, 0) AddAnim(closeCannim) - AddFunction({func = SpawnAmmoCrate, args = {targetPosX[1][1], targetPosY[1][1], amWhip}}) - AddFunction({func = SpawnAmmoCrate, args = {targetPosX[1][2], targetPosY[1][2], amBaseballBat}}) - AddFunction({func = SpawnAmmoCrate, args = {targetPosX[1][3], targetPosY[1][3], amHammer}}) + AddFunction({func = SpawnSupplyCrate, args = {targetPosX[1][1], targetPosY[1][1], amWhip}}) + AddFunction({func = SpawnSupplyCrate, args = {targetPosX[1][2], targetPosY[1][2], amBaseballBat}}) + AddFunction({func = SpawnSupplyCrate, args = {targetPosX[1][3], targetPosY[1][3], amHammer}}) end function CheckCannibalKilled() diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Fri Feb 09 07:38:14 2018 +0100 @@ -274,12 +274,12 @@ end function PlaceCratesDuo() - SpawnAmmoCrate(3090, 827, amBaseballBat) - girderCrate1 = SpawnUtilityCrate(2466, 1814, amGirder) - girderCrate2 = SpawnUtilityCrate(2630, 1278, amGirder) - SpawnUtilityCrate(2422, 1810, amParachute) - SpawnUtilityCrate(3157, 1009, amLowGravity) - sniperCrate = SpawnAmmoCrate(784, 1715, amSniperRifle) + SpawnSupplyCrate(3090, 827, amBaseballBat) + girderCrate1 = SpawnSupplyCrate(2466, 1814, amGirder) + girderCrate2 = SpawnSupplyCrate(2630, 1278, amGirder) + SpawnSupplyCrate(2422, 1810, amParachute) + SpawnSupplyCrate(3157, 1009, amLowGravity) + sniperCrate = SpawnSupplyCrate(784, 1715, amSniperRifle) end function PlaceMinesDuo() @@ -408,11 +408,11 @@ PlaceGirder(1033, 649, 0) PlaceGirder(952, 650, 0) - fireCrate = SpawnAmmoCrate(1846, 1100, amFirePunch) - SpawnAmmoCrate(1900, 1100, amPickHammer) - SpawnAmmoCrate(950, 674, amDynamite) - SpawnUtilityCrate(994, 825, amRope) - SpawnUtilityCrate(570, 1357, amLowGravity) + fireCrate = SpawnSupplyCrate(1846, 1100, amFirePunch) + SpawnSupplyCrate(1900, 1100, amPickHammer) + SpawnSupplyCrate(950, 674, amDynamite) + SpawnSupplyCrate(994, 825, amRope) + SpawnSupplyCrate(570, 1357, amLowGravity) end local trackedGears = {} @@ -721,14 +721,14 @@ function SetupPlaceAlone() ------ AMMO CRATE LIST ------ - SpawnAmmoCrate(3124, 952, amBaseballBat) - SpawnAmmoCrate(2508, 1110, amFirePunch) + SpawnSupplyCrate(3124, 952, amBaseballBat) + SpawnSupplyCrate(2508, 1110, amFirePunch) ------ UTILITY CRATE LIST ------ - blowCrate = SpawnAmmoCrate(3675, 1480, amBlowTorch) - gravityCrate = SpawnUtilityCrate(3448, 1349, amLowGravity) - SpawnUtilityCrate(3212, 1256, amGirder) - SpawnUtilityCrate(3113, 911, amParachute) - sniperCrate = SpawnAmmoCrate(784, 1715, amSniperRifle) + blowCrate = SpawnSupplyCrate(3675, 1480, amBlowTorch) + gravityCrate = SpawnSupplyCrate(3448, 1349, amLowGravity) + SpawnSupplyCrate(3212, 1256, amGirder) + SpawnSupplyCrate(3113, 911, amParachute) + sniperCrate = SpawnSupplyCrate(784, 1715, amSniperRifle) ------ MINE LIST ------ AddGear(3328, 1399, gtMine, 0, 0, 0, 0) AddGear(3028, 1262, gtMine, 0, 0, 0, 0) @@ -836,12 +836,12 @@ PlaceGirder(1135, 775, 1) ------ UTILITY CRATE LIST ------ - SpawnUtilityCrate(1590, 628, amParachute) - SpawnAmmoCrate(1540, 100, amDynamite) - SpawnUtilityCrate(2175, 1815, amLowGravity) - SpawnAmmoCrate(2210, 1499, amFirePunch) - girderCrate = SpawnUtilityCrate(2300, 1663, amGirder) - SpawnAmmoCrate(610, 1394, amPickHammer) + SpawnSupplyCrate(1590, 628, amParachute) + SpawnSupplyCrate(1540, 100, amDynamite) + SpawnSupplyCrate(2175, 1815, amLowGravity) + SpawnSupplyCrate(2210, 1499, amFirePunch) + girderCrate = SpawnSupplyCrate(2300, 1663, amGirder) + SpawnSupplyCrate(610, 1394, amPickHammer) ------ BARREL LIST ------ SetHealth(AddGear(1148, 736, gtExplosives, 0, 0, 0, 0), 20) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua Fri Feb 09 07:38:14 2018 +0100 @@ -491,7 +491,7 @@ SetHealth(SpawnHealthCrate(2207, 44), 25) SetHealth(SpawnHealthCrate(519, 1519), 25) SetHealth(SpawnHealthCrate(826, 895), 25) - SpawnUtilityCrate(701, 1046, amGirder, 3) + SpawnSupplyCrate(701, 1046, amGirder, 3) TurnTimeLeft = TurnTime end @@ -688,18 +688,18 @@ end end - SpawnAmmoCrate(34, 410, amBee, 2) - SpawnAmmoCrate(33, 374, amRCPlane, 1) - SpawnAmmoCrate(74, 410, amAirAttack, 3) - SpawnAmmoCrate(1313, 1481, amBazooka, 8) - SpawnAmmoCrate(80, 360, amSniperRifle, 4) - SpawnAmmoCrate(1037, 1508, amShotgun, 7) - SpawnAmmoCrate(1037, 1472, amMolotov, 3) - SpawnAmmoCrate(1146, 1576, amMortar, 8) + SpawnSupplyCrate(34, 410, amBee, 2) + SpawnSupplyCrate(33, 374, amRCPlane, 1) + SpawnSupplyCrate(74, 410, amAirAttack, 3) + SpawnSupplyCrate(1313, 1481, amBazooka, 8) + SpawnSupplyCrate(80, 360, amSniperRifle, 4) + SpawnSupplyCrate(1037, 1508, amShotgun, 7) + SpawnSupplyCrate(1037, 1472, amMolotov, 3) + SpawnSupplyCrate(1146, 1576, amMortar, 8) - SpawnUtilityCrate(1147, 1431, amPortalGun, 2) - SpawnUtilityCrate(1219, 1542, amRope, 5) - SpawnUtilityCrate(1259, 1501, amJetpack, 2) + SpawnSupplyCrate(1147, 1431, amPortalGun, 2) + SpawnSupplyCrate(1219, 1542, amRope, 5) + SpawnSupplyCrate(1259, 1501, amJetpack, 2) if not nativeAwaitingDeletion then AfterSetupPlace() diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Fri Feb 09 07:38:14 2018 +0100 @@ -150,10 +150,10 @@ if stage == loseStage then return end - SpawnUtilityCrate(2045, 1575, amSwitch) - SpawnAmmoCrate(2365, 1495, amShotgun) - SpawnAmmoCrate(2495, 1519, amGrenade) - SpawnUtilityCrate(2620, 1524, amRope) + SpawnSupplyCrate(2045, 1575, amSwitch) + SpawnSupplyCrate(2365, 1495, amShotgun) + SpawnSupplyCrate(2495, 1519, amGrenade) + SpawnSupplyCrate(2620, 1524, amRope) ShowMission(loc("The Shadow Falls"), loc("The Showdown"), loc("Save Leaks A Lot!