# HG changeset patch # User Wuzzy # Date 1519995457 -3600 # Node ID e69cb8d5512c8fc79d8398892926b14d5a793370 # Parent bd629a70b4a13f8898ac1d7cfe8a2326a941afba Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time diff -r bd629a70b4a1 -r e69cb8d5512c share/hedgewars/Data/Missions/Training/Basic_Training_-_Movement.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Movement.lua Wed Feb 28 20:14:55 2018 +0100 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Movement.lua Fri Mar 02 13:57:37 2018 +0100 @@ -21,7 +21,7 @@ local crates = {} local switcherGear local tookDamage = false -local switchTicks = -1 +local switchTextDelay = -1 local walkingText = false local map = { @@ -256,9 +256,13 @@ EndGame() end -function onGearAdd(gear) - if GetGearType(gear) == gtSwitcher then - switcherGear = gear +local function switchHedgehogText() + if CurrentHedgehog == hog_cappy then + ShowMission(loc("Basic Movement Training"), loc("Switch Hedgehog (3/3)"), + loc("This is Cappy.").."|".. + loc("To finish hedgehog selection, just do anything|with him, like walking."), + 2, 20000) + else ShowMission(loc("Basic Movement Training"), loc("Switch Hedgehog (2/3)"), loc("You have activated Switch Hedgehog!").."|".. loc("The spinning arrows above your hedgehog show|which hedgehog is selected right now.").."|".. @@ -267,6 +271,13 @@ end end +function onGearAdd(gear) + if GetGearType(gear) == gtSwitcher then + switcherGear = gear + switchHedgehogText() + end +end + function onGearDelete(gear) -- Switching done if GetGearType(gear) == gtSwitcher then @@ -351,29 +362,17 @@ function onSwitch() -- Update help while switching hogs if switcherGear then - -- Delay by one tick for CurrentHedgehog to update - switchTicks = 1 + -- Delay for CurrentHedgehog to update + switchTextDelay = 1 end end -function onGameTick() - --AddCaption(GetX(CurrentHedgehog)..":"..GetY(CurrentHedgehog)) - if switchTicks > 0 then - switchTicks = switchTicks - 1 - elseif switchTicks == 0 then - if CurrentHedgehog == hog_cappy then - ShowMission(loc("Basic Movement Training"), loc("Switch Hedgehog (3/3)"), - loc("This is Cappy.").."|".. - loc("To finish hedgehog selection, just do anything|with him, like walking."), - 2, 20000) - else - ShowMission(loc("Basic Movement Training"), loc("Switch Hedgehog (2/3)"), - loc("You have activated Switch Hedgehog!").."|".. - loc("The spinning arrows above your hedgehog show|which hedgehog is selected right now.").."|".. - loc("Hit the “Switch Hedgehog” key until you have|selected Cappy, the hedgehog with the cap!").."|".. - loc("Switch hedgehog: [Tabulator]"), 2, 20000) - end - switchTicks = -1 +function onGameTick20() + if switchTextDelay > 0 then + switchTextDelay = switchTextDelay - 1 + elseif switchTextDelay == 0 then + switchHedgehogText() + switchTextDelay = -1 end end