# HG changeset patch # User Wuzzy # Date 1534084282 -7200 # Node ID edbe5d80ffbc84cb8a7b4dc301ce4d57e2645161 # Parent 45b325bb9bb13c8d0e1b5753026e7b408999d961 Don't make pseudo player names like [server] clickable in chat diff -r 45b325bb9bb1 -r edbe5d80ffbc ChangeLog.txt --- a/ChangeLog.txt Sat Aug 11 23:20:08 2018 +0200 +++ b/ChangeLog.txt Sun Aug 12 16:31:22 2018 +0200 @@ -36,6 +36,7 @@ * Fix rare crash when aborting video encoding in progress * Controllers are detected again * No longer allow having schemes with equal names (case-insensitive) + * Pseudo player names in chat (like “[server]”) are no longer clickable * Lobby/room: No longer allow opening context menu if no player selected Highlander: diff -r 45b325bb9bb1 -r edbe5d80ffbc QTfrontend/ui/widget/chatwidget.cpp --- a/QTfrontend/ui/widget/chatwidget.cpp Sat Aug 11 23:20:08 2018 +0200 +++ b/QTfrontend/ui/widget/chatwidget.cpp Sun Aug 12 16:31:22 2018 +0200 @@ -373,11 +373,13 @@ // it as host would convert it to it's lower case variant QString HWChatWidget::linkedNick(const QString & nickname) { - if (nickname != m_userNick) + // '[' is reserved character used for fake player names in special server messages + if ((nickname != m_userNick) && (!nickname.contains('['))) + // linked nick return QString("%2").arg( QString(nickname.toUtf8().toBase64())).arg(nickname.toHtmlEscaped()); - // unlinked nick (if own one) + // unlinked nick (if own one or fake player name) return QString("%1").arg(nickname.toHtmlEscaped()); }