little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
authornemo
Wed, 22 Jul 2009 01:50:46 +0000
changeset 2268 053eb81e60ee
parent 2267 ad372e549cc5
child 2269 00f5704f5f39
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
hedgewars/uWorld.pas
share/hedgewars/Data/Graphics/BlueWater.png
--- a/hedgewars/uWorld.pas	Mon Jul 20 19:04:10 2009 +0000
+++ b/hedgewars/uWorld.pas	Wed Jul 22 01:50:46 2009 +0000
@@ -67,7 +67,8 @@
 procedure InitWorld;
 begin
 cWaveWidth:= SpritesData[sprWater].Width;
-cWaveHeight:= SpritesData[sprWater].Height;
+//cWaveHeight:= SpritesData[sprWater].Height;
+cWaveHeight:= 32;
 cGearScrEdgesDist:= Min(cScreenWidth div 2 - 100, cScreenHeight div 2 - 50);
 SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
 prevPoint.X:= 0;
Binary file share/hedgewars/Data/Graphics/BlueWater.png has changed