# HG changeset patch # User alfadur # Date 1594927832 -10800 # Node ID ff7291bc811f9234506ce7ae90ceada507e3b68c # Parent 4e65fd69f58c51464f07faf3779bd62027c9de79 make water sentries more resistant to sinking diff -r 4e65fd69f58c -r ff7291bc811f hedgewars/uGearsHandlersMess.pas --- a/hedgewars/uGearsHandlersMess.pas Sun Jul 12 03:03:52 2020 +0300 +++ b/hedgewars/uGearsHandlersMess.pas Thu Jul 16 22:30:32 2020 +0300 @@ -7523,7 +7523,7 @@ end; Gear^.Y := int2hwFloat(cWaterLine - 3 * Gear^.Radius); - if TestCollisionYwithGear(Gear, -1) <> 0 then + if TestCollisionYImpl(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius - 1, -1, Gear^.CollisionMask and lfLandMask) <> 0 then begin Gear^.Tag := -1; exit;