--- a/hedgewars/uGearsRender.pas Sun Mar 22 21:40:16 2015 +0100
+++ b/hedgewars/uGearsRender.pas Sun Mar 22 22:06:44 2015 +0100
@@ -228,6 +228,9 @@
if (TeamsArray[i] = CurrentTeam) then
t:= i;
+if t < 0 then
+ exit;
+
if TeamsArray[t] <> nil then
begin
sprH:= SpritesData[sprBigDigit].Height;