- 'safeScale' now always 1.0
Note: Really a little bit weird, but seems to work perfectly
--- a/project_files/HedgewarsMobile/Classes/ExtraCategories.m Thu Aug 27 23:18:29 2015 +0200
+++ b/project_files/HedgewarsMobile/Classes/ExtraCategories.m Thu Aug 27 23:19:29 2015 +0200
@@ -27,8 +27,8 @@
-(CGFloat) safeScale {
CGFloat theScale = 1.0f;
- if ([self respondsToSelector:@selector(scale)])
- theScale = [self scale];
+// if ([self respondsToSelector:@selector(scale)])
+// theScale = [self scale];
return theScale;
}