# HG changeset patch # User Wuzzy # Date 1506738710 -7200 # Node ID fb0734d5dd87f72e7cfd032e4ce3eeb0d6a87490 # Parent dd0fb5b1556767b4dacf75a8b4cf87c51735a8dc ACF5: Fix position of Fiery Water when skipping start anim. diff -r dd0fb5b15567 -r fb0734d5dd87 share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Sat Sep 30 04:26:40 2017 +0200 +++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua Sat Sep 30 04:31:50 2017 +0200 @@ -595,9 +595,9 @@ end function SkipStartAnim() + ReviveNatives() AnimSetGearPosition(natives[waterNum], nativePos[denseNum][1] + 50, nativePos[denseNum][2]) RestoreWave(1) - ReviveNatives() SetGearMessage(CurrentHedgehog, 0) SetState(CurrentHedgehog, 0) if m2Choice == choiceAccepted then