|Hint: The switch hedgehog utility might be of help to you."), 1, 6000) RemoveEventFunc(CheckDenseDead) AddEvent(CheckStronglingsDead, {}, DoStronglingsDeadRefused, {}, 0) @@ -293,8 +293,8 @@ return end stage = acceptedReturnStage - SpawnUtilityCrate(1370, 810, amGirder) - SpawnUtilityCrate(1300, 810, amParachute) + SpawnSupplyCrate(1370, 810, amGirder) + SpawnSupplyCrate(1300, 810, amParachute) ShowMission(loc("The Shadow Falls"), loc("The walk of Fame"), loc("Return to Leaks A Lot!"), 1, 6000) AddEvent(CheckReadyForStronglings, {}, DoReadyForStronglings, {}, 0) AddEvent(CheckNeedGirder, {}, DoNeedGirder, {}, 0) @@ -348,10 +348,10 @@ if denseDead == false then DeleteGear(dense) end - SpawnAmmoCrate(2551, 994, amGrenade) - SpawnAmmoCrate(3551, 994, amGrenade) - SpawnAmmoCrate(3392, 1101, amShotgun) - SpawnAmmoCrate(3192, 1101, amShotgun) + SpawnSupplyCrate(2551, 994, amGrenade) + SpawnSupplyCrate(3551, 994, amGrenade) + SpawnSupplyCrate(3392, 1101, amShotgun) + SpawnSupplyCrate(3192, 1101, amShotgun) AnimSetGearPosition(cyborg, unpack(cyborgPos)) SetState(cyborg, gstInvisible) AnimSwitchHog(leaks) @@ -362,10 +362,10 @@ -----------------------------Animations-------------------------------- function SpawnCrates() - SpawnAmmoCrate(2551, 994, amGrenade) - SpawnAmmoCrate(3551, 994, amGrenade) - SpawnAmmoCrate(3392, 1101, amShotgun) - SpawnAmmoCrate(3192, 1101, amShotgun) + SpawnSupplyCrate(2551, 994, amGrenade) + SpawnSupplyCrate(3551, 994, amGrenade) + SpawnSupplyCrate(3392, 1101, amShotgun) + SpawnSupplyCrate(3192, 1101, amShotgun) return true end @@ -863,8 +863,8 @@ if stage == loseStage then return end - grenadeCrate = SpawnAmmoCrate(2550, 800, amGrenade) - shotgunCrate = SpawnAmmoCrate(2610, 850, amShotgun) + grenadeCrate = SpawnSupplyCrate(2550, 800, amGrenade) + shotgunCrate = SpawnSupplyCrate(2610, 850, amShotgun) AddCaption(loc("A little gift from the cyborgs")) end diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Fri Feb 09 07:38:14 2018 +0100 @@ -379,20 +379,20 @@ function SpawnCrates(index) if index == 1 then - SpawnAmmoCrate(1943, 408, amBazooka) - SpawnAmmoCrate(1981, 464, amGrenade) - SpawnAmmoCrate(1957, 459, amShotgun) - SpawnAmmoCrate(1902, 450, amDynamite) - SpawnAmmoCrate(1982, 405, amPickHammer) - SpawnUtilityCrate(2028, 455, amRope) - SpawnUtilityCrate(2025, 464, amTeleport) + SpawnSupplyCrate(1943, 408, amBazooka) + SpawnSupplyCrate(1981, 464, amGrenade) + SpawnSupplyCrate(1957, 459, amShotgun) + SpawnSupplyCrate(1902, 450, amDynamite) + SpawnSupplyCrate(1982, 405, amPickHammer) + SpawnSupplyCrate(2028, 455, amRope) + SpawnSupplyCrate(2025, 464, amTeleport) else - SpawnAmmoCrate(1982, 405, amBlowTorch) - SpawnAmmoCrate(2171, 428, amMolotov) - SpawnAmmoCrate(2364, 346, amFlamethrower) - SpawnAmmoCrate(2521, 303, amBazooka) - SpawnAmmoCrate(2223, 967, amGrenade) - SpawnAmmoCrate(1437, 371, amShotgun) + SpawnSupplyCrate(1982, 405, amBlowTorch) + SpawnSupplyCrate(2171, 428, amMolotov) + SpawnSupplyCrate(2364, 346, amFlamethrower) + SpawnSupplyCrate(2521, 303, amBazooka) + SpawnSupplyCrate(2223, 967, amGrenade) + SpawnSupplyCrate(1437, 371, amShotgun) end cratesSpawned[index] = true end diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Fri Feb 09 07:38:14 2018 +0100 @@ -199,7 +199,7 @@ AddAmmo(hero.gear, amRope, 1) AddAmmo(guard1.gear, amDEagle, 100) AddAmmo(guard2.gear, amDEagle, 100) - SpawnUtilityCrate(saucerX, saucerY, amJetpack) + SpawnSupplyCrate(saucerX, saucerY, amJetpack) -- EVENT HANDLERS AddEvent(onHeroBeforeTreePosition, {hero.gear}, heroBeforeTreePosition, {hero.gear}, 0) AddEvent(onHeroAcquiredSaucer, {hero.gear}, heroAcquiredSaucer, {hero.gear}, 1) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Fri Feb 09 07:38:14 2018 +0100 @@ -145,14 +145,14 @@ AddEvent(onEnemiesDeath, {hero.gear}, enemiesDeath, {hero.gear}, 0) -- add crates - SpawnUtilityCrate(teleportCrate.x, teleportCrate.y, amTeleport) - SpawnUtilityCrate(drillCrate.x, drillCrate.y, amTeleport) - SpawnAmmoCrate(drillCrate.x, drillCrate.y, amDrill) - SpawnAmmoCrate(batCrate.x, batCrate.y, amBaseballBat) - SpawnAmmoCrate(blowtorchCrate.x, blowtorchCrate.y, amBlowTorch) - SpawnAmmoCrate(cakeCrate.x, cakeCrate.y, amCake) - SpawnUtilityCrate(ropeCrate.x, ropeCrate.y, amRope) - SpawnAmmoCrate(pickHammerCrate.x, pickHammerCrate.y, amPickHammer) + SpawnSupplyCrate(teleportCrate.x, teleportCrate.y, amTeleport) + SpawnSupplyCrate(drillCrate.x, drillCrate.y, amTeleport) + SpawnSupplyCrate(drillCrate.x, drillCrate.y, amDrill) + SpawnSupplyCrate(batCrate.x, batCrate.y, amBaseballBat) + SpawnSupplyCrate(blowtorchCrate.x, blowtorchCrate.y, amBlowTorch) + SpawnSupplyCrate(cakeCrate.x, cakeCrate.y, amCake) + SpawnSupplyCrate(ropeCrate.x, ropeCrate.y, amRope) + SpawnSupplyCrate(pickHammerCrate.x, pickHammerCrate.y, amPickHammer) SpawnHealthCrate(cakeCrate.x + 40, cakeCrate.y) SpawnHealthCrate(blowtorchCrate.x + 40, blowtorchCrate.y) -- add explosives diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Feb 09 07:38:14 2018 +0100 @@ -142,16 +142,16 @@ AddAmmo(smuggler3.gear, amRope, 2) -- spawn crates - SpawnAmmoCrate(btorch3X, btorch3Y, amBlowTorch) - SpawnUtilityCrate(rope1X, rope1Y, amRope) - SpawnUtilityCrate(rope2X, rope2Y, amRope) - SpawnUtilityCrate(rope3X, rope3Y, amRope) - SpawnUtilityCrate(portalX, portalY, amPortalGun) + SpawnSupplyCrate(btorch3X, btorch3Y, amBlowTorch) + SpawnSupplyCrate(rope1X, rope1Y, amRope) + SpawnSupplyCrate(rope2X, rope2Y, amRope) + SpawnSupplyCrate(rope3X, rope3Y, amRope) + SpawnSupplyCrate(portalX, portalY, amPortalGun) SpawnHealthCrate(3300, 970) -- the win crates, collect both to win - btorch2.gear = SpawnAmmoCrate(btorch2X, btorch2Y, amBlowTorch) - girder.gear = SpawnUtilityCrate(girderX, girderY, amGirder) + btorch2.gear = SpawnSupplyCrate(btorch2X, btorch2Y, amBlowTorch) + girder.gear = SpawnSupplyCrate(girderX, girderY, amGirder) -- adding mines - BOOM! AddGear(1280, 460, gtMine, 0, 0, 0, 0) @@ -186,7 +186,7 @@ AddEvent(onHeroAtBattlePoint1, {hero.gear}, heroAtBattlePoint1, {hero.gear}, 0) AddEvent(onHeroAtBattlePoint2, {hero.gear}, heroAtBattlePoint2, {hero.gear}, 0) -- crates - SpawnAmmoCrate(btorch1X, btorch1Y, amBlowTorch) + SpawnSupplyCrate(btorch1X, btorch1Y, amBlowTorch) SpawnHealthCrate(680, 460) -- hero ammo AddAmmo(hero.gear, amRope, 2) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert03.lua Fri Feb 09 07:38:14 2018 +0100 @@ -91,7 +91,7 @@ AddEvent(onLose, {hero.gear}, lose, {hero.gear}, 0) -- original crates and targets - SpawnAmmoCrate(rcCrates[1].x, rcCrates[1].y, amRCPlane) + SpawnSupplyCrate(rcCrates[1].x, rcCrates[1].y, amRCPlane) targets[1].gear = AddGear(targets[1].x, targets[1].y, gtTarget, 0, 0, 0, 0) -- hero ammo @@ -207,13 +207,13 @@ function setTargets(ct) if ct == 2 then - SpawnAmmoCrate(rcCrates[2].x, rcCrates[2].y, amRCPlane) + SpawnSupplyCrate(rcCrates[2].x, rcCrates[2].y, amRCPlane) for i=2,3 do targets[i].gear = AddGear(targets[i].x, targets[i].y, gtTarget, 0, 0, 0, 0) end elseif ct == 3 then SpawnUtilityCrate(rcCrates[4].x, rcCrates[4].y, amNothing) - SpawnAmmoCrate(rcCrates[3].x, rcCrates[3].y, amRCPlane, 2) + SpawnSupplyCrate(rcCrates[3].x, rcCrates[3].y, amRCPlane, 2) for i=4,13 do targets[i].gear = AddGear(targets[i].x, targets[i].y, gtTarget, 0, 0, 0, 0) end diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/final.lua Fri Feb 09 07:38:14 2018 +0100 @@ -81,9 +81,9 @@ -- health crate SpawnHealthCrate(910, 5) -- ammo crates - SpawnAmmoCrate(930, 1000, amRCPlane) - SpawnUtilityCrate(1260, 652, amGirder) - SpawnAmmoCrate(1220, 652, amPickHammer) + SpawnSupplyCrate(930, 1000, amRCPlane) + SpawnSupplyCrate(1260, 652, amGirder) + SpawnSupplyCrate(1220, 652, amPickHammer) -- ammo AddAmmo(hero.gear, amPortalGun, 1) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Fri Feb 09 07:38:14 2018 +0100 @@ -197,7 +197,7 @@ -- crates SpawnHealthCrate(health1X, health1Y) - SpawnAmmoCrate(crateWMX, crateWMY, amWatermelon) + SpawnSupplyCrate(crateWMX, crateWMY, amWatermelon) AddAnim(dialog01) SendHealthStatsOff() diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Fri Feb 09 07:38:14 2018 +0100 @@ -180,17 +180,17 @@ end -- place crates - SpawnUtilityCrate(girderCrate.x, girderCrate.y, girderCrate.name) - SpawnAmmoCrate(eagleCrate.x, eagleCrate.y, eagleCrate.name) + SpawnSupplyCrate(girderCrate.x, girderCrate.y, girderCrate.name) + SpawnSupplyCrate(eagleCrate.x, eagleCrate.y, eagleCrate.name) deviceCrate.gear = SpawnFakeUtilityCrate(deviceCrate.x, deviceCrate.y, false, false) -- anti-gravity device -- Rope crate is placed after device crate has been collected. -- This is done so it is impossible the player can rope before getting -- the device part. if tookPartInBattle then - SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amWatermelon) + SpawnSupplyCrate(weaponCrate.x, weaponCrate.y, amWatermelon) else - SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amSniperRifle) + SpawnSupplyCrate(weaponCrate.x, weaponCrate.y, amSniperRifle) end SendHealthStatsOff() @@ -255,7 +255,7 @@ deviceCrate.collected = true deviceCrate.collector = CurrentHedgehog -- Spawn rope crate - SpawnUtilityCrate(ropeCrate.x, ropeCrate.y, ropeCrate.name) + SpawnSupplyCrate(ropeCrate.x, ropeCrate.y, ropeCrate.name) end end end diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/ice01.lua Fri Feb 09 07:38:14 2018 +0100 @@ -212,7 +212,7 @@ if checkPointReached == 1 then AddAmmo(hero.gear, amBazooka, 1) - SpawnAmmoCrate(icegunX, icegunY, amIceGun) + SpawnSupplyCrate(icegunX, icegunY, amIceGun) AddEvent(onColumnCheckPoint, {hero.gear}, columnCheckPoint, {hero.gear}, 0) AddEvent(onHeroAtIceGun, {hero.gear}, heroAtIceGun, {hero.gear}, 0) AddAnim(dialog01) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Fri Feb 09 07:38:14 2018 +0100 @@ -196,10 +196,10 @@ if checkPointReached == 1 then AddAmmo(hero.gear, amRope, 2) AddAmmo(hero.gear, amSkip, 0) - SpawnAmmoCrate(bazookaX, weaponsY, amBazooka) - SpawnUtilityCrate(parachuteX, weaponsY, amParachute) - SpawnAmmoCrate(grenadeX, weaponsY, amGrenade) - SpawnAmmoCrate(deserteagleX, weaponsY, amDEagle) + SpawnSupplyCrate(bazookaX, weaponsY, amBazooka) + SpawnSupplyCrate(parachuteX, weaponsY, amParachute) + SpawnSupplyCrate(grenadeX, weaponsY, amGrenade) + SpawnSupplyCrate(deserteagleX, weaponsY, amDEagle) AddEvent(onWeaponsPlatform, {hero.gear}, weaponsPlatform, {hero.gear}, 0) EndTurn(true) AddAnim(dialog01) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Challenge/User_Mission_-_That_Sinking_Feeling.lua --- a/share/hedgewars/Data/Missions/Challenge/User_Mission_-_That_Sinking_Feeling.