# HG changeset patch # User sheepluva # Date 1461676776 -7200 # Node ID ecbf5e6c2c376e80654da7b493cc79da13f9839f # Parent 863e1a75ec99f07b4663fc8f7b2f0cf2f9ddf652 also make forts face inwards in wrap mode, if there are only 2 teams diff -r 863e1a75ec99 -r ecbf5e6c2c37 hedgewars/uLand.pas --- a/hedgewars/uLand.pas Tue Apr 26 15:15:12 2016 +0200 +++ b/hedgewars/uLand.pas Tue Apr 26 15:19:36 2016 +0200 @@ -376,7 +376,7 @@ // face in random direction mirror:= (GetRandom(2) = 0); // make first/last fort face inwards - if WorldEdge <> weWrap then + if (WorldEdge <> weWrap) or (ClansCount = 2) then mirror:= (i <> 0) and (mirror or (i = ClansCount - 1)); if mirror then