# HG changeset patch # User unc0rr # Date 1293307794 -10800 # Node ID f2c30204a3fdf10d1ef532e2cb88d1dfb8f198fb # Parent 876e103586d13d91544bb068cafe714b253305c3 Allow 8 teams in server diff -r 876e103586d1 -r f2c30204a3fd ChangeLog.txt --- a/ChangeLog.txt Sat Dec 25 20:47:29 2010 +0100 +++ b/ChangeLog.txt Sat Dec 25 23:09:54 2010 +0300 @@ -1,6 +1,16 @@ + features * bugfixes +0.9.14 -> 0.9.15: + - Christmas theme + - Draw map mode + - CTF and other game modes + - Ready timer + - Drill strike + - New modes: more wind, no + - Ability to define PRNG seed + - New hats + 0.9.13 -> 0.9.14: + New audio tracks + New forts: EvilChicken, Tank diff -r 876e103586d1 -r f2c30204a3fd gameServer/HWProtoInRoomState.hs --- a/gameServer/HWProtoInRoomState.hs Sat Dec 25 20:47:29 2010 +0100 +++ b/gameServer/HWProtoInRoomState.hs Sat Dec 25 23:09:54 2010 +0300 @@ -37,7 +37,7 @@ handleCmd_inRoom clID clients rooms ("ADD_TEAM" : name : color : grave : fort : voicepack : flag : difStr : hhsInfo) | length hhsInfo == 15 && clientProto client < 30 = handleCmd_inRoom clID clients rooms ("ADD_TEAM" : name : color : grave : fort : voicepack : " " : flag : difStr : hhsInfo) | length hhsInfo /= 16 = [ProtocolError "Corrupted hedgehogs info"] - | length (teams room) == 6 = [Warning "too many teams"] + | length (teams room) == 8 = [Warning "too many teams"] | canAddNumber <= 0 = [Warning "too many hedgehogs"] | isJust findTeam = [Warning "There's already a team with same name in the list"] | gameinprogress room = [Warning "round in progress"]