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Challenge/User_Mission_-_That_Sinking_Feeling.lua Fri Feb 09 07:38:14 2018 +0100 @@ -78,8 +78,8 @@ HogTurnLeft(hh[0], false) HogTurnLeft(hh[1], true) - SpawnUtilityCrate(148,265,amLowGravity) - SpawnUtilityCrate(2124,1516,amJetpack) + SpawnSupplyCrate(148,265,amLowGravity) + SpawnSupplyCrate(2124,1516,amJetpack) end diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Feb 09 07:38:14 2018 +0100 @@ -38,11 +38,11 @@ ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0) - --WEAPON CRATE LIST. WCRATES: 2 - SpawnAmmoCrate(891,852,amBazooka) - SpawnAmmoCrate(962,117,amBlowTorch) - --UTILITY CRATE LIST. UCRATES: 1 - SpawnUtilityCrate(403,503,amParachute) + -- CRATE LIST. + SpawnSupplyCrate(891,852,amBazooka) + SpawnSupplyCrate(962,117,amBlowTorch) + + SpawnSupplyCrate(403,503,amParachute) AddAmmo(enemy, amGrenade, 100) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Fri Feb 09 07:38:14 2018 +0100 @@ -49,8 +49,8 @@ function onGameStart() - SpawnAmmoCrate(475,476,amRope) - SpawnAmmoCrate(1729,476,amFirePunch) + SpawnSupplyCrate(475,476,amRope) + SpawnSupplyCrate(1729,476,amFirePunch) FollowGear(player) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Fri Feb 09 07:38:14 2018 +0100 @@ -42,10 +42,10 @@ function onGameStart() - SpawnUtilityCrate(426,886,amJetpack) - SpawnAmmoCrate(1544,690,amFirePunch) - SpawnAmmoCrate(950,851,amBlowTorch) - SpawnUtilityCrate(1032,853,amParachute) + SpawnSupplyCrate(426,886,amJetpack) + SpawnSupplyCrate(1544,690,amFirePunch) + SpawnSupplyCrate(950,851,amBlowTorch) + SpawnSupplyCrate(1032,853,amParachute) AddGear(579, 296, gtMine, 0, 0, 0, 0) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua Fri Feb 09 07:38:14 2018 +0100 @@ -77,15 +77,15 @@ AddGear(1002,1461,gtSMine, 0, 0, 0, 0) AddGear(1052,1438,gtSMine, 0, 0, 0, 0) AddGear(1102,1464,gtSMine, 0, 0, 0, 0) - --WEAPON CRATE LIST. - SpawnAmmoCrate(1565,642,amSineGun) - SpawnAmmoCrate(548,858,amBazooka) - --UTILITY CRATE LIST. - SpawnUtilityCrate(479,847,amJetpack) - SpawnAmmoCrate(1550,1715,amBlowTorch) - SpawnUtilityCrate(1227,1941,amJetpack) - SpawnUtilityCrate(1070,1964,amInvulnerable) - SpawnUtilityCrate(1070,1875,amTeleport) + -- CRATE LIST. + SpawnSupplyCrate(1565,642,amSineGun) + SpawnSupplyCrate(548,858,amBazooka) + + SpawnSupplyCrate(479,847,amJetpack) + SpawnSupplyCrate(1550,1715,amBlowTorch) + SpawnSupplyCrate(1227,1941,amJetpack) + SpawnSupplyCrate(1070,1964,amInvulnerable) + SpawnSupplyCrate(1070,1875,amTeleport) --HOG POSITION LIST. if hhs[0] ~= nil then SetGearPosition(hhs[0],397,865) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua Fri Feb 09 07:38:14 2018 +0100 @@ -82,17 +82,16 @@ PlaceGirder(1436, 538, 0) PlaceGirder(1505, 468, 4) - ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(1242, 315, amBaseballBat) - tempG = SpawnAmmoCrate(1309, 315, amAirAttack) - tempG = SpawnAmmoCrate(144, 895, amAirAttack) - tempG = SpawnAmmoCrate(664, 699, amIceGun) - tempG = SpawnAmmoCrate(1572, 444, amFirePunch) - tempG = SpawnAmmoCrate(1574, 382, amDynamite) + ------ CRATE LIST ------ + tempG = SpawnSupplyCrate(1242, 315, amBaseballBat) + tempG = SpawnSupplyCrate(1309, 315, amAirAttack) + tempG = SpawnSupplyCrate(144, 895, amAirAttack) + tempG = SpawnSupplyCrate(664, 699, amIceGun) + tempG = SpawnSupplyCrate(1572, 444, amFirePunch) + tempG = SpawnSupplyCrate(1574, 382, amDynamite) - ------ UTIL CRATE LIST ------ - tempG = SpawnUtilityCrate(654, 513, amParachute) - tempG = SpawnUtilityCrate(1569, 413, amParachute) + tempG = SpawnSupplyCrate(654, 513, amParachute) + tempG = SpawnSupplyCrate(1569, 413, amParachute) -- HOG AMMO AddAmmo(hhs[1],amParachute,1) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua Fri Feb 09 07:38:14 2018 +0100 @@ -71,16 +71,16 @@ AddGear(640,412,gtMine, 0, 0, 0, 0) -- crates crates and more crates - SpawnAmmoCrate(1208,576,amBlowTorch) - SpawnAmmoCrate(1467,376,amPickHammer) - SpawnUtilityCrate(373,165,amGirder) - SpawnUtilityCrate(704,623,amJetpack) - SpawnUtilityCrate(1646,749,amLaserSight) + SpawnSupplyCrate(1208,576,amBlowTorch) + SpawnSupplyCrate(1467,376,amPickHammer) + SpawnSupplyCrate(373,165,amGirder) + SpawnSupplyCrate(704,623,amJetpack) + SpawnSupplyCrate(1646,749,amLaserSight) - SpawnAmmoCrate(745,418,amShotgun) --shotgun1 - SpawnAmmoCrate(833,432,amFirePunch) --fire punch - GirderCrate = SpawnAmmoCrate(1789,514,amShotgun) -- final shotgun - SpawnAmmoCrate(1181,419,amBee) + SpawnSupplyCrate(745,418,amShotgun) --shotgun1 + SpawnSupplyCrate(833,432,amFirePunch) --fire punch + GirderCrate = SpawnSupplyCrate(1789,514,amShotgun) -- final shotgun + SpawnSupplyCrate(1181,419,amBee) ShowMission(loc("Spooky Tree"), loc("Scenario"), loc("Eliminate the enemy before the time runs out.") .. "|" .. diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Fri Feb 09 07:38:14 2018 +0100 @@ -59,12 +59,12 @@ AddGear(1001,356,gtMine, 0, 0, 0, 0) -- crates crates and more crates - bCrate = SpawnAmmoCrate(1688,476,amBaseballBat) - SpawnUtilityCrate(572,143,amGirder) - SpawnAmmoCrate(1704,954,amPickHammer) - SpawnAmmoCrate(704,623,amBlowTorch) - SpawnUtilityCrate(1543,744,amJetpack) - SpawnAmmoCrate(227,442,amDrill) + bCrate = SpawnSupplyCrate(1688,476,amBaseballBat) + SpawnSupplyCrate(572,143,amGirder) + SpawnSupplyCrate(1704,954,amPickHammer) + SpawnSupplyCrate(704,623,amBlowTorch) + SpawnSupplyCrate(1543,744,amJetpack) + SpawnSupplyCrate(227,442,amDrill) ShowMission(loc("Teamwork"), loc("Scenario"), loc("Eliminate Unit 3378.") .. "|" .. loc("Both your hedgehogs must survive.") .. "|" .. loc("Mines time: 0 seconds"), 0, 0) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua Fri Feb 09 07:38:14 2018 +0100 @@ -39,13 +39,13 @@ end function onGameStart() - Pack = SpawnAmmoCrate(40, 888, amPickHammer) - SpawnAmmoCrate(90, 888, amBaseballBat) - SpawnAmmoCrate(822, 750, amBlowTorch) - SpawnUtilityCrate(700, 580, amJetpack) - SpawnUtilityCrate(1400, 425, amParachute) - SpawnAmmoCrate(1900, 770, amDynamite) - SpawnAmmoCrate(1794, 970, amDynamite) + Pack = SpawnSupplyCrate(40, 888, amPickHammer) + SpawnSupplyCrate(90, 888, amBaseballBat) + SpawnSupplyCrate(822, 750, amBlowTorch) + SpawnSupplyCrate(700, 580, amJetpack) + SpawnSupplyCrate(1400, 425, amParachute) + SpawnSupplyCrate(1900, 