# HG changeset patch # User nemo # Date 1298831708 18000 # Node ID ffc9ac92098534565005b3508cb61fb6ee05f2d0 # Parent 8e1673f0dc05db6aa135126e89b7e169cb7c6842 visual tweak to smoke diff -r 8e1673f0dc05 -r ffc9ac920985 hedgewars/GSHandlers.inc --- a/hedgewars/GSHandlers.inc Sun Feb 27 21:06:28 2011 +0300 +++ b/hedgewars/GSHandlers.inc Sun Feb 27 13:35:08 2011 -0500 @@ -1703,8 +1703,8 @@ else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then inc(Gear^.Damage, hwRound(Gear^.dX * -_70)); - if (Gear^.Damage > random(10)) and ((GameTicks and $FF) = 0) then - AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y), vgtSmoke); + if (Gear^.Damage > random(30)) and ((GameTicks and $FF) = 0) then + AddVisualGear(hwRound(Gear^.X) - 4 + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke); if (Gear^.Damage > 35) then begin