Let's try this too (override following remote if in ammo menu)
authornemo
Tue, 09 Mar 2010 02:02:22 +0000
changeset 2970 011075f93746
parent 2969 79024988792e
child 2971 c65929077646
Let's try this too (override following remote if in ammo menu)
hedgewars/uWorld.pas
--- a/hedgewars/uWorld.pas	Mon Mar 08 21:52:40 2010 +0000
+++ b/hedgewars/uWorld.pas	Tue Mar 09 02:02:22 2010 +0000
@@ -808,7 +808,7 @@
 const PrevSentPointTime: LongWord = 0;
 var EdgesDist,  wdy: LongInt;
 begin
-if (not (CurrentTeam^.ExtDriven and isCursorVisible)) and cHasFocus then
+if (not (CurrentTeam^.ExtDriven and isCursorVisible and not bShowAmmoMenu)) and cHasFocus then
     begin
     SDL_GetMouseState(@CursorPoint.X, @CursorPoint.Y);
     CursorPoint.X:= CursorPoint.X - (cScreenWidth shr 1);
@@ -823,8 +823,8 @@
         exit
         end
         else begin
-        CursorPoint.x:= (prevPoint.x * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * 100 + WorldDx) div 8;
-        CursorPoint.y:= (prevPoint.y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8;
+        CursorPoint.X:= (prevPoint.X * 7 + hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * 100 + WorldDx) div 8;
+        CursorPoint.Y:= (prevPoint.Y * 7 + cScreenHeight - (hwRound(FollowGear^.Y) + WorldDy)) div 8;
         end;
 
 wdy:= trunc(cScreenHeight / cScaleFactor) + cScreenHeight div 2 - cWaterLine - cVisibleWater;