770, amDynamite) + SpawnSupplyCrate(1794, 970, amDynamite) ShowMission(loc("Teamwork 2"), loc("Scenario"), loc("Eliminate WatchBot 4000.") .. "|" .. loc("Both your hedgehogs must survive.") .. "|" .. loc("Land mines explode instantly."), -amBaseballBat, 0) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua --- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_The_Great_Escape.lua Fri Feb 09 07:38:14 2018 +0100 @@ -79,14 +79,13 @@ SetGearPosition(enemy,1512,158) SetHealth(player, 1) SetHealth(enemy, 1) ------- AMMO CRATE LIST ------ -SpawnAmmoCrate(1632,943,amShotgun) -SpawnAmmoCrate(1723,888,amFirePunch) -SpawnAmmoCrate(1915,599,amGrenade) -SpawnAmmoCrate(1416,913,amBlowTorch) -SpawnAmmoCrate(1227,640,amPickHammer) ------- UTILITY CRATE LIST ------ -SpawnUtilityCrate(1519,945,amParachute) +------ CRATE LIST ------ +SpawnSupplyCrate(1632,943,amShotgun) +SpawnSupplyCrate(1723,888,amFirePunch) +SpawnSupplyCrate(1915,599,amGrenade) +SpawnSupplyCrate(1416,913,amBlowTorch) +SpawnSupplyCrate(1227,640,amPickHammer) +SpawnSupplyCrate(1519,945,amParachute) ------ END LOADING DATA ------ end diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Missions/Scenario/portal.lua --- a/share/hedgewars/Data/Missions/Scenario/portal.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Missions/Scenario/portal.lua Fri Feb 09 07:38:14 2018 +0100 @@ -125,30 +125,29 @@ end --needed this MineArray cause timer didn't work, its was always 3sec, i wanna instant mines - --UTILITY CRATE-- - parachute = SpawnUtilityCrate(1670, 1165, amParachute) - girder = SpawnUtilityCrate(2101, 1297, amGirder) - SpawnUtilityCrate(1375, 900, amTeleport) - SpawnUtilityCrate(1660,1820, amLaserSight) - SpawnUtilityCrate(4070,1840, amLaserSight) - portalgun = SpawnUtilityCrate(505, 1943, amPortalGun, 1000) - extratime = SpawnUtilityCrate(4020, 785, amExtraTime, 2) + --CRATES + parachute = SpawnSupplyCrate(1670, 1165, amParachute) + girder = SpawnSupplyCrate(2101, 1297, amGirder) + SpawnSupplyCrate(1375, 900, amTeleport) + SpawnSupplyCrate(1660,1820, amLaserSight) + SpawnSupplyCrate(4070,1840, amLaserSight) + portalgun = SpawnSupplyCrate(505, 1943, amPortalGun, 1000) + extratime = SpawnSupplyCrate(4020, 785, amExtraTime, 2) - --AMMO CRATE-- - SpawnAmmoCrate(425, 613, amSnowball) - SpawnAmmoCrate(861, 633, amHellishBomb) - SpawnAmmoCrate(2510, 623, amSnowball) - SpawnAmmoCrate(2900, 1600, amGrenade) - SpawnAmmoCrate(2680, 320, amGrenade) - SpawnAmmoCrate(2650, 80, amDEagle) - SpawnAmmoCrate(3000, 100, amDEagle) - SpawnAmmoCrate(2900, 1400, amRope) - SpawnAmmoCrate(4025, 1117, amFirePunch) - SpawnAmmoCrate(3965, 625, amBlowTorch) - SpawnAmmoCrate(2249, 93, amBlowTorch) - SpawnAmmoCrate(2181, 829, amBlowTorch) - SpawnAmmoCrate(1820, 567, amBlowTorch) - SpawnAmmoCrate(130, 600, amPickHammer) + SpawnSupplyCrate(425, 613, amSnowball) + SpawnSupplyCrate(861, 633, amHellishBomb) + SpawnSupplyCrate(2510, 623, amSnowball) + SpawnSupplyCrate(2900, 1600, amGrenade) + SpawnSupplyCrate(2680, 320, amGrenade) + SpawnSupplyCrate(2650, 80, amDEagle) + SpawnSupplyCrate(3000, 100, amDEagle) + SpawnSupplyCrate(2900, 1400, amRope) + SpawnSupplyCrate(4025, 1117, amFirePunch) + SpawnSupplyCrate(3965, 625, amBlowTorch) + SpawnSupplyCrate(2249, 93, amBlowTorch) + SpawnSupplyCrate(2181, 829, amBlowTorch) + SpawnSupplyCrate(1820, 567, amBlowTorch) + SpawnSupplyCrate(130, 600, amPickHammer) --HEALTH CRATE-- SpawnHealthCrate(2000, 780) diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Scripts/Multiplayer/WxW.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Fri Feb 09 07:38:14 2018 +0100 @@ -859,7 +859,7 @@ toSpawn = maxCrates - cratesInGame end for i=1,toSpawn do - SpawnAmmoCrate(0, 0, weapons[1+GetRandom(#weapons)] ) + SpawnSupplyCrate(0, 0, weapons[1+GetRandom(#weapons)] ) end rPingTimer = 0 rAlpha = 0 diff -r e0da398805b6 -r e65aa3c3d4e6 share/hedgewars/Data/Scripts/TechMaps.lua --- a/share/hedgewars/Data/Scripts/TechMaps.lua Fri Feb 09 06:03:01 2018 +0100 +++ b/share/hedgewars/Data/Scripts/TechMaps.lua Fri Feb 09 07:38:14 2018 +0100 @@ -1460,11 +1460,11 @@ LoadSprite(3514, 1750, sprAmGirder, 0) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(1707, 1755, amBazooka) - tempG = SpawnAmmoCrate(3983, 1873, amBazooka) - tempG = SpawnAmmoCrate(184, 1561, amBazooka) - tempG = SpawnAmmoCrate(2644, 1378, amBazooka) - tempG = SpawnAmmoCrate(2914, 865, amBazooka) + tempG = SpawnSupplyCrate(1707, 1755, amBazooka) + tempG = SpawnSupplyCrate(3983, 1873, amBazooka) + tempG = SpawnSupplyCrate(184, 1561, amBazooka) + tempG = SpawnSupplyCrate(2644, 1378, amBazooka) + tempG = SpawnSupplyCrate(2914, 865, amBazooka) ------ MINE LIST ------ SetTimer(AddGear(2340, 580, gtMine, 0, 0, 0, 0), 1) @@ -1619,51 +1619,51 @@ AddWayPoint(2142, 1674) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(324, 613, amFirePunch) + tempG = SpawnSupplyCrate(324, 613, amFirePunch) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amFirePunch") - tempG = SpawnAmmoCrate(2361, 1721, amBazooka) + tempG = SpawnSupplyCrate(2361, 1721, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(2430, 1721, amBazooka) + tempG = SpawnSupplyCrate(2430, 1721, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(2510, 1721, amBazooka) + tempG = SpawnSupplyCrate(2510, 1721, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(2581, 1721, amBazooka) + tempG = SpawnSupplyCrate(2581, 1721, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(405, 1839, amSineGun) + tempG = SpawnSupplyCrate(405, 1839, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") - tempG = SpawnAmmoCrate(481, 1839, amSineGun) + tempG = SpawnSupplyCrate(481, 1839, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(696, 611, amParachute) + tempG = SpawnSupplyCrate(696, 611, amParachute) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amParachute") - tempG = SpawnUtilityCrate(825, 1664, amJetpack) + tempG = SpawnSupplyCrate(825, 1664, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(919, 1657, amJetpack) + tempG = SpawnSupplyCrate(919, 1657, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(1015, 1662, amJetpack) + tempG = SpawnSupplyCrate(1015, 1662, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(1095, 1654, amJetpack) + tempG = SpawnSupplyCrate(1095, 1654, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(1166, 1659, amJetpack) + tempG = SpawnSupplyCrate(1166, 1659, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(1250, 1650, amJetpack) + tempG = SpawnSupplyCrate(1250, 1650, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(1335, 1655, amJetpack) + tempG = SpawnSupplyCrate(1335, 1655, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") @@ -1754,22 +1754,22 @@ AddWayPoint(555, 864) ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(3801, 491, amJetpack) + tempG = SpawnSupplyCrate(3801, 491, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(3803, 460, amJetpack) + tempG = SpawnSupplyCrate(3803, 460, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(3799, 429, amJetpack) + tempG = SpawnSupplyCrate(3799, 429, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(3846, 491, amJetpack) + tempG = SpawnSupplyCrate(3846, 491, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(3845, 460, amJetpack) + tempG = SpawnSupplyCrate(3845, 460, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(3845, 429, amJetpack) + tempG = SpawnSupplyCrate(3845, 429, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") @@ -2139,57 +2139,57 @@ AddWayPoint(2592, 1334) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(548, 1844, amBazooka) + tempG = SpawnSupplyCrate(548, 1844, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(595, 1844, amBazooka) + tempG = SpawnSupplyCrate(595, 1844, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(642, 1844, amBazooka) + tempG = SpawnSupplyCrate(642, 1844, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1314, 1845, amBazooka) + tempG = SpawnSupplyCrate(1314, 1845, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1362, 1845, amBazooka) + tempG = SpawnSupplyCrate(1362, 1845, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1419, 1845, amBazooka) + tempG = SpawnSupplyCrate(1419, 1845, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(2208, 1853, amBazooka) + tempG = SpawnSupplyCrate(2208, 1853, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(2264, 1853, amBazooka) + tempG = SpawnSupplyCrate(2264, 1853, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(2318, 1853, amBazooka) + tempG = SpawnSupplyCrate(2318, 1853, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(3027, 1704, amBazooka) + tempG = SpawnSupplyCrate(3027, 1704, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(3072, 1704, amBazooka) + tempG = SpawnSupplyCrate(3072, 1704, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1822, 1042, amBazooka) + tempG = SpawnSupplyCrate(1822, 1042, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(313, 535, amRope) + tempG = SpawnSupplyCrate(313, 535, amRope) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amRope") - tempG = SpawnUtilityCrate(365, 535, amRope) + tempG = SpawnSupplyCrate(365, 535, amRope) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amRope") - tempG = SpawnUtilityCrate(313, 504, amRope) + tempG = SpawnSupplyCrate(313, 504, amRope) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amRope") - tempG = SpawnUtilityCrate(339, 478, amRope) + tempG = SpawnSupplyCrate(339, 478, amRope) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amRope") - tempG = SpawnUtilityCrate(365, 504, amRope) + tempG = SpawnSupplyCrate(365, 504, amRope) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amRope") @@ -2268,88 +2268,88 @@ AddWayPoint(3642, 1601) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(397, 1295, amSineGun) + tempG = SpawnSupplyCrate(397, 1295, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(461, 1295, amSineGun) + tempG = SpawnSupplyCrate(461, 1295, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(555, 1295, amSineGun) + tempG = SpawnSupplyCrate(555, 1295, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(621, 1295, amSineGun) + tempG = SpawnSupplyCrate(621, 1295, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(759, 1867, amSineGun) + tempG = SpawnSupplyCrate(759, 1867, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1504, 1862, amSineGun) + tempG = SpawnSupplyCrate(1504, 1862, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(2521, 528, amSineGun) + tempG = SpawnSupplyCrate(2521, 528, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(3639, 474, amSineGun) + tempG = SpawnSupplyCrate(3639, 474, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(3078, 809, amSineGun) + tempG = SpawnSupplyCrate(3078, 809, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1752, 1192, amSineGun) + tempG = SpawnSupplyCrate(1752, 1192, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(2349, 1183, amSineGun) + tempG = SpawnSupplyCrate(2349, 1183, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1582, 349, amSineGun) + tempG = SpawnSupplyCrate(1582, 349, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(3560, 1647, amSineGun) + tempG = SpawnSupplyCrate(3560, 