# HG changeset patch # User Ondrej Skopek # Date 1355507851 -3600 # Node ID f9e6da8f94b17a7cdde0b504375d2414ceaf331f # Parent b236e3afed0d74d58e898cb9fc787d9c8a0dd1fd# Parent c284ea71a4f8fd985a99de53d2766725e775590e Merge from parent diff -r b236e3afed0d -r f9e6da8f94b1 QTfrontend/gameuiconfig.cpp --- a/QTfrontend/gameuiconfig.cpp Fri Dec 14 18:49:25 2012 +0100 +++ b/QTfrontend/gameuiconfig.cpp Fri Dec 14 18:57:31 2012 +0100 @@ -191,8 +191,8 @@ { // fill 2/3 of the screen desktop const QRect deskSize = QApplication::desktop()->screenGeometry(-1); - Form->resize(value("frontend/width", deskSize.width()*2/3).toUInt(), - value("frontend/height", deskSize.height()*2/3).toUInt()); + Form->resize(value("frontend/width", qMin(qMax(deskSize.width()*2/3,800),deskSize.width())).toUInt(), + value("frontend/height", qMin(qMax(deskSize.height()*2/3,600),deskSize.height())).toUInt()); // move the window to the center of the screen QPoint center = QApplication::desktop()->availableGeometry(-1).center();