--- a/QTfrontend/gamecfgwidget.cpp Tue Dec 07 19:33:34 2010 -0500
+++ b/QTfrontend/gamecfgwidget.cpp Tue Dec 07 22:23:40 2010 -0500
@@ -179,7 +179,7 @@
sl.append(QString("e$turntime %1").arg(schemeData(25).toInt() * 1000));
sl.append(QString("e$sd_turns %1").arg(schemeData(27).toInt()));
sl.append(QString("e$casefreq %1").arg(schemeData(28).toInt()));
- sl.append(QString("e$minestime %1").arg(schemeData(29).toInt()));
+ sl.append(QString("e$minestime %1").arg(schemeData(29).toInt() * 1000));
sl.append(QString("e$minesnum %1").arg(schemeData(30).toInt()));
sl.append(QString("e$minedudpct %1").arg(schemeData(31).toInt()));
sl.append(QString("e$explosives %1").arg(schemeData(32).toInt()));
--- a/hedgewars/uGears.pas Tue Dec 07 19:33:34 2010 -0500
+++ b/hedgewars/uGears.pas Tue Dec 07 22:23:40 2010 -0500
@@ -285,7 +285,7 @@
if cMinesTime < 0 then
gear^.Timer:= getrandom(51)*100
else
- gear^.Timer:= cMinesTime*1000;
+ gear^.Timer:= cMinesTime;
end;
gtSMine: begin
gear^.Health:= 10;
--- a/hedgewars/uVariables.pas Tue Dec 07 19:33:34 2010 -0500
+++ b/hedgewars/uVariables.pas Tue Dec 07 22:23:40 2010 -0500
@@ -2168,7 +2168,7 @@
cMapGen := 0; // MAPGEN_REGULAR
cMazeSize := 0;
cHedgehogTurnTime := 45000;
- cMinesTime := 3;
+ cMinesTime := 3000;
cMaxAIThinkTime := 9000;
cCloudsNumber := 9;
cHealthCaseProb := 35;
--- a/hedgewars/uWorld.pas Tue Dec 07 19:33:34 2010 -0500
+++ b/hedgewars/uWorld.pas Tue Dec 07 22:23:40 2010 -0500
@@ -141,14 +141,14 @@
ScreenFadeSpeed:= 1;
// modified mine timers?
-if cMinesTime <> 3 then
+if cMinesTime <> 3000 then
begin
if cMinesTime = 0 then
g:= AddGoal(g, gfAny, gidNoMineTimer)
else if cMinesTime < 0 then
g:= AddGoal(g, gfAny, gidRandomMineTimer)
else
- g:= AddGoal(g, gfAny, gidMineTimer, cMinesTime);
+ g:= AddGoal(g, gfAny, gidMineTimer, cMinesTime div 1000);
end;
// if the string has been set, show it for (default timeframe) seconds