author | sheepluva |
Sat, 05 Jul 2014 20:27:42 +0200 (2014-07-05) | |
changeset 10355 | 334b5f513703 |
parent 10354 | 56bd029245fc |
child 10356 | 7d1044267b83 |
--- a/hedgewars/uVisualGearsHandlers.pas Sat Jul 05 20:15:56 2014 +0200 +++ b/hedgewars/uVisualGearsHandlers.pas Sat Jul 05 20:27:42 2014 +0200 @@ -345,7 +345,7 @@ Gear^.dX := Gear^.dX / (1.001 * Steps); Gear^.dY := Gear^.dY / (1.001 * Steps); -if (Gear^.FrameTicks <= Steps) or not CheckCoordInWater(round(Gear^.X), round(Gear^.Y)) then +if (Gear^.FrameTicks <= Steps) or (not CheckCoordInWater(round(Gear^.X), round(Gear^.Y))) then DeleteVisualGear(Gear) else dec(Gear^.FrameTicks, Steps)