Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
--- a/gameServer/Actions.hs Sun Oct 25 20:40:27 2015 +0100
+++ b/gameServer/Actions.hs Tue Oct 27 23:04:15 2015 +0300
@@ -757,15 +757,15 @@
processAction (CheckFailed msg) = do
- Just (CheckInfo fileName _) <- client's checkInfo
+ Just (CheckInfo fileName _ _) <- client's checkInfo
io $ moveFailedRecord fileName
processAction (CheckSuccess info) = do
- Just (CheckInfo fileName teams) <- client's checkInfo
+ Just (CheckInfo fileName teams script) <- client's checkInfo
p <- client's clientProto
si <- gets serverInfo
- io $ writeChan (dbQueries si) $ StoreAchievements p (B.pack fileName) (map toPair teams) info
+ io $ writeChan (dbQueries si) $ StoreAchievements p (B.pack fileName) (map toPair teams) script info
io $ moveCheckedRecord fileName
where
toPair t = (teamname t, teamowner t)
--- a/gameServer/CoreTypes.hs Sun Oct 25 20:40:27 2015 +0100
+++ b/gameServer/CoreTypes.hs Tue Oct 27 23:04:15 2015 +0300
@@ -119,7 +119,8 @@
CheckInfo
{
recordFileName :: String,
- recordTeams :: [TeamInfo]
+ recordTeams :: [TeamInfo],
+ recordScript :: B.ByteString
}
data ClientInfo =
@@ -345,7 +346,7 @@
CheckAccount ClientIndex Int B.ByteString B.ByteString
| ClearCache
| SendStats Int Int
- | StoreAchievements Word16 B.ByteString [(B.ByteString, B.ByteString)] [B.ByteString]
+ | StoreAchievements Word16 B.ByteString [(B.ByteString, B.ByteString)] B.ByteString [B.ByteString]
| GetReplayName ClientIndex Int B.ByteString
deriving (Show, Read)
--- a/gameServer/EngineInteraction.hs Sun Oct 25 20:40:27 2015 +0100
+++ b/gameServer/EngineInteraction.hs Tue Oct 27 23:04:15 2015 +0300
@@ -100,8 +100,8 @@
-> Map.Map B.ByteString B.ByteString
-> Map.Map B.ByteString [B.ByteString]
-> [B.ByteString]
- -> [B.ByteString]
-replayToDemo ti mParams prms msgs = if not sane then [] else concat [
+ -> ([B.ByteString], [B.ByteString])
+replayToDemo ti mParams prms msgs = if not sane then ([], []) else ([scriptName], concat [
[em "TD"]
, maybeScript
, maybeMap
@@ -117,7 +117,7 @@
, concatMap teamSetup ti
, msgs
, [em "!"]
- ]
+ ])
where
keys1, keys2 :: Set.Set B.ByteString
keys1 = Set.fromList ["FEATURE_SIZE", "MAP", "MAPGEN", "MAZE_SIZE", "SEED", "TEMPLATE"]
@@ -127,7 +127,8 @@
&& (not . null . drop 41 $ scheme)
&& (not . null . tail $ prms Map.! "AMMO")
mapGenTypes = ["+rnd+", "+maze+", "+drawn+", "+perlin+"]
- maybeScript = let s = head . fromMaybe ["Normal"] $ Map.lookup "SCRIPT" prms in if s == "Normal" then [] else [eml ["escript Scripts/Multiplayer/", s, ".lua"]]
+ scriptName = head . fromMaybe ["Normal"] $ Map.lookup "SCRIPT" prms
+ maybeScript = let s = scriptName in if s == "Normal" then [] else [eml ["escript Scripts/Multiplayer/", s, ".lua"]]
maybeMap = let m = mParams Map.! "MAP" in if m `elem` mapGenTypes then [] else [eml ["emap ", m]]
scheme = tail $ prms Map.! "SCHEME"
mapgen = mParams Map.! "MAPGEN"
--- a/gameServer/OfficialServer/GameReplayStore.hs Sun Oct 25 20:40:27 2015 +0100
+++ b/gameServer/OfficialServer/GameReplayStore.hs Tue Oct 27 23:04:15 2015 +0300
@@ -16,7 +16,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\-}
-{-# LANGUAGE ScopedTypeVariables #-}
+{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
module OfficialServer.GameReplayStore where
import Data.Time
@@ -70,11 +70,12 @@
where
loadFile :: String -> IO (Maybe CheckInfo, [B.ByteString])
loadFile fileName = E.handle (\(e :: SomeException) ->
- warningM "REPLAYS" ("Problems reading " ++ fileName ++ ": " ++ show e) >> return (Just $ CheckInfo fileName [], [])) $ do
+ warningM "REPLAYS" ("Problems reading " ++ fileName ++ ": " ++ show e) >> return (Just $ CheckInfo fileName [] "", [])) $ do
(teams, params1, params2, roundMsgs) <- liftM read $ readFile fileName
- return $ (
- Just (CheckInfo fileName teams)
- , let d = replayToDemo teams (Map.fromList params1) (Map.fromList params2) (reverse roundMsgs) in d `deepseq` d
+ let d = replayToDemo teams (Map.fromList params1) (Map.fromList params2) (reverse roundMsgs)
+ d `deepseq` return $ (
+ Just (CheckInfo fileName teams (head $ fst d))
+ , snd d
)
moveFailedRecord :: String -> IO ()
--- a/gameServer/OfficialServer/extdbinterface.hs Sun Oct 25 20:40:27 2015 +0100
+++ b/gameServer/OfficialServer/extdbinterface.hs Tue Oct 27 23:04:15 2015 +0300
@@ -50,6 +50,9 @@
\ VALUES (?, (SELECT id FROM achievement_types WHERE name = ?), (SELECT uid FROM users WHERE name = ?), \
\ ?, ?, ?, ?)"
+dbQueryGamesHistory =
+ "? ? ?"
+
dbQueryReplayFilename = "SELECT filename FROM achievements WHERE id = ?"
@@ -83,8 +86,8 @@
SendStats clients rooms ->
void $ execute dbConn dbQueryStats (clients, rooms)
- StoreAchievements p fileName teams info ->
- mapM_ (execute dbConn dbQueryAchievement) $ (parseStats p fileName teams) info
+ StoreAchievements p fileName teams script info ->
+ mapM_ (uncurry (execute dbConn)) $ parseStats p fileName teams script info
--readTime = read . B.unpack . B.take 19 . B.drop 8
@@ -94,15 +97,16 @@
Word16
-> B.ByteString
-> [(B.ByteString, B.ByteString)]
- -> [B.ByteString]
- -> [(B.ByteString, B.ByteString, B.ByteString, Int, B.ByteString, B.ByteString, Int)]
-parseStats p fileName teams = ps
+ -> B.ByteString
+ -> [B.ByteString]
+ -> [(Query, (B.ByteString, B.ByteString, B.ByteString, Int, B.ByteString, B.ByteString, Int))]
+parseStats p fileName teams script = ps
where
time = readTime fileName
ps [] = []
ps ("DRAW" : bs) = ps bs
ps ("WINNERS" : n : bs) = ps $ drop (readInt_ n) bs
- ps ("ACHIEVEMENT" : typ : teamname : location : value : bs) =
+ ps ("ACHIEVEMENT" : typ : teamname : location : value : bs) = (dbQueryAchievement,
( time
, typ
, fromMaybe "" (lookup teamname teams)
@@ -110,7 +114,7 @@
, fileName
, location
, fromIntegral p
- ) : ps bs
+ )) : ps bs
ps (b:bs) = ps bs