# HG changeset patch # User unc0rr # Date 1212763229 0 # Node ID fc16141a012898106998db68acbea227c2fc604a # Parent 8b5647def4b5dc477951442cb753245f689ebb6a Prevent wrong aim direction when using rope after high jump diff -r 8b5647def4b5 -r fc16141a0128 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Tue Jun 03 19:59:12 2008 +0000 +++ b/hedgewars/GSHandlers.inc Fri Jun 06 14:40:29 2008 +0000 @@ -740,7 +740,7 @@ if (Gear^.State and gstCollision) <> 0 then begin Gear^.doStep:= @doStepRopeWork; - with HHGear^ do State:= State and not gstAttacking; + with HHGear^ do State:= State and not (gstAttacking or gstHHHJump); OnUsedAmmo(PHedgehog(HHGear^.Hedgehog)^); ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^);