# HG changeset patch # User nemo # Date 1478708474 18000 # Node ID ed98962b45c03f5369668231d12fe1bfc7549861 # Parent d669f04f02d0a092405a99447bd7f80e2c5fe589 allow longer grave animations diff -r d669f04f02d0 -r ed98962b45c0 hedgewars/uGearsRender.pas --- a/hedgewars/uGearsRender.pas Sat Oct 15 20:54:30 2016 +0200 +++ b/hedgewars/uGearsRender.pas Wed Nov 09 11:21:14 2016 -0500 @@ -1168,7 +1168,7 @@ gtShell: DrawSpriteRotated(sprBazookaShell, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX)); gtGrave: begin - DrawTextureF(Gear^.Hedgehog^.Team^.GraveTex, 1, x, y, (GameTicks shr 7+Gear^.uid) and 7, 1, 32, 32); + DrawTextureF(Gear^.Hedgehog^.Team^.GraveTex, 1, x, y, (GameTicks shr 7+Gear^.uid) and 15, 1, 32, 32); if Gear^.Health > 0 then begin //Tint($33, $33, $FF, max($40, round($FF * abs(1 - (GameTicks mod (6000 div Gear^.Health)) / 750))));