# HG changeset patch # User Wuzzy # Date 1547680224 -3600 # Node ID eb5ed9ead1514dbb7f7e7b0af2505ded2d2b53c4 # Parent 5c52013fd0aa8d818efec12e5cdf48c1032693bc Update changelog diff -r 5c52013fd0aa -r eb5ed9ead151 ChangeLog.txt --- a/ChangeLog.txt Wed Jan 16 23:58:12 2019 +0100 +++ b/ChangeLog.txt Thu Jan 17 00:10:24 2019 +0100 @@ -26,12 +26,16 @@ * King Mode: Kill resurrected minions if king is not alive A Classic Fairytale: + + Backstab: Disable utilities before traitor has been dealt with * First blood: Fix Lua error when hitting Attack after failing the rope challenge + * Various minor tweaks and bugfixes A Space Adventure: + Show your current records at mission start when re-playing one of the challenges + Spacetrip: Move flowers of desert planet above cactus + + Searching in the dust: Enable skip in entire mission * Searching in the dust: Fix mission ending when all smugglers are dead + * Searching in the dust: Fix a lot of broken/stupid smuggler behaviours * Chasing the blue hog: Fix player not losing the race when timing out while still having the rope * Chasing the blue hog: Fix player winning if Crazy Runner died * Various minor tweaks and bugfixes @@ -83,6 +87,7 @@ + Params explode, poison in the SpawnFake*Crate functions now optional and default to false + New global: InitHealth: Initial hog health value from game scheme (read-only) * Fix SetAmmoDelay not working properly when called after onGameStart + * Fix DismissTeam not clearing team properly ====================== 0.9.25 ====================== HIGHLIGHTS: