# HG changeset patch # User Wuzzy # Date 1554742921 -7200 # Node ID f5dcf47dff2cf918cb37120dba95cb129e270fe3 # Parent 97a36fb4412325d74e347bf585b15d97a66c3304 WxW: Don't register wall touch if not gstHHDriven diff -r 97a36fb44123 -r f5dcf47dff2c ChangeLog.txt --- a/ChangeLog.txt Mon Apr 08 17:59:38 2019 +0200 +++ b/ChangeLog.txt Mon Apr 08 19:02:01 2019 +0200 @@ -23,6 +23,8 @@ + The Specialists: Add script parameter support to set custom specialists order * Balanced Random Weapon: Fix Lua errors after using Time Box * Racer: Fix racer ghost not getting reset after a skip + * Battalion, WxW: Crates drop between turns, when appropriate + * Battalion: Make Sudden Death effects with the base game * King Mode: Fix team sometimes not being killed properly if king drowned * King Mode: Kill resurrected minions if king is not alive * HedgeEditor: Fix major FPS drop when there are a lot of objects diff -r 97a36fb44123 -r f5dcf47dff2c share/hedgewars/Data/Scripts/Multiplayer/WxW.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Mon Apr 08 17:59:38 2019 +0200 +++ b/share/hedgewars/Data/Scripts/Multiplayer/WxW.lua Mon Apr 08 19:02:01 2019 +0200 @@ -1586,8 +1586,8 @@ gTimer = 1 if roundN == 100 then - CheckForWallCollision() if band(GetState(CurrentHedgehog), gstHHDriven) ~= 0 then + CheckForWallCollision() CheckCrateConditions() end