# HG changeset patch # User Wuzzy # Date 1507161748 -7200 # Node ID eaf719616c7ba5de5e107841bf71bcd1d8f88a6b # Parent 2837dee472cc813ed496eb7128f26c25d82d7ac4 Fix cursor often jumping to center when putting target while moving cursor It was about this time this HORRIBLY ANNOYING bug got fixed. Oh boy! diff -r 2837dee472cc -r eaf719616c7b ChangeLog.txt --- a/ChangeLog.txt Thu Oct 05 01:37:49 2017 +0200 +++ b/ChangeLog.txt Thu Oct 05 02:02:28 2017 +0200 @@ -29,6 +29,7 @@ + Small visual effects enhancements + Briefly show theme and music authors in chat at start of game + A few new funny ticker messages (English) + * Fixed cursor often jumping back to screen center when putting target location while moving cursor * Fixed air-strikes drops being off-center * Gameplay fix: Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp. * Fixed screenshots being too bright if taken in quick succession diff -r 2837dee472cc -r eaf719616c7b hedgewars/uIO.pas --- a/hedgewars/uIO.pas Thu Oct 05 01:37:49 2017 +0200 +++ b/hedgewars/uIO.pas Thu Oct 05 02:02:28 2017 +0200 @@ -477,7 +477,8 @@ CurrentHedgehog^ do if (State and gstChooseTarget) <> 0 then begin - isCursorVisible:= false; + if CurAmmoType = amBee then + isCursorVisible:= false; if not CurrentTeam^.ExtDriven then begin if fromAI then