1647, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(3711, 1644, amSineGun) + tempG = SpawnSupplyCrate(3711, 1644, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(433, 560, amSineGun) + tempG = SpawnSupplyCrate(433, 560, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(568, 559, amSineGun) + tempG = SpawnSupplyCrate(568, 559, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1935, 1677, amSineGun) + tempG = SpawnSupplyCrate(1935, 1677, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(2084, 1673, amSineGun) + tempG = SpawnSupplyCrate(2084, 1673, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1018, 1752, amSineGun) + tempG = SpawnSupplyCrate(1018, 1752, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1086, 1752, amSineGun) + tempG = SpawnSupplyCrate(1086, 1752, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1176, 1751, amSineGun) + tempG = SpawnSupplyCrate(1176, 1751, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(1238, 1751, amSineGun) + tempG = SpawnSupplyCrate(1238, 1751, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(2009, 1668, amSineGun) + tempG = SpawnSupplyCrate(2009, 1668, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(3641, 1639, amSineGun) + tempG = SpawnSupplyCrate(3641, 1639, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(3580, 469, amSineGun) + tempG = SpawnSupplyCrate(3580, 469, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(3700, 467, amSineGun) + tempG = SpawnSupplyCrate(3700, 467, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(2458, 523, amSineGun) + tempG = SpawnSupplyCrate(2458, 523, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") - tempG = SpawnAmmoCrate(2595, 521, amSineGun) + tempG = SpawnSupplyCrate(2595, 521, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents","amSineGun") @@ -2446,36 +2446,36 @@ ------ HEALTH CRATE LIST ------ ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(1943, 1978, amBazooka) + tempG = SpawnSupplyCrate(1943, 1978, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(2002, 1952, amSineGun) + tempG = SpawnSupplyCrate(2002, 1952, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") - tempG = SpawnAmmoCrate(2002, 1890, amSineGun) + tempG = SpawnSupplyCrate(2002, 1890, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") - tempG = SpawnAmmoCrate(2002, 1921, amSineGun) + tempG = SpawnSupplyCrate(2002, 1921, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") - tempG = SpawnAmmoCrate(1998, 1859, amSineGun) + tempG = SpawnSupplyCrate(1998, 1859, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(368, 274, amPickHammer) + tempG = SpawnSupplyCrate(368, 274, amPickHammer) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amPickHammer") - tempG = SpawnUtilityCrate(526, 568, amExtraTime) + tempG = SpawnSupplyCrate(526, 568, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") - tempG = SpawnUtilityCrate(474, 1014, amExtraTime) + tempG = SpawnSupplyCrate(474, 1014, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") - tempG = SpawnUtilityCrate(906, 1955, amRope) + tempG = SpawnSupplyCrate(906, 1955, amRope) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amRope") - tempG = SpawnUtilityCrate(2127, 1529, amBlowTorch) + tempG = SpawnSupplyCrate(2127, 1529, amBlowTorch) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amBlowTorch") @@ -2584,30 +2584,30 @@ AddWayPoint(892, 1119) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(1740, 1905, amBazooka) + tempG = SpawnSupplyCrate(1740, 1905, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1780, 1905, amSineGun) + tempG = SpawnSupplyCrate(1780, 1905, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") - tempG = SpawnAmmoCrate(1782, 1874, amSineGun) + tempG = SpawnSupplyCrate(1782, 1874, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") - tempG = SpawnAmmoCrate(1782, 1843, amSineGun) + tempG = SpawnSupplyCrate(1782, 1843, amSineGun) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amSineGun") ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(368, 274, amPickHammer) + tempG = SpawnSupplyCrate(368, 274, amPickHammer) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amPickHammer") - tempG = SpawnUtilityCrate(526, 568, amExtraTime) + tempG = SpawnSupplyCrate(526, 568, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") - tempG = SpawnUtilityCrate(474, 1014, amExtraTime) + tempG = SpawnSupplyCrate(474, 1014, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") - tempG = SpawnUtilityCrate(906, 1955, amRope) + tempG = SpawnSupplyCrate(906, 1955, amRope) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amRope") @@ -2794,36 +2794,36 @@ AddWayPoint(1379, 1192) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(1757, 706, amBazooka) + tempG = SpawnSupplyCrate(1757, 706, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1838, 706, amBazooka) + tempG = SpawnSupplyCrate(1838, 706, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1319, 926, amBazooka) + tempG = SpawnSupplyCrate(1319, 926, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(1389, 926, amBazooka) + tempG = SpawnSupplyCrate(1389, 926, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(3184, 839, amBazooka) + tempG = SpawnSupplyCrate(3184, 839, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(3185, 808, amBazooka) + tempG = SpawnSupplyCrate(3185, 808, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(3677, 412, amJetpack) + tempG = SpawnSupplyCrate(3677, 412, amJetpack) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amJetpack") - tempG = SpawnUtilityCrate(3079, 1007, amExtraTime) + tempG = SpawnSupplyCrate(3079, 1007, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") - tempG = SpawnUtilityCrate(3138, 1007, amExtraTime) + tempG = SpawnSupplyCrate(3138, 1007, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") - tempG = SpawnUtilityCrate(420, 929, amExtraTime) + tempG = SpawnSupplyCrate(420, 929, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") @@ -3445,36 +3445,36 @@ AddWayPoint(4075, 1887) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(889, 1126, amBaseballBat) - tempG = SpawnAmmoCrate(1211, 975, amSineGun) - tempG = SpawnAmmoCrate(3619, 451, amFirePunch) + tempG = SpawnSupplyCrate(889, 1126, amBaseballBat) + tempG = SpawnSupplyCrate(1211, 975, amSineGun) + tempG = SpawnSupplyCrate(3619, 451, amFirePunch) ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(304, 1594, amRope) - tempG = SpawnUtilityCrate(1538, 1987, amJetpack) - tempG = SpawnUtilityCrate(1958, 2000, amExtraTime) - tempG = SpawnUtilityCrate(2744, 1923, amJetpack) - tempG = SpawnUtilityCrate(3283, 1363, amParachute) - tempG = SpawnUtilityCrate(2749, 1812, amRope) - tempG = SpawnUtilityCrate(970, 779, amJetpack) + tempG = SpawnSupplyCrate(304, 1594, amRope) + tempG = SpawnSupplyCrate(1538, 1987, amJetpack) + tempG = SpawnSupplyCrate(1958, 2000, amExtraTime) + tempG = SpawnSupplyCrate(2744, 1923, amJetpack) + tempG = SpawnSupplyCrate(3283, 1363, amParachute) + tempG = SpawnSupplyCrate(2749, 1812, amRope) + tempG = SpawnSupplyCrate(970, 779, amJetpack) - tempG = SpawnUtilityCrate(3284, 1332, amExtraTime) - tempG = SpawnUtilityCrate(1082, 975, amBlowTorch) - tempG = SpawnUtilityCrate(1547, 981, amJetpack) - tempG = SpawnUtilityCrate(1707, 397, amRope) - tempG = SpawnUtilityCrate(2309, 649, amExtraTime) - tempG = SpawnUtilityCrate(1116, 867, amExtraTime) + tempG = SpawnSupplyCrate(3284, 1332, amExtraTime) + tempG = SpawnSupplyCrate(1082, 975, amBlowTorch) + tempG = SpawnSupplyCrate(1547, 981, amJetpack) + tempG = SpawnSupplyCrate(1707, 397, amRope) + tempG = SpawnSupplyCrate(2309, 649, amExtraTime) + tempG = SpawnSupplyCrate(1116, 867, amExtraTime) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(2559, 880, amBazooka) - tempG = SpawnAmmoCrate(2630, 880, amBazooka) - tempG = SpawnAmmoCrate(1951, 1406, amGrenade) + tempG = SpawnSupplyCrate(2559, 880, amBazooka) + tempG = SpawnSupplyCrate(2630, 880, amBazooka) + tempG = SpawnSupplyCrate(1951, 1406, amGrenade) ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(3536, 320, amBlowTorch) - tempG = SpawnUtilityCrate(3582, 1994, amJetpack) - tempG = SpawnUtilityCrate(682, 349, amExtraTime) - tempG = SpawnUtilityCrate(2842, 633, amExtraTime) + tempG = SpawnSupplyCrate(3536, 320, amBlowTorch) + tempG = SpawnSupplyCrate(3582, 1994, amJetpack) + tempG = SpawnSupplyCrate(682, 349, amExtraTime) + tempG = SpawnSupplyCrate(2842, 633, amExtraTime) ------ BARREL LIST ------ SetHealth(AddGear(506, 1034, gtExplosives, 0, 0, 0, 0), 1) @@ -3654,18 +3654,18 @@ SetHealth(SpawnHealthCrate(694, 553), 25) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(463, 461, amBazooka) + tempG = SpawnSupplyCrate(463, 461, amBazooka) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amBazooka") - tempG = SpawnAmmoCrate(579, 461, amWatermelon) + tempG = SpawnSupplyCrate(579, 461, amWatermelon) setGearValue(tempG,"caseType", "ammo") setGearValue(tempG,"contents", "amWatermelon") ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(367, 500, amBlowTorch) + tempG = SpawnSupplyCrate(367, 500, amBlowTorch) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amBlowTorch") - tempG = SpawnUtilityCrate(638, 493, amExtraTime) + tempG = SpawnSupplyCrate(638, 493, amExtraTime) setGearValue(tempG,"caseType", "util") setGearValue(tempG,"contents", "amExtraTime") @@ -3712,24 +3712,24 @@ LoadSprite(3629, 413, sprAmGirder, 5, 4294967295, nil, nil, nil, lfNormal) ------ AMMO CRATE LIST ------ - tempG = SpawnAmmoCrate(3772, 446, amWatermelon) - tempG = SpawnAmmoCrate(3769, 415, amWatermelon) - tempG = SpawnAmmoCrate(3773, 384, amWatermelon) - tempG = SpawnAmmoCrate(3771, 353, amWatermelon) - tempG = SpawnAmmoCrate(3770, 322, amWatermelon) - tempG = SpawnAmmoCrate(3775, 291, amWatermelon) - tempG = SpawnAmmoCrate(3776, 260, amWatermelon) - tempG = SpawnAmmoCrate(3775, 229, amWatermelon) - tempG = SpawnAmmoCrate(3772, 198, amWatermelon) - tempG = SpawnAmmoCrate(3776, 167, amWatermelon) + tempG = SpawnSupplyCrate(3772, 446, amWatermelon) + tempG = SpawnSupplyCrate(3769, 415, amWatermelon) + tempG = SpawnSupplyCrate(3773, 384, amWatermelon) + tempG = SpawnSupplyCrate(3771, 353, amWatermelon) + tempG = SpawnSupplyCrate(3770, 322, amWatermelon) + tempG = SpawnSupplyCrate(3775, 291, amWatermelon) + tempG = SpawnSupplyCrate(3776, 260, amWatermelon) + tempG = SpawnSupplyCrate(3775, 229, amWatermelon) + tempG = SpawnSupplyCrate(3772, 198, amWatermelon) + tempG = SpawnSupplyCrate(3776, 167, amWatermelon) ------ UTILITY CRATE LIST ------ - tempG = SpawnUtilityCrate(3723, 446, amJetpack) - tempG = SpawnUtilityCrate(3725, 415, amJetpack) - tempG = SpawnUtilityCrate(3814, 446, amJetpack) - tempG = SpawnUtilityCrate(3814, 415, amJetpack) - tempG = SpawnUtilityCrate(3815, 384, amJetpack) - tempG = SpawnUtilityCrate(3728, 384, amJetpack) + tempG = SpawnSupplyCrate(3723, 446, amJetpack) + tempG = SpawnSupplyCrate(3725, 415, amJetpack) + tempG = SpawnSupplyCrate(3814, 446, amJetpack) + tempG = SpawnSupplyCrate(3814, 415, amJetpack) + tempG = SpawnSupplyCrate(3815, 384, amJetpack) + tempG = SpawnSupplyCrate(3728, 384, amJetpack) ------ AIR MINE LIST ------ SetTimer(AddGear(3489, 110, gtAirMine, 0, 0, 0, 0), 1)