# HG changeset patch # User Wuzzy # Date 1506632610 -7200 # Node ID ef71e032254fd20b86877cea8ce82fb404d5b3e8 # Parent 0411e04cf12a6eaa0da1eddb3a8255648d130e3d ASA, fruit01: Use 1 hog instead of 2 for Captain Lime diff -r 0411e04cf12a -r ef71e032254f share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Thu Sep 28 21:32:42 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Thu Sep 28 23:03:30 2017 +0200 @@ -118,11 +118,8 @@ HogTurnLeft(hero.gear, true) -- Captain Lime AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "congo-brazzaville") - green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer") - AnimSetGearPosition(green1.bot, green1.x, green1.y) - green1.human = AddHog(green1.name, 0, 200, "war_desertofficer") - AnimSetGearPosition(green1.human, green1.x, green1.y) - green1.gear = green1.human + green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer") + AnimSetGearPosition(green1.gear, green1.x, green1.y) -- Green Bananas AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville") green2.gear = AddHog(green2.name, 0, 100, "war_britmedic") @@ -188,7 +185,6 @@ for i=3,7 do HideHog(yellowArmy[i].gear) end - HideHog(green1.bot) -- crates SpawnHealthCrate(health1X, health1Y) @@ -437,9 +433,7 @@ AddAmmo(hero.gear, amGrenade, 6) AddAmmo(hero.gear, amDEagle, 4) AddAmmo(hero.gear, amSkip, 100) - RestoreHog(green1.bot) - DeleteGear(green1.human) - green1.gear = green1.bot + SetHogLevel(green1.gear, 1) startBattleCalled = true EndTurn(true) end