author | unc0rr |
Sat, 06 Nov 2010 23:07:20 +0300 | |
changeset 4152 | 07008cb354f9 |
parent 4151 | 08b95ec1bfdf |
child 4153 | 6bd94e4c5d65 |
--- a/hedgewars/VGSHandlers.inc Sat Nov 06 20:38:59 2010 +0100 +++ b/hedgewars/VGSHandlers.inc Sat Nov 06 23:07:20 2010 +0300 @@ -33,6 +33,12 @@ X:= X + (cWindSpeedf * 200 + dX + tdX) * Steps; Y:= Y + (dY + tdY + cGravityf * vobFallSpeed) * Steps; Angle:= Angle + dAngle * Steps; + if Angle > 360 then + Angle:= Angle - 360 + else + if Angle < - 360 then + Angle:= Angle + 360; + if (round(X) >= cLeftScreenBorder) and (round(X) <= cRightScreenBorder) and