# HG changeset patch # User Wuzzy # Date 1547140082 -3600 # Node ID ed90b5e2545b8e7b0250f10fc102bf31de126059 # Parent c36d67d6366d09a64a7f765a02ee20e9255ad9ad Swap 2 targets in grenade training to make the start a bit easier diff -r c36d67d6366d -r ed90b5e2545b share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua --- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Thu Jan 10 18:05:48 2019 +0100 +++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Thu Jan 10 18:08:02 2019 +0100 @@ -83,7 +83,7 @@ local function spawnTargets() -- Warm-up if gamePhase == 0 then - AddGear(882, 39, gtTarget, 0, 0, 0, 0) + AddGear(945, 498, gtTarget, 0, 0, 0, 0) -- Timer elseif gamePhase == 2 then AddGear(233, 97, gtTarget, 0, 0, 0, 0) @@ -93,7 +93,7 @@ elseif gamePhase == 3 then AddGear(15, 240, gtTarget, 0, 0, 0, 0) AddGear(61, 9, gtTarget, 0, 0, 0, 0) - AddGear(945, 498, gtTarget, 0, 0, 0, 0) + AddGear(882, 39, gtTarget, 0, 0, 0, 0) -- Bounciness elseif gamePhase == 4 then AddGear(1318, 208, gtTarget, 0, 0, 0, 0)