Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
authorunc0rr
Sat, 25 Aug 2012 23:00:19 +0400
changeset 7600 31a177d2856c
parent 7599 74db5b16a776
child 7601 c96ff1a053d0
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
gameServer/Actions.hs
--- a/gameServer/Actions.hs	Sat Aug 25 13:06:28 2012 -0400
+++ b/gameServer/Actions.hs	Sat Aug 25 23:00:19 2012 +0400
@@ -541,8 +541,8 @@
             when (pq > 0) $ do
                 withStateT (\as -> as{clientIndex = Just ci}) $
                     processAction (ByeClient "Ping timeout")
-                when (pq > 1) $
-                    processAction $ DeleteClient ci -- smth went wrong with client io threads, issue DeleteClient here
+--                when (pq > 1) $
+--                    processAction $ DeleteClient ci -- smth went wrong with client io threads, issue DeleteClient here
 
 
 processAction StatsAction = do