--- a/hedgewars/hwengine.dpr Tue May 27 14:30:48 2008 +0000
+++ b/hedgewars/hwengine.dpr Tue May 27 14:32:55 2008 +0000
@@ -104,18 +104,18 @@
ProcessKbd;
DoGameTick(Lag);
ProcessVisualGears(Lag);
- DrawWorld(Lag, SDLPrimSurface);
+ DrawWorld(Lag);
end;
gsConsole: begin
DoGameTick(Lag);
ProcessVisualGears(Lag);
- DrawWorld(Lag, SDLPrimSurface);
+ DrawWorld(Lag);
DrawConsole(SDLPrimSurface);
end;
gsChat: begin
DoGameTick(Lag);
ProcessVisualGears(Lag);
- DrawWorld(Lag, SDLPrimSurface);
+ DrawWorld(Lag);
end;
gsExit: begin
OnDestroy;
--- a/hedgewars/uGears.pas Tue May 27 14:30:48 2008 +0000
+++ b/hedgewars/uGears.pas Tue May 27 14:32:55 2008 +0000
@@ -58,7 +58,7 @@
procedure ProcessGears;
procedure SetAllToActive;
procedure SetAllHHToActive;
-procedure DrawGears(Surface: PSDL_Surface);
+procedure DrawGears;
procedure FreeGearsList;
procedure AddMiscGears;
procedure AssignHHCoords;
@@ -694,7 +694,7 @@
end;
end;
-procedure DrawGears(Surface: PSDL_Surface);
+procedure DrawGears;
var Gear, HHGear: PGear;
i: Longword;
roplen: LongInt;
--- a/hedgewars/uWorld.pas Tue May 27 14:30:48 2008 +0000
+++ b/hedgewars/uWorld.pas Tue May 27 14:32:55 2008 +0000
@@ -24,7 +24,7 @@
WorldDy: LongInt = -256;
procedure InitWorld;
-procedure DrawWorld(Lag: LongInt; Surface: PSDL_Surface);
+procedure DrawWorld(Lag: LongInt);
procedure AddCaption(s: string; Color: Longword; Group: TCapGroup);
{$IFDEF COUNTTICKS}
@@ -69,7 +69,7 @@
AMxCurr:= cScreenWidth
end;
-procedure ShowAmmoMenu(Surface: PSDL_Surface);
+procedure ShowAmmoMenu;
const MENUSPEED = 15;
var x, y, i, t: LongInt;
Slot, Pos: LongInt;
@@ -151,7 +151,7 @@
procedure MoveCamera; forward;
-procedure DrawWorld(Lag: LongInt; Surface: PSDL_Surface);
+procedure DrawWorld(Lag: LongInt);
var i, t: LongInt;
r: TSDL_Rect;
tdx, tdy: Double;
@@ -213,7 +213,7 @@
glEnable(GL_TEXTURE_2D)
end;
-DrawGears(Surface);
+DrawGears;
// Waves
{$WARNINGS OFF}
@@ -331,7 +331,7 @@
end;
// AmmoMenu
-if (AMxCurr < cScreenWidth) or bShowAmmoMenu then ShowAmmoMenu(Surface);
+if (AMxCurr < cScreenWidth) or bShowAmmoMenu then ShowAmmoMenu;
DrawChat;