author | nemo |
Thu, 25 Feb 2010 15:58:44 +0000 | |
changeset 2866 | 450ca0afcd58 |
parent 2865 | 922419c947f5 |
child 2867 | 9be6693c78cb |
--- a/hedgewars/uLand.pas Thu Feb 25 15:48:40 2010 +0000 +++ b/hedgewars/uLand.pas Thu Feb 25 15:58:44 2010 +0000 @@ -657,6 +657,7 @@ procedure MakeFortsMap; var tmpsurf: PSDL_Surface; begin +MaxHedgehogs:= 32; // For now, defining a fort is playable area as 3072x1200 - there are no tall forts. The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room. playHeight:= 1200; playWidth:= 2560;