# HG changeset patch # User unc0rr # Date 1387918604 -14400 # Node ID fa615abab6c28caa0a8f6171372ac9abc21011de # Parent 7918943c0ff1c5a75828c247b706ccd3d62bf97a# Parent 8f5b48525a03f9a70af935366ee17fd140ab5972 merge from default diff -r 7918943c0ff1 -r fa615abab6c2 hedgewars/uAI.pas --- a/hedgewars/uAI.pas Wed Dec 25 00:55:26 2013 +0400 +++ b/hedgewars/uAI.pas Wed Dec 25 00:56:44 2013 +0400 @@ -251,7 +251,7 @@ AddAction(Actions, aia_Weapon, Longword(amSkip), 100 + random(200), 0, 0); if ((CurrentHedgehog^.MultiShootAttacks = 0) or ((Ammoz[Me^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoMoveAfter) = 0)) - and (GameFlags and gfArtillery = 0) then + and (GameFlags and gfArtillery = 0) and (cGravityf <> 0) then begin tmp:= random(2) + 1; Push(0, Actions, Me^, tmp); diff -r 7918943c0ff1 -r fa615abab6c2 hedgewars/uAIAmmoTests.pas --- a/hedgewars/uAIAmmoTests.pas Wed Dec 25 00:55:26 2013 +0400 +++ b/hedgewars/uAIAmmoTests.pas Wed Dec 25 00:56:44 2013 +0400 @@ -1047,7 +1047,7 @@ begin ap.ExplR:= 0; ap.Time:= 0; -if (Level > 3) then +if (Level > 3) or (cGravityf = 0) then exit(BadTurn); ap.Angle:= 0;